Steven Allen
d9656f5220
add a generic load method for actor state
...
This will make it easier to load arbitrary actors. We can:
* Type switch (sort of unsafe, may want marker methods?)
* Use this with `vm.MutateActorState`.
2020-09-25 12:49:39 -07:00
Steven Allen
35562bd2f9
fixup v1 actors for new methods
...
Also, correctly handle multiple ADT versions.
2020-09-25 12:49:39 -07:00
Aayush Rajasekaran
ebad0ded3d
Introduce v1 actors
2020-09-25 12:49:39 -07:00
Aayush Rajasekaran
476e7992e8
Add an error return to all actor state interface methods
2020-09-23 01:51:38 -04:00
Aayush Rajasekaran
ed4bf9b8fe
API shouldn't depend on actors directly
2020-09-23 00:51:12 -04:00
Aayush Rajasekaran
b355eb75eb
Add compile-time checks that actors interfaces are correctly implemented
2020-09-21 02:19:32 -04:00
Steven Allen
1bf3b4989d
rename imports to match actors code
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`sed -i 's/\bv0\(\w\)\(\w*\)/\L\1\E\20/g' **/*.go`
2020-09-18 14:59:27 -07:00
Dirk McCormick
c40c1361f0
fix: paych To()
2020-09-17 18:14:07 +02:00
hannahhoward
05c11531b1
feat(paych): convert paych actor
...
build abstraction for paych actor and switch to using it in payment channel manager and state
predicates
2020-09-15 21:06:04 -07:00