package builtin import ( "github.com/filecoin-project/go-address" "github.com/ipfs/go-cid" "golang.org/x/xerrors" builtin0 "github.com/filecoin-project/specs-actors/actors/builtin" smoothing0 "github.com/filecoin-project/specs-actors/actors/util/smoothing" builtin2 "github.com/filecoin-project/specs-actors/v2/actors/builtin" smoothing2 "github.com/filecoin-project/specs-actors/v2/actors/util/smoothing" builtin3 "github.com/filecoin-project/specs-actors/v3/actors/builtin" smoothing3 "github.com/filecoin-project/specs-actors/v3/actors/util/smoothing" builtin4 "github.com/filecoin-project/specs-actors/v4/actors/builtin" smoothing4 "github.com/filecoin-project/specs-actors/v4/actors/util/smoothing" "github.com/filecoin-project/go-state-types/abi" "github.com/filecoin-project/go-state-types/cbor" "github.com/filecoin-project/lotus/chain/actors/adt" "github.com/filecoin-project/lotus/chain/types" miner4 "github.com/filecoin-project/specs-actors/v4/actors/builtin/miner" proof4 "github.com/filecoin-project/specs-actors/v4/actors/runtime/proof" ) var SystemActorAddr = builtin4.SystemActorAddr var BurntFundsActorAddr = builtin4.BurntFundsActorAddr var CronActorAddr = builtin4.CronActorAddr var SaftAddress = makeAddress("t0122") var ReserveAddress = makeAddress("t090") var RootVerifierAddress = makeAddress("t080") var ( ExpectedLeadersPerEpoch = builtin4.ExpectedLeadersPerEpoch ) const ( EpochDurationSeconds = builtin4.EpochDurationSeconds EpochsInDay = builtin4.EpochsInDay SecondsInDay = builtin4.SecondsInDay ) const ( MethodSend = builtin4.MethodSend MethodConstructor = builtin4.MethodConstructor ) // These are all just type aliases across actor versions. In the future, that might change // and we might need to do something fancier. type SectorInfo = proof4.SectorInfo type PoStProof = proof4.PoStProof type FilterEstimate = smoothing0.FilterEstimate func QAPowerForWeight(size abi.SectorSize, duration abi.ChainEpoch, dealWeight, verifiedWeight abi.DealWeight) abi.StoragePower { return miner4.QAPowerForWeight(size, duration, dealWeight, verifiedWeight) } func FromV0FilterEstimate(v0 smoothing0.FilterEstimate) FilterEstimate { return (FilterEstimate)(v0) //nolint:unconvert } func FromV2FilterEstimate(v2 smoothing2.FilterEstimate) FilterEstimate { return (FilterEstimate)(v2) } func FromV3FilterEstimate(v3 smoothing3.FilterEstimate) FilterEstimate { return (FilterEstimate)(v3) } func FromV4FilterEstimate(v4 smoothing4.FilterEstimate) FilterEstimate { return (FilterEstimate)(v4) } type ActorStateLoader func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) var ActorStateLoaders = make(map[cid.Cid]ActorStateLoader) func RegisterActorState(code cid.Cid, loader ActorStateLoader) { ActorStateLoaders[code] = loader } func Load(store adt.Store, act *types.Actor) (cbor.Marshaler, error) { loader, found := ActorStateLoaders[act.Code] if !found { return nil, xerrors.Errorf("unknown actor code %s", act.Code) } return loader(store, act.Head) } func ActorNameByCode(c cid.Cid) string { switch { case builtin0.IsBuiltinActor(c): return builtin0.ActorNameByCode(c) case builtin2.IsBuiltinActor(c): return builtin2.ActorNameByCode(c) case builtin3.IsBuiltinActor(c): return builtin3.ActorNameByCode(c) case builtin4.IsBuiltinActor(c): return builtin4.ActorNameByCode(c) default: return "" } } func IsBuiltinActor(c cid.Cid) bool { if builtin0.IsBuiltinActor(c) { return true } if builtin2.IsBuiltinActor(c) { return true } if builtin3.IsBuiltinActor(c) { return true } if builtin4.IsBuiltinActor(c) { return true } return false } func IsAccountActor(c cid.Cid) bool { if c == builtin0.AccountActorCodeID { return true } if c == builtin2.AccountActorCodeID { return true } if c == builtin3.AccountActorCodeID { return true } if c == builtin4.AccountActorCodeID { return true } return false } func IsStorageMinerActor(c cid.Cid) bool { if c == builtin0.StorageMinerActorCodeID { return true } if c == builtin2.StorageMinerActorCodeID { return true } if c == builtin3.StorageMinerActorCodeID { return true } if c == builtin4.StorageMinerActorCodeID { return true } return false } func IsMultisigActor(c cid.Cid) bool { if c == builtin0.MultisigActorCodeID { return true } if c == builtin2.MultisigActorCodeID { return true } if c == builtin3.MultisigActorCodeID { return true } if c == builtin4.MultisigActorCodeID { return true } return false } func IsPaymentChannelActor(c cid.Cid) bool { if c == builtin0.PaymentChannelActorCodeID { return true } if c == builtin2.PaymentChannelActorCodeID { return true } if c == builtin3.PaymentChannelActorCodeID { return true } if c == builtin4.PaymentChannelActorCodeID { return true } return false } func makeAddress(addr string) address.Address { ret, err := address.NewFromString(addr) if err != nil { panic(err) } return ret }