vyzo
6aee53fc8b
make gen
2022-11-09 07:36:09 +02:00
vyzo
6373e9752c
agen
2022-11-09 07:36:09 +02:00
Łukasz Magiera
e65fae28de
chore: fix imports
2022-06-14 17:00:51 +02:00
Aayush
8cca9b1970
Use new go-state-types accessors
2022-05-17 15:21:27 -04:00
Aayush Rajasekaran
7714537239
Allow starting networks from arbitrary actor versions
2021-05-26 12:48:14 -04:00
Łukasz Magiera
43c62f4406
Revert "Allow starting networks from arbitrary actor versions"
2021-05-26 12:33:08 +02:00
Aayush Rajasekaran
cf574ca9a1
Allow starting networks from arbitrary actor versions
2021-05-25 19:30:20 -04:00
Łukasz Magiera
1a84bd5842
chain actors: codegen templates for all actors
2021-05-10 19:46:44 -04:00
Steven Allen
b01a1d457a
abstract multisig calls
2020-09-30 12:30:02 -07:00
Steven Allen
d9656f5220
add a generic load method for actor state
...
This will make it easier to load arbitrary actors. We can:
* Type switch (sort of unsafe, may want marker methods?)
* Use this with `vm.MutateActorState`.
2020-09-25 12:49:39 -07:00
Aayush Rajasekaran
476e7992e8
Add an error return to all actor state interface methods
2020-09-23 01:51:38 -04:00
Steven Allen
0ab2459fce
convert multisig to new actor abstractions
2020-09-21 13:13:38 -07:00
Aayush Rajasekaran
b355eb75eb
Add compile-time checks that actors interfaces are correctly implemented
2020-09-21 02:19:32 -04:00
Steven Allen
1bf3b4989d
rename imports to match actors code
...
`sed -i 's/\bv0\(\w\)\(\w*\)/\L\1\E\20/g' **/*.go`
2020-09-18 14:59:27 -07:00
Aayush Rajasekaran
e2295c372a
Migrate multisig actor
2020-09-17 02:57:45 -04:00
Steven Allen
4e01fad0d4
start multisig abstraction
2020-09-15 14:44:03 -07:00