* feat: api: improve the correctness of Eth's trace_block (#11609)
* Improve the correctness of Eth's trace_block
- Improve encoding/decoding of parameters and return values:
- Encode "native" parameters and return values with Solidity ABI.
- Correctly decode parameters to "create" calls.
- Use the correct (ish) output for "create" calls.
- Handle all forms of "create".
- Make robust with respect to reverts:
- Use the actor ID/address from the trace instead of looking it up in
the state-tree (may not exist in the state-tree due to a revert).
- Gracefully handle failed actor/contract creation.
- Improve performance:
- We avoid looking anything up in the state-tree when translating the
trace, which should significantly improve performance.
- Improve code readability:
- Remove all "backtracking" logic.
- Use an "environment" struct to store temporary state instead of
attaching it to the trace.
- Fix random bugs:
- Fix an allocation bug in the "address" logic (need to set the
capacity before modifying the slice).
- Improved error checking/handling.
- Use correct types for `trace_block` action/results (create, call, etc.).
- And use the correct types for Result/Action structs instead of reusing the same "Call" action every time.
- Improve error messages.
* Make gen
Make gen
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Co-authored-by: Steven Allen <steven@stebalien.com>
Now that 1.22 is out. Libp2p will also be dropping support for 1.20
soon (if it hasn't already?) so it can _finally_ stop supporting
specific compiler versions (we can stop caring so much about the
"maximum" supported go version).
* new verireg methods
* update changelog and add itest
* update itest and cli
* update new method's support till v9
* remove gateway APIs
* fix cli internal var names
* Improve the correctness of Eth's trace_block
- Improve encoding/decoding of parameters and return values:
- Encode "native" parameters and return values with Solidity ABI.
- Correctly decode parameters to "create" calls.
- Use the correct (ish) output for "create" calls.
- Handle all forms of "create".
- Make robust with respect to reverts:
- Use the actor ID/address from the trace instead of looking it up in
the state-tree (may not exist in the state-tree due to a revert).
- Gracefully handle failed actor/contract creation.
- Improve performance:
- We avoid looking anything up in the state-tree when translating the
trace, which should significantly improve performance.
- Improve code readability:
- Remove all "backtracking" logic.
- Use an "environment" struct to store temporary state instead of
attaching it to the trace.
- Fix random bugs:
- Fix an allocation bug in the "address" logic (need to set the
capacity before modifying the slice).
- Improved error checking/handling.
- Use correct types for `trace_block` action/results (create, call, etc.).
- And use the correct types for Result/Action structs instead of reusing the same "Call" action every time.
- Improve error messages.
We did this to avoid using cached migrations in the borked watermelon
upgrade on calibrationnet, but we don't need to keep this in the
code (even for users syncing from scratch).