package chain import ( "context" "github.com/ipfs/go-cid" hamt "github.com/ipfs/go-hamt-ipld" cbor "github.com/ipfs/go-ipld-cbor" "github.com/filecoin-project/go-lotus/chain/actors" "github.com/filecoin-project/go-lotus/chain/address" "github.com/filecoin-project/go-lotus/chain/types" ) type StateTree struct { root *hamt.Node store *hamt.CborIpldStore actorcache map[address.Address]*types.Actor snapshot cid.Cid } func NewStateTree(cst *hamt.CborIpldStore) (*StateTree, error) { return &StateTree{ root: hamt.NewNode(cst), store: cst, actorcache: make(map[address.Address]*types.Actor), }, nil } func LoadStateTree(cst *hamt.CborIpldStore, c cid.Cid) (*StateTree, error) { nd, err := hamt.LoadNode(context.Background(), cst, c) if err != nil { log.Errorf("loading hamt node failed: %s", err) return nil, err } return &StateTree{ root: nd, store: cst, actorcache: make(map[address.Address]*types.Actor), }, nil } func (st *StateTree) SetActor(addr address.Address, act *types.Actor) error { if addr.Protocol() != address.ID { iaddr, err := st.lookupID(addr) if err != nil { return err } addr = iaddr } cact, ok := st.actorcache[addr] if ok { if act == cact { return nil } } return st.root.Set(context.TODO(), string(addr.Bytes()), act) } func (st *StateTree) lookupID(addr address.Address) (address.Address, error) { act, err := st.GetActor(actors.InitActorAddress) if err != nil { return address.Undef, err } var ias actors.InitActorState if err := st.store.Get(context.TODO(), act.Head, &ias); err != nil { return address.Undef, err } return ias.Lookup(st.store, addr) } func (st *StateTree) GetActor(addr address.Address) (*types.Actor, error) { if addr.Protocol() != address.ID { iaddr, err := st.lookupID(addr) if err != nil { if err == hamt.ErrNotFound { return nil, types.ErrActorNotFound } return nil, err } addr = iaddr } cact, ok := st.actorcache[addr] if ok { return cact, nil } thing, err := st.root.Find(context.TODO(), string(addr.Bytes())) if err != nil { if err == hamt.ErrNotFound { return nil, types.ErrActorNotFound } return nil, err } var act types.Actor badout, err := cbor.DumpObject(thing) if err != nil { return nil, err } if err := cbor.DecodeInto(badout, &act); err != nil { return nil, err } st.actorcache[addr] = &act return &act, nil } func (st *StateTree) Flush() (cid.Cid, error) { for addr, act := range st.actorcache { if err := st.root.Set(context.TODO(), string(addr.Bytes()), act); err != nil { return cid.Undef, err } } st.actorcache = make(map[address.Address]*types.Actor) if err := st.root.Flush(context.TODO()); err != nil { return cid.Undef, err } return st.store.Put(context.TODO(), st.root) } func (st *StateTree) Snapshot() error { ss, err := st.Flush() if err != nil { return err } st.snapshot = ss return nil } func (st *StateTree) RegisterNewAddress(addr address.Address, act *types.Actor) (address.Address, error) { var out address.Address err := st.MutateActor(actors.InitActorAddress, func(initact *types.Actor) error { var ias actors.InitActorState if err := st.store.Get(context.TODO(), initact.Head, &ias); err != nil { return err } fvm := &VMContext{cst: st.store} oaddr, err := ias.AddActor(fvm, addr) if err != nil { return err } out = oaddr ncid, err := st.store.Put(context.TODO(), &ias) if err != nil { return err } initact.Head = ncid return nil }) if err != nil { return address.Undef, err } if err := st.SetActor(out, act); err != nil { return address.Undef, err } return out, nil } func (st *StateTree) Revert() error { nd, err := hamt.LoadNode(context.Background(), st.store, st.snapshot) if err != nil { return err } st.root = nd return nil } func (st *StateTree) MutateActor(addr address.Address, f func(*types.Actor) error) error { act, err := st.GetActor(addr) if err != nil { return err } if err := f(act); err != nil { return err } return st.SetActor(addr, act) }