Commit Graph

215 Commits

Author SHA1 Message Date
Steven Allen
02bc5fab26 add power actor address alias 2020-09-15 14:56:00 -07:00
Steven Allen
e1ba4eb5c4 sub reward actor 2020-09-15 14:55:48 -07:00
Steven Allen
4e01fad0d4 start multisig abstraction 2020-09-15 14:44:03 -07:00
Steven Allen
91e9573863 Compile fixes 2020-09-15 12:13:13 -07:00
Steven Allen
6bf7976add fix decode 2020-09-15 10:51:18 -07:00
Steven Allen
00c6397ec9 more progress 2020-09-15 10:46:44 -07:00
Łukasz Magiera
9dad38c9a5 gofmt 2020-09-15 15:29:39 +02:00
Łukasz Magiera
4419850195 state api impl fixes 2020-09-15 15:29:25 +02:00
Łukasz Magiera
4dabab5ce6 state manager progress 2020-09-15 13:04:45 +02:00
Steven Allen
36f920bcd7 progress 2020-09-14 21:55:49 -07:00
Steven Allen
7fa6c1e8d0 add info method to miner state API 2020-09-14 15:45:00 -07:00
Steven Allen
cc4d5306eb Progress 2020-09-14 15:43:12 -07:00
Łukasz Magiera
683a58195e More terraforming in chain/ 2020-09-14 14:46:38 +02:00
Łukasz Magiera
38f87981c1 Fix some build errors 2020-09-14 13:14:06 +02:00
Steven Allen
d3594835c4 [WIP] Network upgrade support
This patch starts adding support for network upgrades.

* It adds an actors abstraction layer for loading abstract (cross-version) actors.
* It starts switching over to a shared deadline type.
* It adds an abstraction for ADTs (hamt/amt).
* It removes the callback-based API in the StateManager (difficult to abstract
across actor versions).
* It _does not_ actually add support for actors v2. We can do that in a followup
patch but that should be relatively easy.

This patch is heavily WIP and does not compile. Feel free to push changes
directly to this branch.

Notes:

* State tree access now needs a network version, because the HAMT type will change.
* I haven't figured out a nice way to abstract over changes to the _message_
types. However, many of them will be type aliased to actors v0 in actors v2 so
we can likely continue using the v0 versions (or use the v2 versions
everywhere). I've been renaming imports to `v0*` to make it clear that we're
importing types from a _specific_ actors version.

TODO:

* Consider merging incremental improvements? We'd have to get this compiling
again first but we could merge in the new abstractions, and slowly switch over.
* Finish migrating to the new abstractions.
* Remove all actor state types from the public API. See `miner.State.Info()` for
the planned approach here.
* Fix the tests. This is likely going to be a massive pain.
2020-09-11 20:16:29 -07:00