package reward import ( "github.com/filecoin-project/go-state-types/abi" actorstypes "github.com/filecoin-project/go-state-types/actors" "github.com/filecoin-project/lotus/chain/actors" reward0 "github.com/filecoin-project/specs-actors/actors/builtin/reward" "golang.org/x/xerrors" "github.com/filecoin-project/go-state-types/cbor" builtin0 "github.com/filecoin-project/specs-actors/actors/builtin" builtin2 "github.com/filecoin-project/specs-actors/v2/actors/builtin" builtin3 "github.com/filecoin-project/specs-actors/v3/actors/builtin" builtin4 "github.com/filecoin-project/specs-actors/v4/actors/builtin" builtin5 "github.com/filecoin-project/specs-actors/v5/actors/builtin" builtin6 "github.com/filecoin-project/specs-actors/v6/actors/builtin" builtin7 "github.com/filecoin-project/specs-actors/v7/actors/builtin" builtin10 "github.com/filecoin-project/go-state-types/builtin" "github.com/filecoin-project/lotus/chain/actors/adt" "github.com/filecoin-project/lotus/chain/actors/builtin" "github.com/filecoin-project/lotus/chain/types" ) var ( Address = builtin10.RewardActorAddr Methods = builtin10.MethodsReward ) func Load(store adt.Store, act *types.Actor) (State, error) { if name, av, ok := actors.GetActorMetaByCode(act.Code); ok { if name != actors.RewardKey { return nil, xerrors.Errorf("actor code is not reward: %s", name) } switch av { case actorstypes.Version8: return load8(store, act.Head) case actorstypes.Version9: return load9(store, act.Head) case actorstypes.Version10: return load10(store, act.Head) } } switch act.Code { case builtin0.RewardActorCodeID: return load0(store, act.Head) case builtin2.RewardActorCodeID: return load2(store, act.Head) case builtin3.RewardActorCodeID: return load3(store, act.Head) case builtin4.RewardActorCodeID: return load4(store, act.Head) case builtin5.RewardActorCodeID: return load5(store, act.Head) case builtin6.RewardActorCodeID: return load6(store, act.Head) case builtin7.RewardActorCodeID: return load7(store, act.Head) } return nil, xerrors.Errorf("unknown actor code %s", act.Code) } func MakeState(store adt.Store, av actorstypes.Version, currRealizedPower abi.StoragePower) (State, error) { switch av { case actorstypes.Version0: return make0(store, currRealizedPower) case actorstypes.Version2: return make2(store, currRealizedPower) case actorstypes.Version3: return make3(store, currRealizedPower) case actorstypes.Version4: return make4(store, currRealizedPower) case actorstypes.Version5: return make5(store, currRealizedPower) case actorstypes.Version6: return make6(store, currRealizedPower) case actorstypes.Version7: return make7(store, currRealizedPower) case actorstypes.Version8: return make8(store, currRealizedPower) case actorstypes.Version9: return make9(store, currRealizedPower) case actorstypes.Version10: return make10(store, currRealizedPower) } return nil, xerrors.Errorf("unknown actor version %d", av) } type State interface { cbor.Marshaler ThisEpochBaselinePower() (abi.StoragePower, error) ThisEpochReward() (abi.StoragePower, error) ThisEpochRewardSmoothed() (builtin.FilterEstimate, error) EffectiveBaselinePower() (abi.StoragePower, error) EffectiveNetworkTime() (abi.ChainEpoch, error) TotalStoragePowerReward() (abi.TokenAmount, error) CumsumBaseline() (abi.StoragePower, error) CumsumRealized() (abi.StoragePower, error) InitialPledgeForPower(abi.StoragePower, abi.TokenAmount, *builtin.FilterEstimate, abi.TokenAmount) (abi.TokenAmount, error) PreCommitDepositForPower(builtin.FilterEstimate, abi.StoragePower) (abi.TokenAmount, error) GetState() interface{} } type AwardBlockRewardParams = reward0.AwardBlockRewardParams