package full import ( "bytes" "context" "fmt" "strconv" "github.com/filecoin-project/go-amt-ipld/v2" "github.com/filecoin-project/specs-actors/actors/abi" "github.com/filecoin-project/specs-actors/actors/builtin/market" samsig "github.com/filecoin-project/specs-actors/actors/builtin/multisig" cid "github.com/ipfs/go-cid" "github.com/ipfs/go-hamt-ipld" cbor "github.com/ipfs/go-ipld-cbor" "github.com/libp2p/go-libp2p-core/peer" cbg "github.com/whyrusleeping/cbor-gen" "go.uber.org/fx" "golang.org/x/xerrors" "github.com/filecoin-project/go-address" "github.com/filecoin-project/lotus/api" "github.com/filecoin-project/lotus/chain/actors" "github.com/filecoin-project/lotus/chain/gen" "github.com/filecoin-project/lotus/chain/state" "github.com/filecoin-project/lotus/chain/stmgr" "github.com/filecoin-project/lotus/chain/store" "github.com/filecoin-project/lotus/chain/types" "github.com/filecoin-project/lotus/chain/vm" "github.com/filecoin-project/lotus/chain/wallet" "github.com/filecoin-project/lotus/lib/bufbstore" ) type StateAPI struct { fx.In // TODO: the wallet here is only needed because we have the MinerCreateBlock // API attached to the state API. It probably should live somewhere better Wallet *wallet.Wallet StateManager *stmgr.StateManager Chain *store.ChainStore } func (a *StateAPI) StateMinerSectors(ctx context.Context, addr address.Address, ts *types.TipSet) ([]*api.ChainSectorInfo, error) { return stmgr.GetMinerSectorSet(ctx, a.StateManager, ts, addr) } func (a *StateAPI) StateMinerProvingSet(ctx context.Context, addr address.Address, ts *types.TipSet) ([]*api.ChainSectorInfo, error) { return stmgr.GetMinerProvingSet(ctx, a.StateManager, ts, addr) } func (a *StateAPI) StateMinerPower(ctx context.Context, maddr address.Address, ts *types.TipSet) (api.MinerPower, error) { mpow, tpow, err := stmgr.GetPower(ctx, a.StateManager, ts, maddr) if err != nil { return api.MinerPower{}, err } if maddr != address.Undef { slashed, err := stmgr.GetMinerSlashed(ctx, a.StateManager, ts, maddr) if err != nil { return api.MinerPower{}, err } if slashed != 0 { mpow = types.NewInt(0) } } return api.MinerPower{ MinerPower: mpow, TotalPower: tpow, }, nil } func (a *StateAPI) StateMinerWorker(ctx context.Context, m address.Address, ts *types.TipSet) (address.Address, error) { return stmgr.GetMinerWorker(ctx, a.StateManager, ts, m) } func (a *StateAPI) StateMinerPeerID(ctx context.Context, m address.Address, ts *types.TipSet) (peer.ID, error) { return stmgr.GetMinerPeerID(ctx, a.StateManager, ts, m) } func (a *StateAPI) StateMinerElectionPeriodStart(ctx context.Context, actor address.Address, ts *types.TipSet) (abi.ChainEpoch, error) { return stmgr.GetMinerPostState(ctx, a.StateManager, ts, actor) } func (a *StateAPI) StateMinerSectorSize(ctx context.Context, actor address.Address, ts *types.TipSet) (abi.SectorSize, error) { return stmgr.GetMinerSectorSize(ctx, a.StateManager, ts, actor) } func (a *StateAPI) StateMinerFaults(ctx context.Context, addr address.Address, ts *types.TipSet) ([]abi.SectorNumber, error) { return stmgr.GetMinerFaults(ctx, a.StateManager, ts, addr) } func (a *StateAPI) StatePledgeCollateral(ctx context.Context, ts *types.TipSet) (types.BigInt, error) { param, err := actors.SerializeParams(&actors.PledgeCollateralParams{Size: types.NewInt(0)}) if err != nil { return types.NewInt(0), err } ret, aerr := a.StateManager.Call(ctx, &types.Message{ From: actors.StoragePowerAddress, To: actors.StoragePowerAddress, Method: actors.SPAMethods.PledgeCollateralForSize, Params: param, }, ts) if aerr != nil { return types.NewInt(0), xerrors.Errorf("failed to get miner worker addr: %w", err) } if ret.ExitCode != 0 { return types.NewInt(0), xerrors.Errorf("failed to get miner worker addr (exit code %d)", ret.ExitCode) } return types.BigFromBytes(ret.Return), nil } func (a *StateAPI) StateCall(ctx context.Context, msg *types.Message, ts *types.TipSet) (*api.MethodCall, error) { return a.StateManager.Call(ctx, msg, ts) } func (a *StateAPI) StateReplay(ctx context.Context, ts *types.TipSet, mc cid.Cid) (*api.ReplayResults, error) { m, r, err := a.StateManager.Replay(ctx, ts, mc) if err != nil { return nil, err } var errstr string if r.ActorErr != nil { errstr = r.ActorErr.Error() } return &api.ReplayResults{ Msg: m, Receipt: &r.MessageReceipt, Error: errstr, }, nil } func (a *StateAPI) stateForTs(ctx context.Context, ts *types.TipSet) (*state.StateTree, error) { if ts == nil { ts = a.Chain.GetHeaviestTipSet() } st, _, err := a.StateManager.TipSetState(ctx, ts) if err != nil { return nil, err } buf := bufbstore.NewBufferedBstore(a.Chain.Blockstore()) cst := cbor.NewCborStore(buf) return state.LoadStateTree(cst, st) } func (a *StateAPI) StateGetActor(ctx context.Context, actor address.Address, ts *types.TipSet) (*types.Actor, error) { state, err := a.stateForTs(ctx, ts) if err != nil { return nil, xerrors.Errorf("computing tipset state failed: %w", err) } return state.GetActor(actor) } func (a *StateAPI) StateLookupID(ctx context.Context, addr address.Address, ts *types.TipSet) (address.Address, error) { state, err := a.stateForTs(ctx, ts) if err != nil { return address.Undef, err } return state.LookupID(addr) } func (a *StateAPI) StateReadState(ctx context.Context, act *types.Actor, ts *types.TipSet) (*api.ActorState, error) { state, err := a.stateForTs(ctx, ts) if err != nil { return nil, err } blk, err := state.Store.(*cbor.BasicIpldStore).Blocks.Get(act.Head) if err != nil { return nil, err } oif, err := vm.DumpActorState(act.Code, blk.RawData()) if err != nil { return nil, err } return &api.ActorState{ Balance: act.Balance, State: oif, }, nil } // This is on StateAPI because miner.Miner requires this, and MinerAPI requires miner.Miner func (a *StateAPI) MinerCreateBlock(ctx context.Context, addr address.Address, parents *types.TipSet, ticket *types.Ticket, proof *types.EPostProof, msgs []*types.SignedMessage, height abi.ChainEpoch, ts uint64) (*types.BlockMsg, error) { fblk, err := gen.MinerCreateBlock(ctx, a.StateManager, a.Wallet, addr, parents, ticket, proof, msgs, height, ts) if err != nil { return nil, err } var out types.BlockMsg out.Header = fblk.Header for _, msg := range fblk.BlsMessages { out.BlsMessages = append(out.BlsMessages, msg.Cid()) } for _, msg := range fblk.SecpkMessages { out.SecpkMessages = append(out.SecpkMessages, msg.Cid()) } return &out, nil } func (a *StateAPI) StateWaitMsg(ctx context.Context, msg cid.Cid) (*api.MsgWait, error) { // TODO: consider using event system for this, expose confidence ts, recpt, err := a.StateManager.WaitForMessage(ctx, msg) if err != nil { return nil, err } return &api.MsgWait{ Receipt: *recpt, TipSet: ts, }, nil } func (a *StateAPI) StateGetReceipt(ctx context.Context, msg cid.Cid, ts *types.TipSet) (*types.MessageReceipt, error) { return a.StateManager.GetReceipt(ctx, msg, ts) } func (a *StateAPI) StateListMiners(ctx context.Context, ts *types.TipSet) ([]address.Address, error) { return stmgr.ListMinerActors(ctx, a.StateManager, ts) } func (a *StateAPI) StateListActors(ctx context.Context, ts *types.TipSet) ([]address.Address, error) { return a.StateManager.ListAllActors(ctx, ts) } func (a *StateAPI) StateMarketBalance(ctx context.Context, addr address.Address, ts *types.TipSet) (api.MarketBalance, error) { return a.StateManager.MarketBalance(ctx, addr, ts) } func (a *StateAPI) StateMarketParticipants(ctx context.Context, ts *types.TipSet) (map[string]api.MarketBalance, error) { out := map[string]api.MarketBalance{} var state actors.StorageMarketState if _, err := a.StateManager.LoadActorState(ctx, actors.StorageMarketAddress, &state, ts); err != nil { return nil, err } cst := cbor.NewCborStore(a.StateManager.ChainStore().Blockstore()) escrow, err := hamt.LoadNode(ctx, cst, state.EscrowTable) if err != nil { return nil, err } locked, err := hamt.LoadNode(ctx, cst, state.EscrowTable) if err != nil { return nil, err } err = escrow.ForEach(ctx, func(k string, val interface{}) error { cv := val.(*cbg.Deferred) a, err := address.NewFromBytes([]byte(k)) if err != nil { return err } var es abi.TokenAmount if err := es.UnmarshalCBOR(bytes.NewReader(cv.Raw)); err != nil { return err } var lk abi.TokenAmount if err := locked.Find(ctx, k, &es); err != nil { return err } out[a.String()] = api.MarketBalance{ Escrow: es, Locked: lk, } return nil }) if err != nil { return nil, err } return out, nil } func (a *StateAPI) StateMarketDeals(ctx context.Context, ts *types.TipSet) (map[string]api.MarketDeal, error) { out := map[string]api.MarketDeal{} var state actors.StorageMarketState if _, err := a.StateManager.LoadActorState(ctx, actors.StorageMarketAddress, &state, ts); err != nil { return nil, err } blks := cbor.NewCborStore(a.StateManager.ChainStore().Blockstore()) da, err := amt.LoadAMT(ctx, blks, state.Proposals) if err != nil { return nil, err } sa, err := amt.LoadAMT(ctx, blks, state.States) if err != nil { return nil, err } if err := da.ForEach(ctx, func(i uint64, v *cbg.Deferred) error { var d market.DealProposal if err := d.UnmarshalCBOR(bytes.NewReader(v.Raw)); err != nil { return err } var s market.DealState if err := sa.Get(ctx, i, &s); err != nil { return err } out[strconv.FormatInt(int64(i), 10)] = api.MarketDeal{ Proposal: d, State: s, } return nil }); err != nil { return nil, err } return out, nil } func (a *StateAPI) StateMarketStorageDeal(ctx context.Context, dealId abi.DealID, ts *types.TipSet) (*api.MarketDeal, error) { return stmgr.GetStorageDeal(ctx, a.StateManager, dealId, ts) } func (a *StateAPI) StateChangedActors(ctx context.Context, old cid.Cid, new cid.Cid) (map[string]types.Actor, error) { cst := cbor.NewCborStore(a.Chain.Blockstore()) nh, err := hamt.LoadNode(ctx, cst, new) if err != nil { return nil, err } oh, err := hamt.LoadNode(ctx, cst, old) if err != nil { return nil, err } out := map[string]types.Actor{} err = nh.ForEach(ctx, func(k string, nval interface{}) error { ncval := nval.(*cbg.Deferred) var act types.Actor var ocval cbg.Deferred switch err := oh.Find(ctx, k, &ocval); err { case nil: if bytes.Equal(ocval.Raw, ncval.Raw) { return nil // not changed } fallthrough case hamt.ErrNotFound: if err := act.UnmarshalCBOR(bytes.NewReader(ncval.Raw)); err != nil { return err } addr, err := address.NewFromBytes([]byte(k)) if err != nil { return xerrors.Errorf("address in state tree was not valid: %w", err) } out[addr.String()] = act default: return err } return nil }) if err != nil { return nil, err } return out, nil } func (a *StateAPI) StateMinerSectorCount(ctx context.Context, addr address.Address, ts *types.TipSet) (api.MinerSectors, error) { return stmgr.SectorSetSizes(ctx, a.StateManager, addr, ts) } func (a *StateAPI) StateListMessages(ctx context.Context, match *types.Message, ts *types.TipSet, toheight abi.ChainEpoch) ([]cid.Cid, error) { if ts == nil { ts = a.Chain.GetHeaviestTipSet() } if match.To == address.Undef && match.From == address.Undef { return nil, xerrors.Errorf("must specify at least To or From in message filter") } matchFunc := func(msg *types.Message) bool { if match.From != address.Undef && match.From != msg.From { return false } if match.To != address.Undef && match.To != msg.To { return false } return true } var out []cid.Cid for ts.Height() >= toheight { msgs, err := a.Chain.MessagesForTipset(ts) if err != nil { return nil, xerrors.Errorf("failed to get messages for tipset (%s): %w", ts.Key(), err) } for _, msg := range msgs { if matchFunc(msg.VMMessage()) { out = append(out, msg.Cid()) } } if ts.Height() == 0 { break } next, err := a.Chain.LoadTipSet(ts.Parents()) if err != nil { return nil, xerrors.Errorf("loading next tipset: %w", err) } ts = next } return out, nil } func (a *StateAPI) StateCompute(ctx context.Context, height abi.ChainEpoch, msgs []*types.Message, ts *types.TipSet) (cid.Cid, error) { return stmgr.ComputeState(ctx, a.StateManager, height, msgs, ts) } func (a *StateAPI) MsigGetAvailableBalance(ctx context.Context, addr address.Address, ts *types.TipSet) (types.BigInt, error) { if ts == nil { ts = a.Chain.GetHeaviestTipSet() } var st samsig.State act, err := a.StateManager.LoadActorState(ctx, addr, &st, ts) if err != nil { return types.EmptyInt, xerrors.Errorf("failed to load multisig actor state: %w", err) } if act.Code != actors.MultisigCodeCid { return types.EmptyInt, fmt.Errorf("given actor was not a multisig") } if st.UnlockDuration == 0 { return act.Balance, nil } offset := ts.Height() - st.StartEpoch if offset > st.UnlockDuration { return act.Balance, nil } minBalance := types.BigDiv(types.BigInt(st.InitialBalance), types.NewInt(uint64(st.UnlockDuration))) minBalance = types.BigMul(minBalance, types.NewInt(uint64(offset))) return types.BigSub(act.Balance, minBalance), nil }