Commit Graph

14 Commits

Author SHA1 Message Date
Steven Allen
ca9448bc11 rename actors v1 -> actors v2
The actual actors version is v2, not v1. Using Version1 internally was really confusing.
2020-09-28 13:13:18 -07:00
Steven Allen
d9656f5220 add a generic load method for actor state
This will make it easier to load arbitrary actors. We can:

* Type switch (sort of unsafe, may want marker methods?)
* Use this with `vm.MutateActorState`.
2020-09-25 12:49:39 -07:00
Aayush Rajasekaran
ebad0ded3d Introduce v1 actors 2020-09-25 12:49:39 -07:00
Aayush Rajasekaran
a876a0ba44 Use actor state addresses 2020-09-23 02:32:40 -04:00
Aayush Rajasekaran
476e7992e8 Add an error return to all actor state interface methods 2020-09-23 01:51:38 -04:00
Steven Allen
46fb0e74cd add deal state iterator 2020-09-22 14:09:33 -07:00
Steven Allen
1bf3b4989d rename imports to match actors code
`sed -i 's/\bv0\(\w\)\(\w*\)/\L\1\E\20/g' **/*.go`
2020-09-18 14:59:27 -07:00
Steven Allen
daa441b989 simplify market diff 2020-09-17 21:48:50 -07:00
Steven Allen
5bcfee0042 make market diffs work across version upgrades 2020-09-17 16:08:54 -07:00
hannahhoward
691bd9f442 feat(markets): complete markets conversion
complete markets conversion to using chain/actors types, also replacing DealProposal/DealState
interfaces with structs
2020-09-17 00:43:14 -07:00
hannahhoward
80b6994fe2 feat(market): update state diffing for market actor
Update to abstract actor for markets state diffing. Also move the diff adt functions inside the
abstract actors
2020-09-16 19:14:07 -07:00
Steven Allen
92471d41d6 migrate precommit deposit function 2020-09-15 16:47:58 -07:00
Łukasz Magiera
38f87981c1 Fix some build errors 2020-09-14 13:14:06 +02:00
Steven Allen
d3594835c4 [WIP] Network upgrade support
This patch starts adding support for network upgrades.

* It adds an actors abstraction layer for loading abstract (cross-version) actors.
* It starts switching over to a shared deadline type.
* It adds an abstraction for ADTs (hamt/amt).
* It removes the callback-based API in the StateManager (difficult to abstract
across actor versions).
* It _does not_ actually add support for actors v2. We can do that in a followup
patch but that should be relatively easy.

This patch is heavily WIP and does not compile. Feel free to push changes
directly to this branch.

Notes:

* State tree access now needs a network version, because the HAMT type will change.
* I haven't figured out a nice way to abstract over changes to the _message_
types. However, many of them will be type aliased to actors v0 in actors v2 so
we can likely continue using the v0 versions (or use the v2 versions
everywhere). I've been renaming imports to `v0*` to make it clear that we're
importing types from a _specific_ actors version.

TODO:

* Consider merging incremental improvements? We'd have to get this compiling
again first but we could merge in the new abstractions, and slowly switch over.
* Finish migrating to the new abstractions.
* Remove all actor state types from the public API. See `miner.State.Info()` for
the planned approach here.
* Fix the tests. This is likely going to be a massive pain.
2020-09-11 20:16:29 -07:00