package account import ( "fmt" "github.com/ipfs/go-cid" "github.com/filecoin-project/go-address" actorstypes "github.com/filecoin-project/go-state-types/actors" "github.com/filecoin-project/go-state-types/manifest" account2 "github.com/filecoin-project/specs-actors/v2/actors/builtin/account" "github.com/filecoin-project/lotus/chain/actors" "github.com/filecoin-project/lotus/chain/actors/adt" ) var _ State = (*state2)(nil) func load2(store adt.Store, root cid.Cid) (State, error) { out := state2{store: store} err := store.Get(store.Context(), root, &out) if err != nil { return nil, err } return &out, nil } func make2(store adt.Store, addr address.Address) (State, error) { out := state2{store: store} out.State = account2.State{Address: addr} return &out, nil } type state2 struct { account2.State store adt.Store } func (s *state2) PubkeyAddress() (address.Address, error) { return s.Address, nil } func (s *state2) GetState() interface{} { return &s.State } func (s *state2) ActorKey() string { return manifest.AccountKey } func (s *state2) ActorVersion() actorstypes.Version { return actorstypes.Version2 } func (s *state2) Code() cid.Cid { code, ok := actors.GetActorCodeID(s.ActorVersion(), s.ActorKey()) if !ok { panic(fmt.Errorf("didn't find actor %v code id for actor version %d", s.ActorKey(), s.ActorVersion())) } return code }