package sealing import ( "bytes" "time" "github.com/filecoin-project/go-statemachine" "github.com/filecoin-project/specs-actors/actors/builtin/miner" "github.com/filecoin-project/specs-actors/actors/util/adt" "golang.org/x/xerrors" "github.com/filecoin-project/lotus/api/apibstore" "github.com/filecoin-project/lotus/chain/store" "github.com/filecoin-project/lotus/chain/types" ) const minRetryTime = 1 * time.Minute func failedCooldown(ctx statemachine.Context, sector SectorInfo) error { // TODO: Exponential backoff when we see consecutive failures retryStart := time.Unix(int64(sector.Log[len(sector.Log)-1].Timestamp), 0).Add(minRetryTime) if len(sector.Log) > 0 && !time.Now().After(retryStart) { log.Infof("%s(%d), waiting %s before retrying", sector.State, sector.SectorID, time.Until(retryStart)) select { case <-time.After(time.Until(retryStart)): case <-ctx.Context().Done(): return ctx.Context().Err() } } return nil } func (m *Sealing) checkPreCommitted(ctx statemachine.Context, sector SectorInfo) (*miner.SectorPreCommitOnChainInfo, bool) { act, err := m.api.StateGetActor(ctx.Context(), m.maddr, types.EmptyTSK) if err != nil { log.Errorf("handleSealFailed(%d): temp error: %+v", sector.SectorID, err) return nil, true } st, err := m.api.ChainReadObj(ctx.Context(), act.Head) if err != nil { log.Errorf("handleSealFailed(%d): temp error: %+v", sector.SectorID, err) return nil, true } var state miner.State if err := state.UnmarshalCBOR(bytes.NewReader(st)); err != nil { log.Errorf("handleSealFailed(%d): temp error: unmarshaling miner state: %+v", sector.SectorID, err) return nil, true } var pci miner.SectorPreCommitOnChainInfo precommits := adt.AsMap(store.ActorStore(ctx.Context(), apibstore.NewAPIBlockstore(m.api)), state.PreCommittedSectors) if _, err := precommits.Get(adt.UIntKey(uint64(sector.SectorID)), &pci); err != nil { log.Error(err) return nil, true } return &pci, false } func (m *Sealing) handleSealFailed(ctx statemachine.Context, sector SectorInfo) error { if _, is := m.checkPreCommitted(ctx, sector); is { // TODO: Remove this after we can re-precommit return nil // noop, for now } if err := failedCooldown(ctx, sector); err != nil { return err } return ctx.Send(SectorRetrySeal{}) } func (m *Sealing) handlePreCommitFailed(ctx statemachine.Context, sector SectorInfo) error { if err := checkPrecommit(ctx.Context(), m.maddr, sector, m.api); err != nil { switch err.(type) { case *ErrApi: log.Errorf("handlePreCommitFailed: api error, not proceeding: %+v", err) return nil case *ErrBadCommD: // TODO: Should this just back to packing? (not really needed since handlePreCommit1 will do that too) return ctx.Send(SectorSealPreCommitFailed{xerrors.Errorf("bad CommD error: %w", err)}) case *ErrExpiredTicket: return ctx.Send(SectorSealPreCommitFailed{xerrors.Errorf("ticket expired error: %w", err)}) default: return xerrors.Errorf("checkPrecommit sanity check error: %w", err) } } if pci, is := m.checkPreCommitted(ctx, sector); is && pci != nil { if sector.PreCommitMessage != nil { log.Warn("sector %d is precommitted on chain, but we don't have precommit message", sector.SectorID) return nil // TODO: SeedWait needs this currently } if pci.Info.SealedCID != *sector.CommR { log.Warn("sector %d is precommitted on chain, with different CommR: %x != %x", sector.SectorID, pci.Info.SealedCID, sector.CommR) return nil // TODO: remove when the actor allows re-precommit } // TODO: we could compare more things, but I don't think we really need to // CommR tells us that CommD (and CommPs), and the ticket are all matching if err := failedCooldown(ctx, sector); err != nil { return err } return ctx.Send(SectorRetryWaitSeed{}) } if sector.PreCommitMessage != nil { log.Warn("retrying precommit even though the message failed to apply") } if err := failedCooldown(ctx, sector); err != nil { return err } return ctx.Send(SectorRetryPreCommit{}) } func (m *Sealing) handleComputeProofFailed(ctx statemachine.Context, sector SectorInfo) error { // TODO: Check sector files if err := failedCooldown(ctx, sector); err != nil { return err } return ctx.Send(SectorRetryComputeProof{}) } func (m *Sealing) handleCommitFailed(ctx statemachine.Context, sector SectorInfo) error { if err := checkPrecommit(ctx.Context(), m.maddr, sector, m.api); err != nil { switch err.(type) { case *ErrApi: log.Errorf("handleCommitFailed: api error, not proceeding: %+v", err) return nil case *ErrBadCommD: return ctx.Send(SectorSealPreCommitFailed{xerrors.Errorf("bad CommD error: %w", err)}) case *ErrExpiredTicket: return ctx.Send(SectorSealPreCommitFailed{xerrors.Errorf("ticket expired error: %w", err)}) default: return xerrors.Errorf("checkPrecommit sanity check error: %w", err) } } if err := checkCommit(ctx.Context(), sector, m.api); err != nil { switch err.(type) { case *ErrApi: log.Errorf("handleCommitFailed: api error, not proceeding: %+v", err) return nil case *ErrBadSeed: log.Errorf("seed changed, will retry: %+v", err) return ctx.Send(SectorRetryWaitSeed{}) default: return xerrors.Errorf("checkCommit sanity check error: %w", err) } } // TODO: Check sector files if err := failedCooldown(ctx, sector); err != nil { return err } return ctx.Send(SectorRetryComputeProof{}) }