package state import ( "bytes" "context" "fmt" "github.com/ipfs/go-cid" cbor "github.com/ipfs/go-ipld-cbor" logging "github.com/ipfs/go-log/v2" cbg "github.com/whyrusleeping/cbor-gen" "go.opencensus.io/trace" "golang.org/x/xerrors" "github.com/filecoin-project/go-address" "github.com/filecoin-project/go-state-types/abi" builtin_types "github.com/filecoin-project/go-state-types/builtin" "github.com/filecoin-project/go-state-types/network" states0 "github.com/filecoin-project/specs-actors/actors/states" states2 "github.com/filecoin-project/specs-actors/v2/actors/states" states3 "github.com/filecoin-project/specs-actors/v3/actors/states" states4 "github.com/filecoin-project/specs-actors/v4/actors/states" states5 "github.com/filecoin-project/specs-actors/v5/actors/states" "github.com/filecoin-project/lotus/chain/actors/adt" init_ "github.com/filecoin-project/lotus/chain/actors/builtin/init" "github.com/filecoin-project/lotus/chain/types" ) var log = logging.Logger("statetree") // StateTree stores actors state by their ID. type StateTree struct { root adt.Map version types.StateTreeVersion info cid.Cid Store cbor.IpldStore lookupIDFun func(address.Address) (address.Address, error) snaps *stateSnaps } type stateSnaps struct { layers []*stateSnapLayer lastMaybeNonEmptyResolveCache int } type stateSnapLayer struct { actors map[address.Address]streeOp resolveCache map[address.Address]address.Address } func newStateSnapLayer() *stateSnapLayer { return &stateSnapLayer{ actors: make(map[address.Address]streeOp), resolveCache: make(map[address.Address]address.Address), } } type streeOp struct { Act types.Actor Delete bool } func newStateSnaps() *stateSnaps { ss := &stateSnaps{} ss.addLayer() return ss } func (ss *stateSnaps) addLayer() { ss.layers = append(ss.layers, newStateSnapLayer()) } func (ss *stateSnaps) dropLayer() { ss.layers[len(ss.layers)-1] = nil // allow it to be GCed ss.layers = ss.layers[:len(ss.layers)-1] if ss.lastMaybeNonEmptyResolveCache == len(ss.layers) { ss.lastMaybeNonEmptyResolveCache = len(ss.layers) - 1 } } func (ss *stateSnaps) mergeLastLayer() { last := ss.layers[len(ss.layers)-1] nextLast := ss.layers[len(ss.layers)-2] for k, v := range last.actors { nextLast.actors[k] = v } for k, v := range last.resolveCache { nextLast.resolveCache[k] = v } ss.dropLayer() } func (ss *stateSnaps) resolveAddress(addr address.Address) (address.Address, bool) { for i := ss.lastMaybeNonEmptyResolveCache; i >= 0; i-- { if len(ss.layers[i].resolveCache) == 0 { if ss.lastMaybeNonEmptyResolveCache == i { ss.lastMaybeNonEmptyResolveCache = i - 1 } continue } resa, ok := ss.layers[i].resolveCache[addr] if ok { return resa, true } } return address.Undef, false } func (ss *stateSnaps) cacheResolveAddress(addr, resa address.Address) { ss.layers[len(ss.layers)-1].resolveCache[addr] = resa ss.lastMaybeNonEmptyResolveCache = len(ss.layers) - 1 } func (ss *stateSnaps) getActor(addr address.Address) (*types.Actor, error) { for i := len(ss.layers) - 1; i >= 0; i-- { act, ok := ss.layers[i].actors[addr] if ok { if act.Delete { return nil, types.ErrActorNotFound } return &act.Act, nil } } return nil, nil } func (ss *stateSnaps) setActor(addr address.Address, act *types.Actor) { ss.layers[len(ss.layers)-1].actors[addr] = streeOp{Act: *act} } func (ss *stateSnaps) deleteActor(addr address.Address) { ss.layers[len(ss.layers)-1].actors[addr] = streeOp{Delete: true} } // VersionForNetwork returns the state tree version for the given network // version. func VersionForNetwork(ver network.Version) (types.StateTreeVersion, error) { switch ver { case network.Version0, network.Version1, network.Version2, network.Version3: return types.StateTreeVersion0, nil case network.Version4, network.Version5, network.Version6, network.Version7, network.Version8, network.Version9: return types.StateTreeVersion1, nil case network.Version10, network.Version11: return types.StateTreeVersion2, nil case network.Version12: return types.StateTreeVersion3, nil case network.Version13, network.Version14, network.Version15, network.Version16, network.Version17: return types.StateTreeVersion4, nil case network.Version18, network.Version19, network.Version20, network.Version21: return types.StateTreeVersion5, nil default: panic(fmt.Sprintf("unsupported network version %d", ver)) } } func NewStateTree(cst cbor.IpldStore, ver types.StateTreeVersion) (*StateTree, error) { var info cid.Cid switch ver { case types.StateTreeVersion0: // info is undefined case types.StateTreeVersion1, types.StateTreeVersion2, types.StateTreeVersion3, types.StateTreeVersion4, types.StateTreeVersion5: var err error info, err = cst.Put(context.TODO(), new(types.StateInfo0)) if err != nil { return nil, err } default: return nil, xerrors.Errorf("unsupported state tree version: %d", ver) } store := adt.WrapStore(context.TODO(), cst) var hamt adt.Map switch ver { case types.StateTreeVersion0: tree, err := states0.NewTree(store) if err != nil { return nil, xerrors.Errorf("failed to create state tree: %w", err) } hamt = tree.Map case types.StateTreeVersion1: tree, err := states2.NewTree(store) if err != nil { return nil, xerrors.Errorf("failed to create state tree: %w", err) } hamt = tree.Map case types.StateTreeVersion2: tree, err := states3.NewTree(store) if err != nil { return nil, xerrors.Errorf("failed to create state tree: %w", err) } hamt = tree.Map case types.StateTreeVersion3: tree, err := states4.NewTree(store) if err != nil { return nil, xerrors.Errorf("failed to create state tree: %w", err) } hamt = tree.Map case types.StateTreeVersion4: tree, err := states5.NewTree(store) if err != nil { return nil, xerrors.Errorf("failed to create state tree: %w", err) } hamt = tree.Map case types.StateTreeVersion5: tree, err := builtin_types.NewTree(store) if err != nil { return nil, xerrors.Errorf("failed to create state tree: %w", err) } hamt = tree.Map default: return nil, xerrors.Errorf("unsupported state tree version: %d", ver) } s := &StateTree{ root: hamt, info: info, version: ver, Store: cst, snaps: newStateSnaps(), } s.lookupIDFun = s.lookupIDinternal return s, nil } func LoadStateTree(cst cbor.IpldStore, c cid.Cid) (*StateTree, error) { var root types.StateRoot // Try loading as a new-style state-tree (version/actors tuple). if err := cst.Get(context.TODO(), c, &root); err != nil { // We failed to decode as the new version, must be an old version. root.Actors = c root.Version = types.StateTreeVersion0 } store := adt.WrapStore(context.TODO(), cst) var ( hamt adt.Map err error ) switch root.Version { case types.StateTreeVersion0: var tree *states0.Tree tree, err = states0.LoadTree(store, root.Actors) if tree != nil { hamt = tree.Map } case types.StateTreeVersion1: var tree *states2.Tree tree, err = states2.LoadTree(store, root.Actors) if tree != nil { hamt = tree.Map } case types.StateTreeVersion2: var tree *states3.Tree tree, err = states3.LoadTree(store, root.Actors) if tree != nil { hamt = tree.Map } case types.StateTreeVersion3: var tree *states4.Tree tree, err = states4.LoadTree(store, root.Actors) if tree != nil { hamt = tree.Map } case types.StateTreeVersion4: var tree *states5.Tree tree, err = states5.LoadTree(store, root.Actors) if tree != nil { hamt = tree.Map } case types.StateTreeVersion5: var tree *builtin_types.ActorTree tree, err = builtin_types.LoadTree(store, root.Actors) if tree != nil { hamt = tree.Map } default: return nil, xerrors.Errorf("unsupported state tree version: %d", root.Version) } if err != nil { log.Errorf("failed to load state tree: %s", err) return nil, xerrors.Errorf("failed to load state tree %s: %w", c, err) } s := &StateTree{ root: hamt, info: root.Info, version: root.Version, Store: cst, snaps: newStateSnaps(), } s.lookupIDFun = s.lookupIDinternal return s, nil } func (st *StateTree) SetActor(addr address.Address, act *types.Actor) error { iaddr, err := st.LookupID(addr) if err != nil { return xerrors.Errorf("ID lookup failed: %w", err) } addr = iaddr st.snaps.setActor(addr, act) return nil } func (st *StateTree) lookupIDinternal(addr address.Address) (address.Address, error) { act, err := st.GetActor(init_.Address) if err != nil { return address.Undef, xerrors.Errorf("getting init actor: %w", err) } ias, err := init_.Load(&AdtStore{st.Store}, act) if err != nil { return address.Undef, xerrors.Errorf("loading init actor state: %w", err) } a, found, err := ias.ResolveAddress(addr) if err == nil && !found { err = types.ErrActorNotFound } if err != nil { return address.Undef, xerrors.Errorf("resolve address %s: %w", addr, err) } return a, err } // LookupID gets the ID address of this actor's `addr` stored in the `InitActor`. func (st *StateTree) LookupID(addr address.Address) (address.Address, error) { if addr.Protocol() == address.ID { return addr, nil } resa, ok := st.snaps.resolveAddress(addr) if ok { return resa, nil } a, err := st.lookupIDFun(addr) if err != nil { return a, err } st.snaps.cacheResolveAddress(addr, a) return a, nil } // GetActor returns the actor from any type of `addr` provided. func (st *StateTree) GetActor(addr address.Address) (*types.Actor, error) { if addr == address.Undef { return nil, fmt.Errorf("GetActor called on undefined address") } // Transform `addr` to its ID format. iaddr, err := st.LookupID(addr) if err != nil { if xerrors.Is(err, types.ErrActorNotFound) { return nil, xerrors.Errorf("resolution lookup failed (%s): %w", addr, err) } return nil, xerrors.Errorf("address resolution: %w", err) } addr = iaddr snapAct, err := st.snaps.getActor(addr) if err != nil { return nil, err } if snapAct != nil { return snapAct, nil } var act types.Actor var found bool if st.version <= types.StateTreeVersion4 { var act4 types.ActorV4 found, err = st.root.Get(abi.AddrKey(addr), &act4) if found { act = *types.AsActorV5(&act4) } } else { found, err = st.root.Get(abi.AddrKey(addr), &act) } if err != nil { return nil, xerrors.Errorf("hamt find failed: %w", err) } else if !found { return nil, types.ErrActorNotFound } st.snaps.setActor(addr, &act) return &act, nil } func (st *StateTree) DeleteActor(addr address.Address) error { if addr == address.Undef { return xerrors.Errorf("DeleteActor called on undefined address") } iaddr, err := st.LookupID(addr) if err != nil { if xerrors.Is(err, types.ErrActorNotFound) { return xerrors.Errorf("resolution lookup failed (%s): %w", addr, err) } return xerrors.Errorf("address resolution: %w", err) } addr = iaddr _, err = st.GetActor(addr) if err != nil { return err } st.snaps.deleteActor(addr) return nil } func (st *StateTree) Flush(ctx context.Context) (cid.Cid, error) { ctx, span := trace.StartSpan(ctx, "stateTree.Flush") //nolint:staticcheck defer span.End() if len(st.snaps.layers) != 1 { return cid.Undef, xerrors.Errorf("tried to flush state tree with snapshots on the stack") } for addr, sto := range st.snaps.layers[0].actors { if sto.Delete { if err := st.root.Delete(abi.AddrKey(addr)); err != nil { return cid.Undef, err } } else { if st.version <= types.StateTreeVersion4 { act4 := types.AsActorV4(&sto.Act) if err := st.root.Put(abi.AddrKey(addr), act4); err != nil { return cid.Undef, err } } else { if err := st.root.Put(abi.AddrKey(addr), &sto.Act); err != nil { return cid.Undef, err } } } } root, err := st.root.Root() if err != nil { return cid.Undef, xerrors.Errorf("failed to flush state-tree hamt: %w", err) } // If we're version 0, return a raw tree. if st.version == types.StateTreeVersion0 { return root, nil } // Otherwise, return a versioned tree. return st.Store.Put(ctx, &types.StateRoot{Version: st.version, Actors: root, Info: st.info}) } func (st *StateTree) Snapshot(ctx context.Context) error { ctx, span := trace.StartSpan(ctx, "stateTree.SnapShot") //nolint:staticcheck defer span.End() st.snaps.addLayer() return nil } func (st *StateTree) ClearSnapshot() { st.snaps.mergeLastLayer() } func (st *StateTree) RegisterNewAddress(addr address.Address) (address.Address, error) { var out address.Address err := st.MutateActor(init_.Address, func(initact *types.Actor) error { ias, err := init_.Load(&AdtStore{st.Store}, initact) if err != nil { return err } oaddr, err := ias.MapAddressToNewID(addr) if err != nil { return err } out = oaddr ncid, err := st.Store.Put(context.TODO(), ias) if err != nil { return err } initact.Head = ncid return nil }) if err != nil { return address.Undef, err } return out, nil } type AdtStore struct{ cbor.IpldStore } func (a *AdtStore) Context() context.Context { return context.TODO() } var _ adt.Store = (*AdtStore)(nil) func (st *StateTree) Revert() error { st.snaps.dropLayer() st.snaps.addLayer() return nil } func (st *StateTree) MutateActor(addr address.Address, f func(*types.Actor) error) error { act, err := st.GetActor(addr) if err != nil { return err } if err := f(act); err != nil { return err } return st.SetActor(addr, act) } func (st *StateTree) ForEach(f func(address.Address, *types.Actor) error) error { // Walk through layers, if any. seen := make(map[address.Address]struct{}) for i := len(st.snaps.layers) - 1; i >= 0; i-- { for addr, op := range st.snaps.layers[i].actors { if _, ok := seen[addr]; ok { continue } seen[addr] = struct{}{} if op.Delete { continue } act := op.Act // copy if err := f(addr, &act); err != nil { return err } } } // Now walk through the saved actors. if st.version <= types.StateTreeVersion4 { var act types.ActorV4 return st.root.ForEach(&act, func(k string) error { act := act // copy addr, err := address.NewFromBytes([]byte(k)) if err != nil { return xerrors.Errorf("invalid address (%x) found in state tree key: %w", []byte(k), err) } // no need to record anything here, there are no duplicates in the actors HAMT // itself. if _, ok := seen[addr]; ok { return nil } return f(addr, types.AsActorV5(&act)) }) } var act types.Actor return st.root.ForEach(&act, func(k string) error { act := act // copy addr, err := address.NewFromBytes([]byte(k)) if err != nil { return xerrors.Errorf("invalid address (%x) found in state tree key: %w", []byte(k), err) } // no need to record anything here, there are no duplicates in the actors HAMT // itself. if _, ok := seen[addr]; ok { return nil } return f(addr, &act) }) } // Version returns the version of the StateTree data structure in use. func (st *StateTree) Version() types.StateTreeVersion { return st.version } func Diff(ctx context.Context, oldTree, newTree *StateTree) (map[string]types.Actor, error) { out := map[string]types.Actor{} var ( ncval, ocval cbg.Deferred buf = bytes.NewReader(nil) ) if err := newTree.root.ForEach(&ncval, func(k string) error { select { case <-ctx.Done(): return ctx.Err() default: addr, err := address.NewFromBytes([]byte(k)) if err != nil { return xerrors.Errorf("address in state tree was not valid: %w", err) } found, err := oldTree.root.Get(abi.AddrKey(addr), &ocval) if err != nil { return err } if found && bytes.Equal(ocval.Raw, ncval.Raw) { return nil // not changed } if newTree.version <= types.StateTreeVersion4 { var act types.ActorV4 buf.Reset(ncval.Raw) err = act.UnmarshalCBOR(buf) buf.Reset(nil) if err != nil { return err } out[addr.String()] = *types.AsActorV5(&act) } else { var act types.Actor buf.Reset(ncval.Raw) err = act.UnmarshalCBOR(buf) buf.Reset(nil) if err != nil { return err } out[addr.String()] = act } return nil } }); err != nil { return nil, err } return out, nil }