package state import ( "context" "fmt" "github.com/filecoin-project/specs-actors/actors/util/adt" "github.com/ipfs/go-cid" hamt "github.com/ipfs/go-hamt-ipld" cbor "github.com/ipfs/go-ipld-cbor" logging "github.com/ipfs/go-log/v2" "go.opencensus.io/trace" "golang.org/x/xerrors" "github.com/filecoin-project/go-address" "github.com/filecoin-project/lotus/chain/actors" "github.com/filecoin-project/lotus/chain/types" ) var log = logging.Logger("statetree") type StateTree struct { root *hamt.Node Store cbor.IpldStore actorcache map[address.Address]*types.Actor snapshot cid.Cid } func NewStateTree(cst cbor.IpldStore) (*StateTree, error) { return &StateTree{ root: hamt.NewNode(cst), Store: cst, actorcache: make(map[address.Address]*types.Actor), }, nil } func LoadStateTree(cst cbor.IpldStore, c cid.Cid) (*StateTree, error) { nd, err := hamt.LoadNode(context.Background(), cst, c) if err != nil { log.Errorf("loading hamt node %s failed: %s", c, err) return nil, err } return &StateTree{ root: nd, Store: cst, actorcache: make(map[address.Address]*types.Actor), }, nil } func (st *StateTree) SetActor(addr address.Address, act *types.Actor) error { iaddr, err := st.LookupID(addr) if err != nil { return xerrors.Errorf("ID lookup failed: %w", err) } addr = iaddr cact, ok := st.actorcache[addr] if ok { if act == cact { return nil } } st.actorcache[addr] = act return st.root.Set(context.TODO(), string(addr.Bytes()), act) } func (st *StateTree) LookupID(addr address.Address) (address.Address, error) { if addr.Protocol() == address.ID { return addr, nil } act, err := st.GetActor(actors.InitAddress) if err != nil { return address.Undef, xerrors.Errorf("getting init actor: %w", err) } var ias actors.InitActorState if err := st.Store.Get(context.TODO(), act.Head, &ias); err != nil { return address.Undef, xerrors.Errorf("loading init actor state: %w", err) } return ias.ResolveAddress(&adtStore{st.Store}, addr) } func (st *StateTree) GetActor(addr address.Address) (*types.Actor, error) { if addr == address.Undef { return nil, fmt.Errorf("GetActor called on undefined address") } iaddr, err := st.LookupID(addr) if err != nil { if xerrors.Is(err, hamt.ErrNotFound) { return nil, xerrors.Errorf("resolution lookup failed (%s): %w", addr, types.ErrActorNotFound) } return nil, xerrors.Errorf("address resolution: %w", err) } addr = iaddr cact, ok := st.actorcache[addr] if ok { return cact, nil } var act types.Actor err = st.root.Find(context.TODO(), string(addr.Bytes()), &act) if err != nil { if err == hamt.ErrNotFound { return nil, types.ErrActorNotFound } return nil, xerrors.Errorf("hamt find failed: %w", err) } st.actorcache[addr] = &act return &act, nil } func (st *StateTree) Flush(ctx context.Context) (cid.Cid, error) { ctx, span := trace.StartSpan(ctx, "stateTree.Flush") defer span.End() for addr, act := range st.actorcache { if err := st.root.Set(ctx, string(addr.Bytes()), act); err != nil { return cid.Undef, err } } st.actorcache = make(map[address.Address]*types.Actor) if err := st.root.Flush(ctx); err != nil { return cid.Undef, err } return st.Store.Put(ctx, st.root) } func (st *StateTree) Snapshot(ctx context.Context) error { ctx, span := trace.StartSpan(ctx, "stateTree.SnapShot") defer span.End() ss, err := st.Flush(ctx) if err != nil { return err } st.snapshot = ss return nil } func (st *StateTree) RegisterNewAddress(addr address.Address, act *types.Actor) (address.Address, error) { var out address.Address err := st.MutateActor(actors.InitAddress, func(initact *types.Actor) error { var ias actors.InitActorState if err := st.Store.Get(context.TODO(), initact.Head, &ias); err != nil { return err } oaddr, err := ias.MapAddressToNewID(&adtStore{st.Store}, addr) if err != nil { return err } out = oaddr ncid, err := st.Store.Put(context.TODO(), &ias) if err != nil { return err } initact.Head = ncid return nil }) if err != nil { return address.Undef, err } if err := st.SetActor(out, act); err != nil { return address.Undef, err } return out, nil } type adtStore struct {cbor.IpldStore} func (a *adtStore) Context() context.Context { return context.TODO() } var _ adt.Store = (*adtStore)(nil) func (st *StateTree) Revert() error { nd, err := hamt.LoadNode(context.Background(), st.Store, st.snapshot) if err != nil { return err } st.root = nd return nil } func (st *StateTree) MutateActor(addr address.Address, f func(*types.Actor) error) error { act, err := st.GetActor(addr) if err != nil { return err } if err := f(act); err != nil { return err } return st.SetActor(addr, act) }