v1.27.0-a #10
@ -886,6 +886,35 @@ func (syncer *Syncer) syncFork(ctx context.Context, incoming *types.TipSet, know
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}
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}
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incomingParentsTsk := incoming.Parents()
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commonParent := false
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for _, incomingParent := range incomingParentsTsk.Cids() {
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if known.Contains(incomingParent) {
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commonParent = true
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}
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}
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if commonParent {
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// known contains at least one of incoming's Parents => the common ancestor is known's Parents (incoming's Grandparents)
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// in this case, we need to return {incoming, incoming.Parents()}
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incomingParents, err := syncer.store.LoadTipSet(ctx, incomingParentsTsk)
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if err != nil {
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// fallback onto the network
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tips, err := syncer.Exchange.GetBlocks(ctx, incoming.Parents(), 1)
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if err != nil {
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return nil, xerrors.Errorf("failed to fetch incomingParents from the network: %w", err)
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}
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if len(tips) == 0 {
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return nil, xerrors.Errorf("network didn't return any tipsets")
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}
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incomingParents = tips[0]
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}
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return []*types.TipSet{incoming, incomingParents}, nil
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}
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// TODO: Does this mean we always ask for ForkLengthThreshold blocks from the network, even if we just need, like, 2? Yes.
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// Would it not be better to ask in smaller chunks, given that an ~ForkLengthThreshold is very rare?
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tips, err := syncer.Exchange.GetBlocks(ctx, incoming.Parents(), int(build.ForkLengthThreshold))
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