package sealing import ( "bytes" "fmt" "github.com/filecoin-project/lotus/chain/types" "time" "golang.org/x/xerrors" "github.com/filecoin-project/lotus/api" "github.com/filecoin-project/lotus/chain/actors" "github.com/filecoin-project/lotus/lib/statemachine" ) const minRetryTime = 1 * time.Minute func failedCooldown(ctx statemachine.Context, sector SectorInfo) error { retryStart := time.Unix(int64(sector.Log[len(sector.Log)-1].Timestamp), 0).Add(minRetryTime) if len(sector.Log) > 0 && !time.Now().After(retryStart) { log.Infof("%s(%d), waiting %s before retrying", api.SectorStates[sector.State], sector.SectorID, time.Until(retryStart)) select { case <-time.After(time.Until(retryStart)): case <-ctx.Context().Done(): return ctx.Context().Err() } } return nil } func (m *Sealing) checkPreCommitted(ctx statemachine.Context, sector SectorInfo) (*actors.PreCommittedSector, bool) { act, err := m.api.StateGetActor(ctx.Context(), m.maddr, types.EmptyTSK) if err != nil { log.Errorf("handleSealFailed(%d): temp error: %+v", sector.SectorID, err) return nil, true } st, err := m.api.ChainReadObj(ctx.Context(), act.Head) if err != nil { log.Errorf("handleSealFailed(%d): temp error: %+v", sector.SectorID, err) return nil, true } var state actors.StorageMinerActorState if err := state.UnmarshalCBOR(bytes.NewReader(st)); err != nil { log.Errorf("handleSealFailed(%d): temp error: unmarshaling miner state: %+v", sector.SectorID, err) return nil, true } pci, found := state.PreCommittedSectors[fmt.Sprint(sector.SectorID)] if found { // TODO: If not expired yet, we can just try reusing sealticket log.Warnf("sector %d found in miner preseal array", sector.SectorID) return pci, true } return nil, false } func (m *Sealing) handleSealFailed(ctx statemachine.Context, sector SectorInfo) error { if _, is := m.checkPreCommitted(ctx, sector); is { // TODO: Remove this after we can re-precommit return nil // noop, for now } if err := failedCooldown(ctx, sector); err != nil { return err } return ctx.Send(SectorRetrySeal{}) } func (m *Sealing) handlePreCommitFailed(ctx statemachine.Context, sector SectorInfo) error { if err := checkSeal(ctx.Context(), m.maddr, sector, m.api); err != nil { switch err.(type) { case *ErrApi: log.Errorf("handlePreCommitFailed: api error, not proceeding: %+v", err) return nil case *ErrBadCommD: // TODO: Should this just back to packing? (not really needed since handleUnsealed will do that too) return ctx.Send(SectorSealFailed{xerrors.Errorf("bad CommD error: %w", err)}) case *ErrExpiredTicket: return ctx.Send(SectorSealFailed{xerrors.Errorf("ticket expired error: %w", err)}) default: return xerrors.Errorf("checkSeal sanity check error: %w", err) } } if pci, is := m.checkPreCommitted(ctx, sector); is && pci != nil { if sector.PreCommitMessage != nil { log.Warn("sector %d is precommitted on chain, but we don't have precommit message", sector.SectorID) return nil // TODO: SeedWait needs this currently } if string(pci.Info.CommR) != string(sector.CommR) { log.Warn("sector %d is precommitted on chain, with different CommR: %x != %x", sector.SectorID, pci.Info.CommR, sector.CommR) return nil // TODO: remove when the actor allows re-precommit } // TODO: we could compare more things, but I don't think we really need to // CommR tells us that CommD (and CommPs), and the ticket are all matching if err := failedCooldown(ctx, sector); err != nil { return err } return ctx.Send(SectorRetryWaitSeed{}) } if sector.PreCommitMessage != nil { log.Warn("retrying precommit even though the message failed to apply") } if err := failedCooldown(ctx, sector); err != nil { return err } return ctx.Send(SectorRetryPreCommit{}) }