* Improve the correctness of Eth's trace_block
- Improve encoding/decoding of parameters and return values:
- Encode "native" parameters and return values with Solidity ABI.
- Correctly decode parameters to "create" calls.
- Use the correct (ish) output for "create" calls.
- Handle all forms of "create".
- Make robust with respect to reverts:
- Use the actor ID/address from the trace instead of looking it up in
the state-tree (may not exist in the state-tree due to a revert).
- Gracefully handle failed actor/contract creation.
- Improve performance:
- We avoid looking anything up in the state-tree when translating the
trace, which should significantly improve performance.
- Improve code readability:
- Remove all "backtracking" logic.
- Use an "environment" struct to store temporary state instead of
attaching it to the trace.
- Fix random bugs:
- Fix an allocation bug in the "address" logic (need to set the
capacity before modifying the slice).
- Improved error checking/handling.
- Use correct types for `trace_block` action/results (create, call, etc.).
- And use the correct types for Result/Action structs instead of reusing the same "Call" action every time.
- Improve error messages.
Introduce nv21 skeleton for local testing:
- Use local go-state-types with actor_version_checklist changes: https://github.com/filecoin-project/go-state-types/blob/master/actors_version_checklist.md
- Imports mock v12-actors bundle
- Define upgrade heights
- Generate adapters
- Add upgrade schedule and migration
- Add actorstype to the NewActorRegistry in /chain/consensus/computestate.go
- Add upgrade field to api/types.go/ForkUpgradeParams
- Add upgrade to node/impl/full/state.go
- Add network version to chain/state/statetree.go
- make jen
- make docsgen-cli
Update to go-state-types v0.11.0-alpha-1
Introduce dummy v11 actor bundles
Make new actors adapters
Add upgrade to Upgrade Schedules
make jen
Update to go-state-types v0.11.0-alpha-2