package multisig import ( "bytes" "encoding/binary" "fmt" "github.com/ipfs/go-cid" cbg "github.com/whyrusleeping/cbor-gen" "golang.org/x/xerrors" "github.com/filecoin-project/go-address" "github.com/filecoin-project/go-state-types/abi" actorstypes "github.com/filecoin-project/go-state-types/actors" "github.com/filecoin-project/go-state-types/manifest" msig2 "github.com/filecoin-project/specs-actors/v2/actors/builtin/multisig" adt2 "github.com/filecoin-project/specs-actors/v2/actors/util/adt" "github.com/filecoin-project/lotus/chain/actors" "github.com/filecoin-project/lotus/chain/actors/adt" ) var _ State = (*state2)(nil) func load2(store adt.Store, root cid.Cid) (State, error) { out := state2{store: store} err := store.Get(store.Context(), root, &out) if err != nil { return nil, err } return &out, nil } func make2(store adt.Store, signers []address.Address, threshold uint64, startEpoch abi.ChainEpoch, unlockDuration abi.ChainEpoch, initialBalance abi.TokenAmount) (State, error) { out := state2{store: store} out.State = msig2.State{} out.State.Signers = signers out.State.NumApprovalsThreshold = threshold out.State.StartEpoch = startEpoch out.State.UnlockDuration = unlockDuration out.State.InitialBalance = initialBalance em, err := adt2.MakeEmptyMap(store).Root() if err != nil { return nil, err } out.State.PendingTxns = em return &out, nil } type state2 struct { msig2.State store adt.Store } func (s *state2) LockedBalance(currEpoch abi.ChainEpoch) (abi.TokenAmount, error) { return s.State.AmountLocked(currEpoch - s.State.StartEpoch), nil } func (s *state2) StartEpoch() (abi.ChainEpoch, error) { return s.State.StartEpoch, nil } func (s *state2) UnlockDuration() (abi.ChainEpoch, error) { return s.State.UnlockDuration, nil } func (s *state2) InitialBalance() (abi.TokenAmount, error) { return s.State.InitialBalance, nil } func (s *state2) Threshold() (uint64, error) { return s.State.NumApprovalsThreshold, nil } func (s *state2) Signers() ([]address.Address, error) { return s.State.Signers, nil } func (s *state2) ForEachPendingTxn(cb func(id int64, txn Transaction) error) error { arr, err := adt2.AsMap(s.store, s.State.PendingTxns) if err != nil { return err } var out msig2.Transaction return arr.ForEach(&out, func(key string) error { txid, n := binary.Varint([]byte(key)) if n <= 0 { return xerrors.Errorf("invalid pending transaction key: %v", key) } return cb(txid, (Transaction)(out)) //nolint:unconvert }) } func (s *state2) PendingTxnChanged(other State) (bool, error) { other2, ok := other.(*state2) if !ok { // treat an upgrade as a change, always return true, nil } return !s.State.PendingTxns.Equals(other2.PendingTxns), nil } func (s *state2) transactions() (adt.Map, error) { return adt2.AsMap(s.store, s.PendingTxns) } func (s *state2) decodeTransaction(val *cbg.Deferred) (Transaction, error) { var tx msig2.Transaction if err := tx.UnmarshalCBOR(bytes.NewReader(val.Raw)); err != nil { return Transaction{}, err } return Transaction(tx), nil } func (s *state2) GetState() interface{} { return &s.State } func (s *state2) ActorKey() string { return manifest.MultisigKey } func (s *state2) ActorVersion() actorstypes.Version { return actorstypes.Version2 } func (s *state2) Code() cid.Cid { code, ok := actors.GetActorCodeID(s.ActorVersion(), s.ActorKey()) if !ok { panic(fmt.Errorf("didn't find actor %v code id for actor version %d", s.ActorKey(), s.ActorVersion())) } return code }