package simulation import ( "context" "crypto/sha256" "encoding/binary" "time" "golang.org/x/xerrors" "github.com/filecoin-project/go-state-types/abi" "github.com/filecoin-project/lotus/build" "github.com/filecoin-project/lotus/chain/types" ) const beaconPrefix = "mockbeacon:" // nextBeaconEntries returns a fake beacon entries for the next block. func (sim *Simulation) nextBeaconEntries() []types.BeaconEntry { parentBeacons := sim.head.Blocks()[0].BeaconEntries lastBeacon := parentBeacons[len(parentBeacons)-1] beaconRound := lastBeacon.Round + 1 buf := make([]byte, len(beaconPrefix)+8) copy(buf, beaconPrefix) binary.BigEndian.PutUint64(buf[len(beaconPrefix):], beaconRound) beaconRand := sha256.Sum256(buf) return []types.BeaconEntry{{ Round: beaconRound, Data: beaconRand[:], }} } // nextTicket returns a fake ticket for the next block. func (sim *Simulation) nextTicket() *types.Ticket { newProof := sha256.Sum256(sim.head.MinTicket().VRFProof) return &types.Ticket{ VRFProof: newProof[:], } } // makeTipSet generates and executes the next tipset from the given messages. This method: // // 1. Stores the given messages in the Chainstore. // 2. Creates and persists a single block mined by the same miner as the parent. // 3. Creates a tipset from this block and executes it. // 4. Returns the resulting tipset. // // This method does _not_ mutate local state (although it does add blocks to the datastore). func (sim *Simulation) makeTipSet(ctx context.Context, messages []*types.Message) (*types.TipSet, error) { parentTs := sim.head parentState, parentRec, err := sim.StateManager.TipSetState(ctx, parentTs) if err != nil { return nil, xerrors.Errorf("failed to compute parent tipset: %w", err) } msgsCid, err := sim.storeMessages(ctx, messages) if err != nil { return nil, xerrors.Errorf("failed to store block messages: %w", err) } uts := parentTs.MinTimestamp() + build.BlockDelaySecs blks := []*types.BlockHeader{{ Miner: parentTs.MinTicketBlock().Miner, // keep reusing the same miner. Ticket: sim.nextTicket(), BeaconEntries: sim.nextBeaconEntries(), Parents: parentTs.Cids(), Height: parentTs.Height() + 1, ParentStateRoot: parentState, ParentMessageReceipts: parentRec, Messages: msgsCid, ParentBaseFee: abi.NewTokenAmount(0), Timestamp: uts, ElectionProof: &types.ElectionProof{WinCount: 1}, }} newTipSet, err := types.NewTipSet(blks) if err != nil { return nil, xerrors.Errorf("failed to create new tipset: %w", err) } err = sim.Node.Chainstore.PersistTipset(ctx, newTipSet) if err != nil { return nil, xerrors.Errorf("failed to persist block headers: %w", err) } now := time.Now() _, _, err = sim.StateManager.TipSetState(ctx, newTipSet) if err != nil { return nil, xerrors.Errorf("failed to compute new tipset: %w", err) } duration := time.Since(now) log.Infow("computed tipset", "duration", duration, "height", newTipSet.Height()) return newTipSet, nil }