package main import ( "fmt" "github.com/ipfs/go-cid" "github.com/urfave/cli/v2" "golang.org/x/xerrors" "github.com/filecoin-project/lotus/chain/types" lcli "github.com/filecoin-project/lotus/cli" ) var diffCmd = &cli.Command{ Name: "diff", Usage: "diff state objects", Subcommands: []*cli.Command{diffStateTrees}, } var diffStateTrees = &cli.Command{ Name: "state-trees", Usage: "diff two state-trees", ArgsUsage: " ", Action: func(cctx *cli.Context) error { api, closer, err := lcli.GetFullNodeAPI(cctx) if err != nil { return err } defer closer() ctx := lcli.ReqContext(cctx) if cctx.NArg() != 2 { return lcli.IncorrectNumArgs(cctx) } argA := cctx.Args().Get(0) rootA, err := cid.Parse(argA) if err != nil { return xerrors.Errorf("first state-tree root (%q) is not a CID: %w", argA, err) } argB := cctx.Args().Get(1) rootB, err := cid.Parse(argB) if err != nil { return xerrors.Errorf("second state-tree root (%q) is not a CID: %w", argB, err) } if rootA == rootB { fmt.Println("state trees do not differ") return nil } changedB, err := api.StateChangedActors(ctx, rootA, rootB) if err != nil { return err } changedA, err := api.StateChangedActors(ctx, rootB, rootA) if err != nil { return err } diff := func(stateA, stateB types.Actor) { if stateB.Code != stateA.Code { fmt.Printf(" code: %s != %s\n", stateA.Code, stateB.Code) } if stateB.Head != stateA.Head { fmt.Printf(" state: %s != %s\n", stateA.Head, stateB.Head) } if stateB.Nonce != stateA.Nonce { fmt.Printf(" nonce: %d != %d\n", stateA.Nonce, stateB.Nonce) } if !stateB.Balance.Equals(stateA.Balance) { fmt.Printf(" balance: %s != %s\n", stateA.Balance, stateB.Balance) } } fmt.Printf("state differences between %s (first) and %s (second):\n\n", rootA, rootB) for addr, stateA := range changedA { fmt.Println(addr) stateB, ok := changedB[addr] if ok { diff(stateA, stateB) continue } else { fmt.Printf(" actor does not exist in second state-tree (%s)\n", rootB) } fmt.Println() delete(changedB, addr) } for addr, stateB := range changedB { fmt.Println(addr) stateA, ok := changedA[addr] if ok { diff(stateA, stateB) continue } else { fmt.Printf(" actor does not exist in first state-tree (%s)\n", rootA) } fmt.Println() } return nil }, }