Commit Graph

87 Commits

Author SHA1 Message Date
Aayush Rajasekaran
c7ec974ff0 Add new FEVM actors to the registry 2023-01-06 11:38:11 -05:00
Aayush
160bcd64a6 Messagepool: check sender is valid for sending 2022-12-15 16:56:25 -05:00
Aayush
720451c89e Merge branch 'master' into feat/nv18-fevm 2022-12-14 19:54:47 -05:00
Geoff Stuart
e1926a06e8 Use abi.MethodNum instead of uint64 for method nums 2022-12-13 12:29:31 -05:00
Steven Allen
b3b9da5bbc fix: avoid returning an error when getting embryo state (#9550)
We need to add full FEVM state support, but that will require merging
master. This is enough for now.

fixes https://github.com/filecoin-project/ref-fvm/issues/1022
2022-11-09 19:47:24 +02:00
Aayush
13b59c9c23 Invoker: Use MethodMeta from go-state-types 2022-10-19 15:53:26 -04:00
Geoff Stuart
94add978b0
chore: actors: Allow builtin-actors to return a map of methods (#9342)
* Allow builtin-actors to return a map of methods

* go mod

* Fix tests

* Fix tests, check carefully please
2022-09-21 10:56:58 -04:00
Aayush
0efca4d266 introduce v9 actors and nv17 2022-09-09 21:40:15 -04:00
Łukasz Magiera
e65fae28de chore: fix imports 2022-06-14 17:00:51 +02:00
Steven Allen
30981d0fdd
feat: refactor: actor bundling system (#8838)
1. Include the builtin-actors in the lotus source tree.
2. Embed the bundle on build instead of downloading at runtime.
3. Avoid reading the bundle whenever possible by including bundle
   metadata (the bundle CID, the actor CIDs, etc.).
4. Remove everything related to dependency injection.
    1. We're no longer downloading the bundle, so doing anything ahead
       of time doesn't really help.
    2. We register the manifests on init because, unfortunately, they're
       global.
    3. We explicitly load the current actors bundle in the genesis
       state-tree method.
    4. For testing, we just change the in-use bundle with a bit of a
       hack. It's not great, but using dependency injection doesn't make
       any sense either because, again, the manifest information is
       global.
    5. Remove the bundle.toml file. Bundles may be overridden by
       specifying an override path in the parameters file, or an
       environment variable.

fixes #8701
2022-06-13 10:15:00 -07:00
vyzo
fcf69e7b82 register mapping for methods using the real code cid 2022-04-14 19:31:14 +03:00
vyzo
752ce9e590 make tests work 2022-04-14 19:31:14 +03:00
Aayush Rajasekaran
1449644c34 Integrate v7 actors 2021-11-17 15:55:14 -05:00
Łukasz Magiera
95b128b7bc chain: Cleanup consensus logic 2021-09-02 18:09:37 +02:00
ZenGround0
6da26dcefc Remove network version panic 2021-08-10 13:07:30 -04:00
Łukasz Magiera
e7d73cbe56 vm: Remove unused ActorBalance 2021-07-27 15:34:39 +02:00
Łukasz Magiera
c7ba083fa4 Import precommit batcher 2021-05-18 16:51:06 +02:00
Łukasz Magiera
506f39b294 WIP: Integrate FIP0013 2021-05-11 22:10:29 -04:00
Aayush Rajasekaran
b5da2655dc Introduce v5 actors 2021-05-10 19:44:28 -04:00
Aayush Rajasekaran
f1ded63d60 v4 specs-actors integration, nv12 migration 2021-04-27 02:02:44 -04:00
Aayush Rajasekaran
95f68d0161 Register the v3 actor CIDs in the actor registry 2021-01-21 15:21:19 -08:00
Aayush Rajasekaran
b1afa2022b Improve error for ActorsVersionPredicate 2020-11-19 02:27:35 -05:00
Aayush Rajasekaran
ce9146916a fix: actor method params deserialization error exit code 2020-11-17 00:22:50 -05:00
Steven Allen
b0bea5f145 return an illegal actor error when we see an unsupported actor version
As far as the chain is concerned, this actor does not exist.
2020-10-07 15:46:56 -07:00
Aayush Rajasekaran
be9d23b329 Centralize some params in builtin 2020-09-29 02:25:43 -04:00
Steven Allen
ca9448bc11 rename actors v1 -> actors v2
The actual actors version is v2, not v1. Using Version1 internally was really confusing.
2020-09-28 13:13:18 -07:00
Steven Allen
5f3160cf5b continue expanding vm abstraction layer 2020-09-28 12:48:08 -07:00
Steven Allen
b8d9d7894f fix vm version 2020-09-25 12:52:16 -07:00
Steven Allen
8b35f480c4 initial vm conversion
We're probably going to want to change some of these design decisions down the
road, but this is a good starting point.

* We may want to use a more general test for "is actor valid at epoch". Maybe
just a function?
* I'd like to push some of the actor metadata down into the actor types
themselves. Ideally, we'd be able to register actors with a simple
`Register(validation, manyActors...)` call.
2020-09-25 12:49:39 -07:00
Steven Allen
8806f27220 fix runtime reflection for upgrade 2020-09-25 12:49:39 -07:00
Aayush Rajasekaran
ebad0ded3d Introduce v1 actors 2020-09-25 12:49:39 -07:00
Steven Allen
1bf3b4989d rename imports to match actors code
`sed -i 's/\bv0\(\w\)\(\w*\)/\L\1\E\20/g' **/*.go`
2020-09-18 14:59:27 -07:00
Steven Allen
24df873498 rename imports 2020-09-18 14:21:05 -07:00
Aayush Rajasekaran
053cfc1cc7 Migrate verifreg actor 2020-09-17 03:55:23 -04:00
Aayush Rajasekaran
e2295c372a Migrate multisig actor 2020-09-17 02:57:45 -04:00
Aayush Rajasekaran
b60614982e Migrate reward actor 2020-09-17 02:42:39 -04:00
Aayush Rajasekaran
b5ba7a0fad Miner migration 2020-09-17 02:21:16 -04:00
Aayush Rajasekaran
b4ee519282 Partial progress towards switching to miner and power interfaces 2020-09-16 01:37:49 -04:00
Łukasz Magiera
68097132fe Fix vm build 2020-09-14 13:45:20 +02:00
Steven Allen
d3594835c4 [WIP] Network upgrade support
This patch starts adding support for network upgrades.

* It adds an actors abstraction layer for loading abstract (cross-version) actors.
* It starts switching over to a shared deadline type.
* It adds an abstraction for ADTs (hamt/amt).
* It removes the callback-based API in the StateManager (difficult to abstract
across actor versions).
* It _does not_ actually add support for actors v2. We can do that in a followup
patch but that should be relatively easy.

This patch is heavily WIP and does not compile. Feel free to push changes
directly to this branch.

Notes:

* State tree access now needs a network version, because the HAMT type will change.
* I haven't figured out a nice way to abstract over changes to the _message_
types. However, many of them will be type aliased to actors v0 in actors v2 so
we can likely continue using the v0 versions (or use the v2 versions
everywhere). I've been renaming imports to `v0*` to make it clear that we're
importing types from a _specific_ actors version.

TODO:

* Consider merging incremental improvements? We'd have to get this compiling
again first but we could merge in the new abstractions, and slowly switch over.
* Finish migrating to the new abstractions.
* Remove all actor state types from the public API. See `miner.State.Info()` for
the planned approach here.
* Fix the tests. This is likely going to be a massive pain.
2020-09-11 20:16:29 -07:00
Aayush Rajasekaran
39755a294a Update to specs v0.9.6 2020-09-07 15:48:41 -04:00
Alan Shaw
9d9d2a2a98
fix: second argument error message
Second argument should be a pointer, not runtime.
2020-09-07 12:29:40 +01:00
Steven Allen
30fdff17b5 Skip nil exports
The actors may skip previously used but no longer defined method numbers.
2020-09-04 12:26:55 -07:00
Łukasz Magiera
cad59b045b More pond-related fixes 2020-08-07 16:07:48 +02:00
Jakub Sztandera
5605aae269
Fix even more lint warnings
Signed-off-by: Jakub Sztandera <kubuxu@protocol.ai>
2020-06-02 16:29:39 +02:00
Łukasz Magiera
0522af155d chainwatch: Record drand entries 2020-04-25 00:25:33 +02:00
Łukasz Magiera
a2554952d1 Some electionPoSt -> winningPoSt renaming 2020-04-11 00:22:45 +02:00
Jeromy
4c6fa1b2c0 handle some runtime error edge cases 2020-04-03 14:38:11 -07:00
Jeromy
212c346c21 avoid flushing disk when doing state tree snapshots 2020-04-02 17:18:25 -07:00
Jeromy
8a265a0e8d use exitcode type from specs actors instead of byte 2020-04-02 11:24:38 -07:00