package sealer import ( "context" "sync" "time" "github.com/google/uuid" "golang.org/x/xerrors" "github.com/filecoin-project/go-state-types/abi" "github.com/filecoin-project/lotus/storage/sealer/sealtasks" "github.com/filecoin-project/lotus/storage/sealer/storiface" ) type schedPrioCtxKey int var SchedPriorityKey schedPrioCtxKey var DefaultSchedPriority = 0 var SelectorTimeout = 5 * time.Second var InitWait = 3 * time.Second var ( SchedWindows = 2 ) func getPriority(ctx context.Context) int { sp := ctx.Value(SchedPriorityKey) if p, ok := sp.(int); ok { return p } return DefaultSchedPriority } func WithPriority(ctx context.Context, priority int) context.Context { return context.WithValue(ctx, SchedPriorityKey, priority) } const mib = 1 << 20 type WorkerAction func(ctx context.Context, w Worker) error type WorkerSelector interface { // Ok is true if worker is acceptable for performing a task. // If any worker is preferred for a task, other workers won't be considered for that task. Ok(ctx context.Context, task sealtasks.TaskType, spt abi.RegisteredSealProof, a *WorkerHandle) (ok, preferred bool, err error) Cmp(ctx context.Context, task sealtasks.TaskType, a, b *WorkerHandle) (bool, error) // true if a is preferred over b } type Scheduler struct { assigner Assigner workersLk sync.RWMutex Workers map[storiface.WorkerID]*WorkerHandle schedule chan *WorkerRequest windowRequests chan *SchedWindowRequest workerChange chan struct{} // worker added / changed/freed resources workerDisable chan workerDisableReq // owned by the sh.runSched goroutine SchedQueue *RequestQueue OpenWindows []*SchedWindowRequest workTracker *workTracker info chan func(interface{}) closing chan struct{} closed chan struct{} testSync chan struct{} // used for testing } type WorkerHandle struct { workerRpc Worker tasksCache map[sealtasks.TaskType]struct{} tasksUpdate time.Time tasksLk sync.Mutex Info storiface.WorkerInfo preparing *ActiveResources // use with WorkerHandle.lk active *ActiveResources // use with WorkerHandle.lk lk sync.Mutex // can be taken inside sched.workersLk.RLock wndLk sync.Mutex // can be taken inside sched.workersLk.RLock activeWindows []*SchedWindow Enabled bool // for sync manager goroutine closing cleanupStarted bool closedMgr chan struct{} closingMgr chan struct{} } type SchedWindowRequest struct { Worker storiface.WorkerID Done chan *SchedWindow } type SchedWindow struct { Allocated ActiveResources Todo []*WorkerRequest } type workerDisableReq struct { activeWindows []*SchedWindow wid storiface.WorkerID done func() } type WorkerRequest struct { Sector storiface.SectorRef TaskType sealtasks.TaskType Priority int // larger values more important Sel WorkerSelector prepare WorkerAction work WorkerAction start time.Time index int // The index of the item in the heap. IndexHeap int ret chan<- workerResponse Ctx context.Context } type workerResponse struct { err error } func newScheduler(assigner string) (*Scheduler, error) { var a Assigner switch assigner { case "", "utilization": a = NewLowestUtilizationAssigner() case "spread": a = NewSpreadAssigner() default: return nil, xerrors.Errorf("unknown assigner '%s'", assigner) } return &Scheduler{ assigner: a, Workers: map[storiface.WorkerID]*WorkerHandle{}, schedule: make(chan *WorkerRequest), windowRequests: make(chan *SchedWindowRequest, 20), workerChange: make(chan struct{}, 20), workerDisable: make(chan workerDisableReq), SchedQueue: &RequestQueue{}, workTracker: &workTracker{ done: map[storiface.CallID]struct{}{}, running: map[storiface.CallID]trackedWork{}, prepared: map[uuid.UUID]trackedWork{}, }, info: make(chan func(interface{})), closing: make(chan struct{}), closed: make(chan struct{}), }, nil } func (sh *Scheduler) Schedule(ctx context.Context, sector storiface.SectorRef, taskType sealtasks.TaskType, sel WorkerSelector, prepare WorkerAction, work WorkerAction) error { ret := make(chan workerResponse) select { case sh.schedule <- &WorkerRequest{ Sector: sector, TaskType: taskType, Priority: getPriority(ctx), Sel: sel, prepare: prepare, work: work, start: time.Now(), ret: ret, Ctx: ctx, }: case <-sh.closing: return xerrors.New("closing") case <-ctx.Done(): return ctx.Err() } select { case resp := <-ret: return resp.err case <-sh.closing: return xerrors.New("closing") case <-ctx.Done(): return ctx.Err() } } func (r *WorkerRequest) respond(err error) { select { case r.ret <- workerResponse{err: err}: case <-r.Ctx.Done(): log.Warnf("request got cancelled before we could respond") } } func (r *WorkerRequest) SealTask() sealtasks.SealTaskType { return sealtasks.SealTaskType{ TaskType: r.TaskType, RegisteredSealProof: r.Sector.ProofType, } } type SchedDiagRequestInfo struct { Sector abi.SectorID TaskType sealtasks.TaskType Priority int } type SchedDiagInfo struct { Requests []SchedDiagRequestInfo OpenWindows []string } func (sh *Scheduler) runSched() { defer close(sh.closed) iw := time.After(InitWait) var initialised bool for { var doSched bool var toDisable []workerDisableReq select { case <-sh.workerChange: doSched = true case dreq := <-sh.workerDisable: toDisable = append(toDisable, dreq) doSched = true case req := <-sh.schedule: sh.SchedQueue.Push(req) doSched = true if sh.testSync != nil { sh.testSync <- struct{}{} } case req := <-sh.windowRequests: sh.OpenWindows = append(sh.OpenWindows, req) doSched = true case ireq := <-sh.info: ireq(sh.diag()) case <-iw: initialised = true iw = nil doSched = true case <-sh.closing: sh.schedClose() return } if doSched && initialised { // First gather any pending tasks, so we go through the scheduling loop // once for every added task loop: for { select { case <-sh.workerChange: case dreq := <-sh.workerDisable: toDisable = append(toDisable, dreq) case req := <-sh.schedule: sh.SchedQueue.Push(req) if sh.testSync != nil { sh.testSync <- struct{}{} } case req := <-sh.windowRequests: sh.OpenWindows = append(sh.OpenWindows, req) default: break loop } } for _, req := range toDisable { for _, window := range req.activeWindows { for _, request := range window.Todo { sh.SchedQueue.Push(request) } } openWindows := make([]*SchedWindowRequest, 0, len(sh.OpenWindows)) for _, window := range sh.OpenWindows { if window.Worker != req.wid { openWindows = append(openWindows, window) } } sh.OpenWindows = openWindows sh.workersLk.Lock() sh.Workers[req.wid].Enabled = false sh.workersLk.Unlock() req.done() } sh.trySched() } } } func (sh *Scheduler) diag() SchedDiagInfo { var out SchedDiagInfo for sqi := 0; sqi < sh.SchedQueue.Len(); sqi++ { task := (*sh.SchedQueue)[sqi] out.Requests = append(out.Requests, SchedDiagRequestInfo{ Sector: task.Sector.ID, TaskType: task.TaskType, Priority: task.Priority, }) } sh.workersLk.RLock() defer sh.workersLk.RUnlock() for _, window := range sh.OpenWindows { out.OpenWindows = append(out.OpenWindows, uuid.UUID(window.Worker).String()) } return out } type Assigner interface { TrySched(sh *Scheduler) } func (sh *Scheduler) trySched() { sh.workersLk.RLock() defer sh.workersLk.RUnlock() sh.assigner.TrySched(sh) } func (sh *Scheduler) schedClose() { sh.workersLk.Lock() defer sh.workersLk.Unlock() log.Debugf("closing scheduler") for i, w := range sh.Workers { sh.workerCleanup(i, w) } } func (sh *Scheduler) Info(ctx context.Context) (interface{}, error) { ch := make(chan interface{}, 1) sh.info <- func(res interface{}) { ch <- res } select { case res := <-ch: return res, nil case <-ctx.Done(): return nil, ctx.Err() } } func (sh *Scheduler) Close(ctx context.Context) error { close(sh.closing) select { case <-sh.closed: case <-ctx.Done(): return ctx.Err() } return nil }