package init import ( actorstypes "github.com/filecoin-project/go-state-types/actors" "github.com/filecoin-project/lotus/chain/actors" "golang.org/x/xerrors" "github.com/filecoin-project/go-address" "github.com/filecoin-project/go-state-types/abi" "github.com/filecoin-project/go-state-types/cbor" "github.com/ipfs/go-cid" "github.com/filecoin-project/lotus/chain/actors/adt" "github.com/filecoin-project/lotus/chain/types" "github.com/filecoin-project/lotus/node/modules/dtypes" builtin0 "github.com/filecoin-project/specs-actors/actors/builtin" builtin2 "github.com/filecoin-project/specs-actors/v2/actors/builtin" builtin3 "github.com/filecoin-project/specs-actors/v3/actors/builtin" builtin4 "github.com/filecoin-project/specs-actors/v4/actors/builtin" builtin5 "github.com/filecoin-project/specs-actors/v5/actors/builtin" builtin6 "github.com/filecoin-project/specs-actors/v6/actors/builtin" builtin7 "github.com/filecoin-project/specs-actors/v7/actors/builtin" builtin10 "github.com/filecoin-project/go-state-types/builtin" ) var ( Address = builtin10.InitActorAddr Methods = builtin10.MethodsInit ) func Load(store adt.Store, act *types.Actor) (State, error) { if name, av, ok := actors.GetActorMetaByCode(act.Code); ok { if name != actors.InitKey { return nil, xerrors.Errorf("actor code is not init: %s", name) } switch av { case actorstypes.Version8: return load8(store, act.Head) case actorstypes.Version9: return load9(store, act.Head) case actorstypes.Version10: return load10(store, act.Head) } } switch act.Code { case builtin0.InitActorCodeID: return load0(store, act.Head) case builtin2.InitActorCodeID: return load2(store, act.Head) case builtin3.InitActorCodeID: return load3(store, act.Head) case builtin4.InitActorCodeID: return load4(store, act.Head) case builtin5.InitActorCodeID: return load5(store, act.Head) case builtin6.InitActorCodeID: return load6(store, act.Head) case builtin7.InitActorCodeID: return load7(store, act.Head) } return nil, xerrors.Errorf("unknown actor code %s", act.Code) } func MakeState(store adt.Store, av actorstypes.Version, networkName string) (State, error) { switch av { case actorstypes.Version0: return make0(store, networkName) case actorstypes.Version2: return make2(store, networkName) case actorstypes.Version3: return make3(store, networkName) case actorstypes.Version4: return make4(store, networkName) case actorstypes.Version5: return make5(store, networkName) case actorstypes.Version6: return make6(store, networkName) case actorstypes.Version7: return make7(store, networkName) case actorstypes.Version8: return make8(store, networkName) case actorstypes.Version9: return make9(store, networkName) case actorstypes.Version10: return make10(store, networkName) } return nil, xerrors.Errorf("unknown actor version %d", av) } type State interface { cbor.Marshaler ResolveAddress(address address.Address) (address.Address, bool, error) MapAddressToNewID(address address.Address) (address.Address, error) NetworkName() (dtypes.NetworkName, error) ForEachActor(func(id abi.ActorID, address address.Address) error) error // Remove exists to support tooling that manipulates state for testing. // It should not be used in production code, as init actor entries are // immutable. Remove(addrs ...address.Address) error // Sets the network's name. This should only be used on upgrade/fork. SetNetworkName(name string) error // Sets the next ID for the init actor. This should only be used for testing. SetNextID(id abi.ActorID) error // Sets the address map for the init actor. This should only be used for testing. SetAddressMap(mcid cid.Cid) error AddressMap() (adt.Map, error) GetState() interface{} }