package stmgr import ( "bytes" "context" "encoding/binary" "os" "sort" "strings" "sync" "time" "github.com/ipfs/go-cid" "golang.org/x/xerrors" "github.com/filecoin-project/go-address" "github.com/filecoin-project/go-state-types/abi" "github.com/filecoin-project/go-state-types/big" "github.com/filecoin-project/go-state-types/network" "github.com/filecoin-project/specs-actors/v8/actors/migration/nv16" "github.com/filecoin-project/lotus/build" "github.com/filecoin-project/lotus/chain/actors/adt" "github.com/filecoin-project/lotus/chain/actors/builtin" init_ "github.com/filecoin-project/lotus/chain/actors/builtin/init" "github.com/filecoin-project/lotus/chain/state" "github.com/filecoin-project/lotus/chain/types" "github.com/filecoin-project/lotus/chain/vm" ) // EnvDisablePreMigrations when set to '1' stops pre-migrations from running const EnvDisablePreMigrations = "LOTUS_DISABLE_PRE_MIGRATIONS" // MigrationCache can be used to cache information used by a migration. This is primarily useful to // "pre-compute" some migration state ahead of time, and make it accessible in the migration itself. type MigrationCache interface { Write(key string, value cid.Cid) error Read(key string) (bool, cid.Cid, error) Load(key string, loadFunc func() (cid.Cid, error)) (cid.Cid, error) } // MigrationFunc is a migration function run at every upgrade. // // - The cache is a per-upgrade cache, pre-populated by pre-migrations. // - The oldState is the state produced by the upgrade epoch. // - The returned newState is the new state that will be used by the next epoch. // - The height is the upgrade epoch height (already executed). // - The tipset is the first non-null tipset after the upgrade height (the tipset in // which the upgrade is executed). Do not assume that ts.Height() is the upgrade height. // // NOTE: In StateCompute and CallWithGas, the passed tipset is actually the tipset _before_ the // upgrade. The tipset should really only be used for referencing the "current chain". type MigrationFunc func( ctx context.Context, sm *StateManager, cache MigrationCache, cb ExecMonitor, oldState cid.Cid, height abi.ChainEpoch, ts *types.TipSet, ) (newState cid.Cid, err error) // PreMigrationFunc is a function run _before_ a network upgrade to pre-compute part of the network // upgrade and speed it up. type PreMigrationFunc func( ctx context.Context, sm *StateManager, cache MigrationCache, oldState cid.Cid, height abi.ChainEpoch, ts *types.TipSet, ) error // PreMigration describes a pre-migration step to prepare for a network state upgrade. Pre-migrations // are optimizations, are not guaranteed to run, and may be canceled and/or run multiple times. type PreMigration struct { // PreMigration is the pre-migration function to run at the specified time. This function is // run asynchronously and must abort promptly when canceled. PreMigration PreMigrationFunc // StartWithin specifies that this pre-migration should be started at most StartWithin // epochs before the upgrade. StartWithin abi.ChainEpoch // DontStartWithin specifies that this pre-migration should not be started DontStartWithin // epochs before the final upgrade epoch. // // This should be set such that the pre-migration is likely to complete before StopWithin. DontStartWithin abi.ChainEpoch // StopWithin specifies that this pre-migration should be stopped StopWithin epochs of the // final upgrade epoch. StopWithin abi.ChainEpoch } type Upgrade struct { Height abi.ChainEpoch Network network.Version Expensive bool Migration MigrationFunc // PreMigrations specifies a set of pre-migration functions to run at the indicated epochs. // These functions should fill the given cache with information that can speed up the // eventual full migration at the upgrade epoch. PreMigrations []PreMigration } type UpgradeSchedule []Upgrade func (us UpgradeSchedule) Validate() error { // Make sure each upgrade is valid. for _, u := range us { if u.Network <= 0 { return xerrors.Errorf("cannot upgrade to version <= 0: %d", u.Network) } for _, m := range u.PreMigrations { if m.StartWithin <= 0 { return xerrors.Errorf("pre-migration must specify a positive start-within epoch") } if m.DontStartWithin < 0 || m.StopWithin < 0 { return xerrors.Errorf("pre-migration must specify non-negative epochs") } if m.StartWithin <= m.StopWithin { return xerrors.Errorf("pre-migration start-within must come before stop-within") } // If we have a dont-start-within. if m.DontStartWithin != 0 { if m.DontStartWithin < m.StopWithin { return xerrors.Errorf("pre-migration dont-start-within must come before stop-within") } if m.StartWithin <= m.DontStartWithin { return xerrors.Errorf("pre-migration start-within must come after dont-start-within") } } } if !sort.SliceIsSorted(u.PreMigrations, func(i, j int) bool { return u.PreMigrations[i].StartWithin > u.PreMigrations[j].StartWithin //nolint:scopelint,gosec }) { return xerrors.Errorf("pre-migrations must be sorted by start epoch") } } // Make sure the upgrade order makes sense. for i := 1; i < len(us); i++ { prev := &us[i-1] curr := &us[i] if !(prev.Network <= curr.Network) { return xerrors.Errorf("cannot downgrade from version %d to version %d", prev.Network, curr.Network) } // Make sure the heights make sense. if prev.Height < 0 { // Previous upgrade was disabled. continue } if !(prev.Height < curr.Height) { return xerrors.Errorf("upgrade heights must be strictly increasing: upgrade %d was at height %d, followed by upgrade %d at height %d", i-1, prev.Height, i, curr.Height) } } return nil } func (us UpgradeSchedule) GetNtwkVersion(e abi.ChainEpoch) (network.Version, error) { // Traverse from newest to oldest returning upgrade active during epoch e for i := len(us) - 1; i >= 0; i-- { u := us[i] // u.Height is the last epoch before u.Network becomes the active version if u.Height < e { return u.Network, nil } } return build.GenesisNetworkVersion, nil } func (sm *StateManager) HandleStateForks(ctx context.Context, root cid.Cid, height abi.ChainEpoch, cb ExecMonitor, ts *types.TipSet) (cid.Cid, error) { retCid := root u := sm.stateMigrations[height] if u != nil && u.upgrade != nil { migCid, ok, err := u.migrationResultCache.Get(ctx, root) if err == nil && ok { log.Infow("CACHED migration", "height", height, "from", root, "to", migCid) return migCid, nil } else if err != nil { log.Errorw("failed to lookup previous migration result", "err", err) } startTime := time.Now() log.Warnw("STARTING migration", "height", height, "from", root) // Yes, we clone the cache, even for the final upgrade epoch. Why? Reverts. We may // have to migrate multiple times. tmpCache := u.cache.Clone() retCid, err = u.upgrade(ctx, sm, tmpCache, cb, root, height, ts) if err != nil { log.Errorw("FAILED migration", "height", height, "from", root, "error", err) return cid.Undef, err } // Yes, we update the cache, even for the final upgrade epoch. Why? Reverts. This // can save us a _lot_ of time because very few actors will have changed if we // do a small revert then need to re-run the migration. u.cache.Update(tmpCache) log.Warnw("COMPLETED migration", "height", height, "from", root, "to", retCid, "duration", time.Since(startTime), ) // Only set if migration ran, we do not want a root => root mapping if err := u.migrationResultCache.Store(ctx, root, retCid); err != nil { log.Errorw("failed to store migration result", "err", err) } } return retCid, nil } // Returns true executing tipsets between the specified heights would trigger an expensive // migration. NOTE: migrations occurring _at_ the target height are not included, as they're // executed _after_ the target height. func (sm *StateManager) hasExpensiveForkBetween(parent, height abi.ChainEpoch) bool { for h := parent; h < height; h++ { if _, ok := sm.expensiveUpgrades[h]; ok { return true } } return false } func (sm *StateManager) hasExpensiveFork(height abi.ChainEpoch) bool { _, ok := sm.expensiveUpgrades[height] return ok } func runPreMigration(ctx context.Context, sm *StateManager, fn PreMigrationFunc, cache *nv16.MemMigrationCache, ts *types.TipSet) { height := ts.Height() parent := ts.ParentState() if disabled := os.Getenv(EnvDisablePreMigrations); strings.TrimSpace(disabled) == "1" { log.Warnw("SKIPPING pre-migration", "height", height) return } startTime := time.Now() log.Warn("STARTING pre-migration") // Clone the cache so we don't actually _update_ it // till we're done. Otherwise, if we fail, the next // migration to use the cache may assume that // certain blocks exist, even if they don't. tmpCache := cache.Clone() err := fn(ctx, sm, tmpCache, parent, height, ts) if err != nil { log.Errorw("FAILED pre-migration", "error", err) return } // Finally, if everything worked, update the cache. cache.Update(tmpCache) log.Warnw("COMPLETED pre-migration", "duration", time.Since(startTime)) } func (sm *StateManager) preMigrationWorker(ctx context.Context) { defer close(sm.shutdown) ctx, cancel := context.WithCancel(ctx) defer cancel() type op struct { after abi.ChainEpoch notAfter abi.ChainEpoch run func(ts *types.TipSet) } var wg sync.WaitGroup defer wg.Wait() // Turn each pre-migration into an operation in a schedule. var schedule []op for upgradeEpoch, migration := range sm.stateMigrations { cache := migration.cache for _, prem := range migration.preMigrations { preCtx, preCancel := context.WithCancel(ctx) migrationFunc := prem.PreMigration afterEpoch := upgradeEpoch - prem.StartWithin notAfterEpoch := upgradeEpoch - prem.DontStartWithin stopEpoch := upgradeEpoch - prem.StopWithin // We can't start after we stop. if notAfterEpoch > stopEpoch { notAfterEpoch = stopEpoch - 1 } // Add an op to start a pre-migration. schedule = append(schedule, op{ after: afterEpoch, notAfter: notAfterEpoch, // TODO: are these values correct? run: func(ts *types.TipSet) { wg.Add(1) go func() { defer wg.Done() runPreMigration(preCtx, sm, migrationFunc, cache, ts) }() }, }) // Add an op to cancel the pre-migration if it's still running. schedule = append(schedule, op{ after: stopEpoch, notAfter: -1, run: func(ts *types.TipSet) { preCancel() }, }) } } // Then sort by epoch. sort.Slice(schedule, func(i, j int) bool { return schedule[i].after < schedule[j].after }) // Finally, when the head changes, see if there's anything we need to do. // // We're intentionally ignoring reorgs as they don't matter for our purposes. for change := range sm.cs.SubHeadChanges(ctx) { for _, head := range change { for len(schedule) > 0 { op := &schedule[0] if head.Val.Height() < op.after { break } // If we haven't passed the pre-migration height... if op.notAfter < 0 || head.Val.Height() < op.notAfter { op.run(head.Val) } schedule = schedule[1:] } } } } func DoTransfer(tree types.StateTree, from, to address.Address, amt abi.TokenAmount, cb func(trace types.ExecutionTrace)) error { fromAct, err := tree.GetActor(from) if err != nil { return xerrors.Errorf("failed to get 'from' actor for transfer: %w", err) } fromAct.Balance = types.BigSub(fromAct.Balance, amt) if fromAct.Balance.Sign() < 0 { return xerrors.Errorf("(sanity) deducted more funds from target account than it had (%s, %s)", from, types.FIL(amt)) } if err := tree.SetActor(from, fromAct); err != nil { return xerrors.Errorf("failed to persist from actor: %w", err) } toAct, err := tree.GetActor(to) if err != nil { return xerrors.Errorf("failed to get 'to' actor for transfer: %w", err) } toAct.Balance = types.BigAdd(toAct.Balance, amt) if err := tree.SetActor(to, toAct); err != nil { return xerrors.Errorf("failed to persist to actor: %w", err) } if cb != nil { // record the transfer in execution traces cb(types.ExecutionTrace{ Msg: types.MessageTrace{ From: from, To: to, Value: amt, }, }) } return nil } func TerminateActor(ctx context.Context, tree *state.StateTree, addr address.Address, em ExecMonitor, epoch abi.ChainEpoch, ts *types.TipSet) error { a, err := tree.GetActor(addr) if xerrors.Is(err, types.ErrActorNotFound) { return types.ErrActorNotFound } else if err != nil { return xerrors.Errorf("failed to get actor to delete: %w", err) } var trace types.ExecutionTrace if err := DoTransfer(tree, addr, builtin.BurntFundsActorAddr, a.Balance, func(t types.ExecutionTrace) { trace = t }); err != nil { return xerrors.Errorf("transferring terminated actor's balance: %w", err) } if em != nil { // record the transfer in execution traces fakeMsg := MakeFakeMsg(builtin.SystemActorAddr, addr, big.Zero(), uint64(epoch)) if err := em.MessageApplied(ctx, ts, fakeMsg.Cid(), fakeMsg, &vm.ApplyRet{ MessageReceipt: *MakeFakeRct(), ActorErr: nil, ExecutionTrace: trace, Duration: 0, GasCosts: nil, }, false); err != nil { return xerrors.Errorf("recording transfers: %w", err) } } err = tree.DeleteActor(addr) if err != nil { return xerrors.Errorf("deleting actor from tree: %w", err) } ia, err := tree.GetActor(init_.Address) if err != nil { return xerrors.Errorf("loading init actor: %w", err) } ias, err := init_.Load(&state.AdtStore{IpldStore: tree.Store}, ia) if err != nil { return xerrors.Errorf("loading init actor state: %w", err) } if err := ias.Remove(addr); err != nil { return xerrors.Errorf("deleting entry from address map: %w", err) } nih, err := tree.Store.Put(ctx, ias) if err != nil { return xerrors.Errorf("writing new init actor state: %w", err) } ia.Head = nih return tree.SetActor(init_.Address, ia) } func SetNetworkName(ctx context.Context, store adt.Store, tree *state.StateTree, name string) error { ia, err := tree.GetActor(init_.Address) if err != nil { return xerrors.Errorf("getting init actor: %w", err) } initState, err := init_.Load(store, ia) if err != nil { return xerrors.Errorf("reading init state: %w", err) } if err := initState.SetNetworkName(name); err != nil { return xerrors.Errorf("setting network name: %w", err) } ia.Head, err = store.Put(ctx, initState) if err != nil { return xerrors.Errorf("writing new init state: %w", err) } if err := tree.SetActor(init_.Address, ia); err != nil { return xerrors.Errorf("setting init actor: %w", err) } return nil } func MakeKeyAddr(splitAddr address.Address, count uint64) (address.Address, error) { var b bytes.Buffer if err := splitAddr.MarshalCBOR(&b); err != nil { return address.Undef, xerrors.Errorf("marshalling split address: %w", err) } if err := binary.Write(&b, binary.BigEndian, count); err != nil { return address.Undef, xerrors.Errorf("writing count into a buffer: %w", err) } if err := binary.Write(&b, binary.BigEndian, []byte("Ignition upgrade")); err != nil { return address.Undef, xerrors.Errorf("writing fork name into a buffer: %w", err) } addr, err := address.NewActorAddress(b.Bytes()) if err != nil { return address.Undef, xerrors.Errorf("create actor address: %w", err) } return addr, nil } func MakeFakeMsg(from address.Address, to address.Address, amt abi.TokenAmount, nonce uint64) *types.Message { return &types.Message{ From: from, To: to, Value: amt, Nonce: nonce, } } func MakeFakeRct() *types.MessageReceipt { return &types.MessageReceipt{ ExitCode: 0, Return: nil, GasUsed: 0, } }