The naming of `LookupID` can cause confusion when resolving actor IDs vs
ID addresses. To avoid this:
* Refactor `StateTree` `LookupID` to `LookupIDAddress`, because it
returns ID address.
* Refactor `StateManager` `LookupID` to
`LookupIDAddress` because it also returns ID address via a chain call to
`StateTree`.
* Introduce a new API `StateManager` dedicated to resolving address to
actor ID, called `LookupID` which returns `abi.ActorID`.
For context, see:
* https://github.com/filecoin-project/lotus/pull/11723#discussion_r1534728607
Eth subscribe tipsets API should only return tipsets that have been executed.
We do this by only returning the parent tipset of the latest tipset received by ETH Subscribe from it's TipSetFilter subscription.
Closes#11807
Subsumes #11816
Codec != Raw likely means built-in actor events, which we can safely skip, so
avoid filling up logs with warnings for every built-in actor event that comes
past this point.
Fixes: https://github.com/filecoin-project/lotus/issues/11718
This is done with the intention to add new {Get,Subscribe}ActorEvents in a
future release (i.e. soon!) with both decoded values (dag-json represented)
and simplified (no flags or codec). But because this comes with some
trade-offs wrt fidelity of information (e.g. likely needing to drop events with
badly encoded values, and not retaining original codec), we need to also have
a Raw form of these APIs for consumers that want to take on the burden of
consuming them as they are.
Closes: https://github.com/filecoin-project/lotus/issues/11679
* Introduce a `moved:"To.New.Config"` tag which prints a stderr warning when
you use one of these, but will move any set value to the new location if the
new location isn't already set itself.
* Look for `X is DEPRECATED` to hold certain fields back from documentation.
* Use `toml:"omitempty"` to prevent the default config output from having these
deprecated values.
Use the functionalities already provided by `testify` to assert eventual
conditions, and remove the use of `time.Sleep`.
Remove duplicate code in utility functions that are already defined.
Refactor assertion helper functions to use consistent terminology:
"require" implies fatal error, whereas "assert" implies error where the
test may proceed executing.
Use a fresh context to remove the temporary filter installed solely to
get the actor events. This should reduce chances of failure in a case
where the original context may be expired/cancelled.
Refactor removal into a `defer` statement for a more readable, concise
return statement.
Refactor `map` usage for actor event table tests to ensure deterministic
test execution order, making debugging potential issues easier. If
non-determinism is a target, leverage Go's built-in parallel testing
capabilities.
Use BlockDelay as the window for receiving events on the SubscribeActorEvents
channel. We expect the user to have received the initial batch of historical
events (if any) in one block's time. For real-time events we expect them to
not fall behind by roughly one block's time.
* feat: api: improve the correctness of Eth's trace_block (#11609)
* Improve the correctness of Eth's trace_block
- Improve encoding/decoding of parameters and return values:
- Encode "native" parameters and return values with Solidity ABI.
- Correctly decode parameters to "create" calls.
- Use the correct (ish) output for "create" calls.
- Handle all forms of "create".
- Make robust with respect to reverts:
- Use the actor ID/address from the trace instead of looking it up in
the state-tree (may not exist in the state-tree due to a revert).
- Gracefully handle failed actor/contract creation.
- Improve performance:
- We avoid looking anything up in the state-tree when translating the
trace, which should significantly improve performance.
- Improve code readability:
- Remove all "backtracking" logic.
- Use an "environment" struct to store temporary state instead of
attaching it to the trace.
- Fix random bugs:
- Fix an allocation bug in the "address" logic (need to set the
capacity before modifying the slice).
- Improved error checking/handling.
- Use correct types for `trace_block` action/results (create, call, etc.).
- And use the correct types for Result/Action structs instead of reusing the same "Call" action every time.
- Improve error messages.
* Make gen
Make gen
---------
Co-authored-by: Steven Allen <steven@stebalien.com>
* new verireg methods
* update changelog and add itest
* update itest and cli
* update new method's support till v9
* remove gateway APIs
* fix cli internal var names
* Initial work supporting DDO pieces in lotus-miner
* sealing: Update pipeline input to operate on UniversalPiece
* sealing: Update pipeline checks/sealing states to operate on UniversalPiece
* sealing: Make pipeline build with UniversalPiece
* move PieceDealInfo out of api
* make gen
* make sealing pipeline unit tests pass
* fix itest ensemble build
* don't panic in SectorsStatus with deals
* stop linter from complaining about checkPieces
* fix sector import tests
* mod tidy
* sealing: Add logic for (pre)committing DDO sectors
* sealing: state-types with method defs
* DDO non-snap pipeline works(?), DDO Itests
* DDO support in snapdeals pipeline
* make gen
* update actor bundles
* update the gst market fix
* fix: chain: use PreCommitSectorsBatch2 when setting up genesis
* some bug fixes
* integration working changes
* update actor bundles
* Make TestOnboardRawPieceSnap pass
* Appease the linter
* Make deadlines test pass with v12 actors
* Update go-state-types, abstract market DealState
* make gen
* mod tidy, lint fixes
* Fix some more tests
* Bump version in master
Bump version in master
* Make gen
Make gen
* fix sender
* fix: lotus-provider: Fix winning PoSt
* fix: sql Scan cannot write to an object
* Actually show miner-addrs in info-log
Actually show miner-addrs in lotus-provider info-log
* [WIP] feat: Add nv22 skeleton
Addition of Network Version 22 skeleton
* update FFI
* ddo is now nv22
* make gen
* temp actor bundle with ddo
* use working go-state-types
* gst with v13 market migration
* update bundle, builtin.MethodsMiner.ProveCommitSectors2 -> 3
* actually working v13 migration, v13 migration itest
* Address review
* sealing: Correct DDO snap pledge math
* itests: Mixed ddo itest
* pipeline: Fix sectorWeight
* sealing: convert market deals into PAMs in mixed sectors
* sealing: make market to ddo conversion work
* fix lint
* update gst
* Update actors and GST to lastest integ branch
* commit batcher: Update ProveCommitSectors3Params builder logic
* make gen
* use builtin-actors master
* ddo: address review
* itests: Add commd assertions to ddo tests
* make gen
* gst with fixed types
* config knobs for RequireActivationSuccess
* storage: Drop obsolete flaky tasts
---------
Co-authored-by: Jennifer Wang <jiayingw703@gmail.com>
Co-authored-by: Aayush <arajasek94@gmail.com>
Co-authored-by: Shrenuj Bansal <shrenuj.bansal@protocol.ai>
Co-authored-by: Phi <orjan.roren@gmail.com>
Co-authored-by: Andrew Jackson (Ajax) <snadrus@gmail.com>
Co-authored-by: TippyFlits <james.bluett@protocol.ai>
Codec != Raw likely means built-in actor events, which we can safely skip, so
avoid filling up logs with warnings for every built-in actor event that comes
past this point.
Fixes: https://github.com/filecoin-project/lotus/issues/11718
This is done with the intention to add new {Get,Subscribe}ActorEvents in a
future release (i.e. soon!) with both decoded values (dag-json represented)
and simplified (no flags or codec). But because this comes with some
trade-offs wrt fidelity of information (e.g. likely needing to drop events with
badly encoded values, and not retaining original codec), we need to also have
a Raw form of these APIs for consumers that want to take on the burden of
consuming them as they are.