package sealer import ( "context" "time" "golang.org/x/xerrors" "github.com/filecoin-project/lotus/storage/paths" "github.com/filecoin-project/lotus/storage/sealer/sealtasks" "github.com/filecoin-project/lotus/storage/sealer/storiface" ) type schedWorker struct { sched *Scheduler worker *WorkerHandle wid storiface.WorkerID heartbeatTimer *time.Ticker scheduledWindows chan *SchedWindow taskDone chan struct{} windowsRequested int } func newWorkerHandle(ctx context.Context, w Worker) (*WorkerHandle, error) { info, err := w.Info(ctx) if err != nil { return nil, xerrors.Errorf("getting worker info: %w", err) } tc := newTaskCounter() worker := &WorkerHandle{ workerRpc: w, Info: info, preparing: NewActiveResources(tc), active: NewActiveResources(tc), Enabled: true, closingMgr: make(chan struct{}), closedMgr: make(chan struct{}), } return worker, nil } // context only used for startup func (sh *Scheduler) runWorker(ctx context.Context, wid storiface.WorkerID, worker *WorkerHandle) error { sh.workersLk.Lock() _, exist := sh.Workers[wid] if exist { log.Warnw("duplicated worker added", "id", wid) // this is ok, we're already handling this worker in a different goroutine sh.workersLk.Unlock() return nil } sh.Workers[wid] = worker sh.workersLk.Unlock() sw := &schedWorker{ sched: sh, worker: worker, wid: wid, heartbeatTimer: time.NewTicker(paths.HeartbeatInterval), scheduledWindows: make(chan *SchedWindow, SchedWindows), taskDone: make(chan struct{}, 1), windowsRequested: 0, } go sw.handleWorker() return nil } func (sw *schedWorker) handleWorker() { worker, sched := sw.worker, sw.sched ctx, cancel := context.WithCancel(context.TODO()) defer cancel() defer close(worker.closedMgr) defer func() { log.Warnw("Worker closing", "workerid", sw.wid) if err := sw.disable(ctx); err != nil { log.Warnw("failed to disable worker", "worker", sw.wid, "error", err) } sched.workersLk.Lock() delete(sched.Workers, sw.wid) sched.workersLk.Unlock() }() defer sw.heartbeatTimer.Stop() for { { sched.workersLk.Lock() enabled := worker.Enabled sched.workersLk.Unlock() // ask for more windows if we need them (non-blocking) if enabled { if !sw.requestWindows() { return // graceful shutdown } } } // wait for more windows to come in, or for tasks to get finished (blocking) for { // ping the worker and check session if !sw.checkSession(ctx) { return // invalid session / exiting } // session looks good { sched.workersLk.Lock() enabled := worker.Enabled worker.Enabled = true sched.workersLk.Unlock() if !enabled { // go send window requests break } } // wait for more tasks to be assigned by the main scheduler or for the worker // to finish precessing a task update, pokeSched, ok := sw.waitForUpdates() if !ok { return } if pokeSched { // a task has finished preparing, which can mean that we've freed some space on some worker select { case sched.workerChange <- struct{}{}: default: // workerChange is buffered, and scheduling is global, so it's ok if we don't send here } } if update { break } } // process assigned windows (non-blocking) sched.workersLk.RLock() worker.wndLk.Lock() sw.workerCompactWindows() // send tasks to the worker sw.processAssignedWindows() worker.wndLk.Unlock() sched.workersLk.RUnlock() } } func (sw *schedWorker) disable(ctx context.Context) error { done := make(chan struct{}) // request cleanup in the main scheduler goroutine select { case sw.sched.workerDisable <- workerDisableReq{ activeWindows: sw.worker.activeWindows, wid: sw.wid, done: func() { close(done) }, }: case <-ctx.Done(): return ctx.Err() case <-sw.sched.closing: return nil } // wait for cleanup to complete select { case <-done: case <-ctx.Done(): return ctx.Err() case <-sw.sched.closing: return nil } sw.worker.activeWindows = sw.worker.activeWindows[:0] sw.windowsRequested = 0 return nil } func (sw *schedWorker) checkSession(ctx context.Context) bool { for { sctx, scancel := context.WithTimeout(ctx, paths.HeartbeatInterval/2) curSes, err := sw.worker.workerRpc.Session(sctx) scancel() if err != nil { // Likely temporary error log.Warnw("failed to check worker session", "error", err) if err := sw.disable(ctx); err != nil { log.Warnw("failed to disable worker with session error", "worker", sw.wid, "error", err) } select { case <-sw.heartbeatTimer.C: continue case w := <-sw.scheduledWindows: // was in flight when initially disabled, return sw.worker.wndLk.Lock() sw.worker.activeWindows = append(sw.worker.activeWindows, w) sw.worker.wndLk.Unlock() if err := sw.disable(ctx); err != nil { log.Warnw("failed to disable worker with session error", "worker", sw.wid, "error", err) } case <-sw.sched.closing: return false case <-sw.worker.closingMgr: return false } continue } if storiface.WorkerID(curSes) != sw.wid { if curSes != ClosedWorkerID { // worker restarted log.Warnw("worker session changed (worker restarted?)", "initial", sw.wid, "current", curSes) } return false } return true } } func (sw *schedWorker) requestWindows() bool { for ; sw.windowsRequested < SchedWindows; sw.windowsRequested++ { select { case sw.sched.windowRequests <- &SchedWindowRequest{ Worker: sw.wid, Done: sw.scheduledWindows, }: case <-sw.sched.closing: return false case <-sw.worker.closingMgr: return false } } return true } func (sw *schedWorker) waitForUpdates() (update bool, sched bool, ok bool) { select { case <-sw.heartbeatTimer.C: return false, false, true case w := <-sw.scheduledWindows: sw.worker.wndLk.Lock() sw.worker.activeWindows = append(sw.worker.activeWindows, w) sw.worker.wndLk.Unlock() return true, false, true case <-sw.taskDone: log.Debugw("task done", "workerid", sw.wid) return true, true, true case <-sw.sched.closing: case <-sw.worker.closingMgr: } return false, false, false } func (sw *schedWorker) workerCompactWindows() { worker := sw.worker // move tasks from older windows to newer windows if older windows // still can fit them if len(worker.activeWindows) > 1 { for wi, window := range worker.activeWindows[1:] { lower := worker.activeWindows[wi] var moved []int for ti, todo := range window.Todo { needRes := worker.Info.Resources.ResourceSpec(todo.Sector.ProofType, todo.TaskType) if !lower.Allocated.CanHandleRequest(todo.SealTask(), needRes, sw.wid, "compactWindows", worker.Info) { continue } moved = append(moved, ti) lower.Todo = append(lower.Todo, todo) lower.Allocated.Add(todo.SealTask(), worker.Info.Resources, needRes) window.Allocated.Free(todo.SealTask(), worker.Info.Resources, needRes) } if len(moved) > 0 { newTodo := make([]*WorkerRequest, 0, len(window.Todo)-len(moved)) for i, t := range window.Todo { if len(moved) > 0 && moved[0] == i { moved = moved[1:] continue } newTodo = append(newTodo, t) } window.Todo = newTodo } } } var compacted int var newWindows []*SchedWindow for _, window := range worker.activeWindows { if len(window.Todo) == 0 { compacted++ continue } newWindows = append(newWindows, window) } worker.activeWindows = newWindows sw.windowsRequested -= compacted } func (sw *schedWorker) processAssignedWindows() { sw.assignReadyWork() sw.assignPreparingWork() } func (sw *schedWorker) assignPreparingWork() { worker := sw.worker assignLoop: // process windows in order for len(worker.activeWindows) > 0 { firstWindow := worker.activeWindows[0] // process tasks within a window, preferring tasks at lower indexes for len(firstWindow.Todo) > 0 { tidx := -1 worker.lk.Lock() for t, todo := range firstWindow.Todo { needResPrep := worker.Info.Resources.PrepResourceSpec(todo.Sector.ProofType, todo.TaskType, todo.prepare.PrepType) if worker.preparing.CanHandleRequest(todo.PrepSealTask(), needResPrep, sw.wid, "startPreparing", worker.Info) { tidx = t break } } worker.lk.Unlock() if tidx == -1 { break assignLoop } todo := firstWindow.Todo[tidx] log.Debugf("assign worker sector %d to %s", todo.Sector.ID.Number, worker.Info.Hostname) err := sw.startProcessingTask(todo) if err != nil { log.Errorf("startProcessingTask error: %+v", err) go todo.respond(xerrors.Errorf("startProcessingTask error: %w", err)) } // Note: we're not freeing window.allocated resources here very much on purpose copy(firstWindow.Todo[tidx:], firstWindow.Todo[tidx+1:]) firstWindow.Todo[len(firstWindow.Todo)-1] = nil firstWindow.Todo = firstWindow.Todo[:len(firstWindow.Todo)-1] } copy(worker.activeWindows, worker.activeWindows[1:]) worker.activeWindows[len(worker.activeWindows)-1] = nil worker.activeWindows = worker.activeWindows[:len(worker.activeWindows)-1] sw.windowsRequested-- } } func (sw *schedWorker) assignReadyWork() { worker := sw.worker worker.lk.Lock() defer worker.lk.Unlock() if worker.active.hasWorkWaiting() { // prepared tasks have priority return } assignLoop: // process windows in order for len(worker.activeWindows) > 0 { firstWindow := worker.activeWindows[0] // process tasks within a window, preferring tasks at lower indexes for len(firstWindow.Todo) > 0 { tidx := -1 for t, todo := range firstWindow.Todo { if todo.TaskType != sealtasks.TTCommit1 && todo.TaskType != sealtasks.TTCommit2 { // todo put in task continue } needRes := worker.Info.Resources.ResourceSpec(todo.Sector.ProofType, todo.TaskType) if worker.active.CanHandleRequest(todo.SealTask(), needRes, sw.wid, "startPreparing", worker.Info) { tidx = t break } } if tidx == -1 { break assignLoop } todo := firstWindow.Todo[tidx] log.Debugf("assign worker sector %d (ready)", todo.Sector.ID.Number) err := sw.startProcessingReadyTask(todo) if err != nil { log.Errorf("startProcessingTask error: %+v", err) go todo.respond(xerrors.Errorf("startProcessingTask error: %w", err)) } // Note: we're not freeing window.allocated resources here very much on purpose copy(firstWindow.Todo[tidx:], firstWindow.Todo[tidx+1:]) firstWindow.Todo[len(firstWindow.Todo)-1] = nil firstWindow.Todo = firstWindow.Todo[:len(firstWindow.Todo)-1] } copy(worker.activeWindows, worker.activeWindows[1:]) worker.activeWindows[len(worker.activeWindows)-1] = nil worker.activeWindows = worker.activeWindows[:len(worker.activeWindows)-1] sw.windowsRequested-- } } func (sw *schedWorker) startProcessingTask(req *WorkerRequest) error { w, sh := sw.worker, sw.sched needRes := w.Info.Resources.ResourceSpec(req.Sector.ProofType, req.TaskType) needResPrep := w.Info.Resources.PrepResourceSpec(req.Sector.ProofType, req.TaskType, req.prepare.PrepType) w.lk.Lock() w.preparing.Add(req.PrepSealTask(), w.Info.Resources, needResPrep) w.lk.Unlock() go func() { // first run the prepare step (e.g. fetching sector data from other worker) tw := sh.workTracker.worker(sw.wid, w.Info, w.workerRpc) tw.start() err := req.prepare.Action(req.Ctx, tw) w.lk.Lock() if err != nil { w.preparing.Free(req.PrepSealTask(), w.Info.Resources, needResPrep) w.lk.Unlock() select { case sw.taskDone <- struct{}{}: case <-sh.closing: log.Warnf("scheduler closed while sending response (prepare error: %+v)", err) default: // there is a notification pending already } select { case req.ret <- workerResponse{err: err}: case <-req.Ctx.Done(): log.Warnf("request got cancelled before we could respond (prepare error: %+v)", err) case <-sh.closing: log.Warnf("scheduler closed while sending response (prepare error: %+v)", err) } return } tw = sh.workTracker.worker(sw.wid, w.Info, w.workerRpc) // start tracking work first early in case we need to wait for resources werr := make(chan error, 1) go func() { werr <- req.work(req.Ctx, tw) }() // wait (if needed) for resources in the 'active' window err = w.active.withResources(sw.wid, w.Info, req.SealTask(), needRes, &w.lk, func() error { w.preparing.Free(req.PrepSealTask(), w.Info.Resources, needResPrep) w.lk.Unlock() defer w.lk.Lock() // we MUST return locked from this function select { case sw.taskDone <- struct{}{}: case <-sh.closing: default: // there is a notification pending already } // Do the work! tw.start() err = <-werr select { case req.ret <- workerResponse{err: err}: case <-req.Ctx.Done(): log.Warnf("request got cancelled before we could respond") case <-sh.closing: log.Warnf("scheduler closed while sending response") } return nil }) w.lk.Unlock() // This error should always be nil, since nothing is setting it, but just to be safe: if err != nil { log.Errorf("error executing worker (withResources): %+v", err) } }() return nil } func (sw *schedWorker) startProcessingReadyTask(req *WorkerRequest) error { w, sh := sw.worker, sw.sched needRes := w.Info.Resources.ResourceSpec(req.Sector.ProofType, req.TaskType) w.active.Add(req.SealTask(), w.Info.Resources, needRes) go func() { // Do the work! tw := sh.workTracker.worker(sw.wid, w.Info, w.workerRpc) tw.start() err := req.work(req.Ctx, tw) select { case req.ret <- workerResponse{err: err}: case <-req.Ctx.Done(): log.Warnf("request got cancelled before we could respond") case <-sh.closing: log.Warnf("scheduler closed while sending response") } w.lk.Lock() w.active.Free(req.SealTask(), w.Info.Resources, needRes) select { case sw.taskDone <- struct{}{}: case <-sh.closing: log.Warnf("scheduler closed while sending response (prepare error: %+v)", err) default: // there is a notification pending already } w.lk.Unlock() // This error should always be nil, since nothing is setting it, but just to be safe: if err != nil { log.Errorf("error executing worker (ready): %+v", err) } }() return nil } func (sh *Scheduler) workerCleanup(wid storiface.WorkerID, w *WorkerHandle) { select { case <-w.closingMgr: default: close(w.closingMgr) } sh.workersLk.Unlock() select { case <-w.closedMgr: case <-time.After(time.Second): log.Errorf("timeout closing worker manager goroutine %d", wid) } sh.workersLk.Lock() if !w.cleanupStarted { w.cleanupStarted = true newWindows := make([]*SchedWindowRequest, 0, len(sh.OpenWindows)) for _, window := range sh.OpenWindows { if window.Worker != wid { newWindows = append(newWindows, window) } } sh.OpenWindows = newWindows log.Debugf("worker %s dropped", wid) } }