package reward import ( "github.com/filecoin-project/go-state-types/abi" "github.com/filecoin-project/lotus/chain/actors" reward0 "github.com/filecoin-project/specs-actors/actors/builtin/reward" "github.com/ipfs/go-cid" "golang.org/x/xerrors" "github.com/filecoin-project/go-state-types/cbor" builtin0 "github.com/filecoin-project/specs-actors/actors/builtin" builtin2 "github.com/filecoin-project/specs-actors/v2/actors/builtin" builtin3 "github.com/filecoin-project/specs-actors/v3/actors/builtin" builtin4 "github.com/filecoin-project/specs-actors/v4/actors/builtin" builtin5 "github.com/filecoin-project/specs-actors/v5/actors/builtin" builtin6 "github.com/filecoin-project/specs-actors/v6/actors/builtin" builtin7 "github.com/filecoin-project/specs-actors/v7/actors/builtin" builtin8 "github.com/filecoin-project/specs-actors/v8/actors/builtin" "github.com/filecoin-project/lotus/chain/actors/adt" "github.com/filecoin-project/lotus/chain/actors/builtin" "github.com/filecoin-project/lotus/chain/types" ) func init() { builtin.RegisterActorState(builtin0.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) { return load0(store, root) }) builtin.RegisterActorState(builtin2.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) { return load2(store, root) }) builtin.RegisterActorState(builtin3.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) { return load3(store, root) }) builtin.RegisterActorState(builtin4.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) { return load4(store, root) }) builtin.RegisterActorState(builtin5.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) { return load5(store, root) }) builtin.RegisterActorState(builtin6.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) { return load6(store, root) }) builtin.RegisterActorState(builtin7.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) { return load7(store, root) }) builtin.RegisterActorState(builtin8.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) { return load8(store, root) }) } var ( Address = builtin8.RewardActorAddr Methods = builtin8.MethodsReward ) func Load(store adt.Store, act *types.Actor) (State, error) { if name, av, ok := actors.GetActorMetaByCode(act.Code); ok { if name != "reward" { return nil, xerrors.Errorf("actor code is not reward: %s", name) } switch av { case actors.Version0: return load0(store, act.Head) case actors.Version2: return load2(store, act.Head) case actors.Version3: return load3(store, act.Head) case actors.Version4: return load4(store, act.Head) case actors.Version5: return load5(store, act.Head) case actors.Version6: return load6(store, act.Head) case actors.Version7: return load7(store, act.Head) case actors.Version8: return load8(store, act.Head) default: return nil, xerrors.Errorf("unknown actor version: %d", av) } } switch act.Code { case builtin0.RewardActorCodeID: return load0(store, act.Head) case builtin2.RewardActorCodeID: return load2(store, act.Head) case builtin3.RewardActorCodeID: return load3(store, act.Head) case builtin4.RewardActorCodeID: return load4(store, act.Head) case builtin5.RewardActorCodeID: return load5(store, act.Head) case builtin6.RewardActorCodeID: return load6(store, act.Head) case builtin7.RewardActorCodeID: return load7(store, act.Head) case builtin8.RewardActorCodeID: return load8(store, act.Head) } return nil, xerrors.Errorf("unknown actor code %s", act.Code) } func MakeState(store adt.Store, av actors.Version, currRealizedPower abi.StoragePower) (State, error) { switch av { case actors.Version0: return make0(store, currRealizedPower) case actors.Version2: return make2(store, currRealizedPower) case actors.Version3: return make3(store, currRealizedPower) case actors.Version4: return make4(store, currRealizedPower) case actors.Version5: return make5(store, currRealizedPower) case actors.Version6: return make6(store, currRealizedPower) case actors.Version7: return make7(store, currRealizedPower) case actors.Version8: return make8(store, currRealizedPower) } return nil, xerrors.Errorf("unknown actor version %d", av) } func GetActorCodeID(av actors.Version) (cid.Cid, error) { if c, ok := actors.GetActorCodeID(av, "reward"); ok { return c, nil } switch av { case actors.Version0: return builtin0.RewardActorCodeID, nil case actors.Version2: return builtin2.RewardActorCodeID, nil case actors.Version3: return builtin3.RewardActorCodeID, nil case actors.Version4: return builtin4.RewardActorCodeID, nil case actors.Version5: return builtin5.RewardActorCodeID, nil case actors.Version6: return builtin6.RewardActorCodeID, nil case actors.Version7: return builtin7.RewardActorCodeID, nil case actors.Version8: return builtin8.RewardActorCodeID, nil } return cid.Undef, xerrors.Errorf("unknown actor version %d", av) } type State interface { cbor.Marshaler ThisEpochBaselinePower() (abi.StoragePower, error) ThisEpochReward() (abi.StoragePower, error) ThisEpochRewardSmoothed() (builtin.FilterEstimate, error) EffectiveBaselinePower() (abi.StoragePower, error) EffectiveNetworkTime() (abi.ChainEpoch, error) TotalStoragePowerReward() (abi.TokenAmount, error) CumsumBaseline() (abi.StoragePower, error) CumsumRealized() (abi.StoragePower, error) InitialPledgeForPower(abi.StoragePower, abi.TokenAmount, *builtin.FilterEstimate, abi.TokenAmount) (abi.TokenAmount, error) PreCommitDepositForPower(builtin.FilterEstimate, abi.StoragePower) (abi.TokenAmount, error) GetState() interface{} } type AwardBlockRewardParams = reward0.AwardBlockRewardParams