The naming of `LookupID` can cause confusion when resolving actor IDs vs
ID addresses. To avoid this:
* Refactor `StateTree` `LookupID` to `LookupIDAddress`, because it
returns ID address.
* Refactor `StateManager` `LookupID` to
`LookupIDAddress` because it also returns ID address via a chain call to
`StateTree`.
* Introduce a new API `StateManager` dedicated to resolving address to
actor ID, called `LookupID` which returns `abi.ActorID`.
For context, see:
* https://github.com/filecoin-project/lotus/pull/11723#discussion_r1534728607
* Improve the correctness of Eth's trace_block
- Improve encoding/decoding of parameters and return values:
- Encode "native" parameters and return values with Solidity ABI.
- Correctly decode parameters to "create" calls.
- Use the correct (ish) output for "create" calls.
- Handle all forms of "create".
- Make robust with respect to reverts:
- Use the actor ID/address from the trace instead of looking it up in
the state-tree (may not exist in the state-tree due to a revert).
- Gracefully handle failed actor/contract creation.
- Improve performance:
- We avoid looking anything up in the state-tree when translating the
trace, which should significantly improve performance.
- Improve code readability:
- Remove all "backtracking" logic.
- Use an "environment" struct to store temporary state instead of
attaching it to the trace.
- Fix random bugs:
- Fix an allocation bug in the "address" logic (need to set the
capacity before modifying the slice).
- Improved error checking/handling.
- Use correct types for `trace_block` action/results (create, call, etc.).
- And use the correct types for Result/Action structs instead of reusing the same "Call" action every time.
- Improve error messages.
This will re-execute tipsets to forcibly re-compute and store events
when they're missing. This is effectively lazy backfilling of events.
NOTE: This _won't_ backfill the index itself, it'll just give us the
events.
fixes#11335
Previously, we weren't checking the "to" address. I've also re-ordered
the operations in this function to make it easier to reason about them.
It'll have a slight runtime cost (we _always_ ABI-encode the parameters,
then throw away the result if it turns out we're actually dealing with
an Ethereum transaction), but it's _much_ simpler.
Correctly handle "unresolvable" to/from addresses in top-level messages in the Ethereum API. Specifically:
1. Fail if we can't resolve the from address. As far as I can tell, this should be impossible (the message statically couldn't have been included in the block if the sender didn't exist).
2. If we can't resolve the "to" address to an ID, use "max uint64" as the ID (`0xff0000000000000000000000ffffffffffffffff`). This will only happen if the transaction was reverted. It'll be a little confusing, but the alternative is to (a) use an empty address (will look like a contract creation, which is definitely wrong) or (b) use a random/hashed address which will likely be more confusing as it won't be "obviously weird".
When translating "native" messages to Ethereum transactions, correctly handle parameters:
1. If the message looks like a valid "create external", treat it as a contract creation.
2. If it looks like a valid EVM invocation, decode it as such.
3. Otherwise, ABI-encode the parameters to make them look like a "handle_filecoin_method" call. This
will help chain explorers recognize these messages.
Part of #11355
We need to always use the state-tree from the tipset _after_ the message
executed. If we use any other state-tree, we might not find the address
we're trying to resolve.
This change also has some implication for pending messages: there's no
guarantee we'll be able to generate a 0x-style address for a pending
native message. So, instead of trying, I've removed support for pending
native messages from the Eth API. Messages from EthAccounts will still
work, and native messages will still show up in blocks/traces, they just
won't show up as "pending". Which should affect exactly nobody.
I'm also taking this opportunity to cleanup some edge-cases:
1. Pass contexts where appropriate.
2. Remove all state access from `ethTxHashFromSignedMessage`.
Part of #11355
* chore: eth: move & rename input/output encoding functions
These are shared functions, so I'm moving them to the utils library.
* fix: eth: correctly encode and simplify native input/output encoding
When generating eth traces, we encode "native" message inputs/outputs
to "solidity ABI" by formatting the inputs/outputs the same way we do in
FEVM's "handle_native_method". However, we had quite a few bugs with the
implementation:
1. We were right-aligning 64bit values in 256bit words, instead of
left-aligning (as we should given that these values are big-endian).
2. The return-value encoding wasn't correctly handling lengths.
This patch:
1. Fixes those bugs.
2. Deduplicates the logic (we're doing _basically_ the same thing in
both cases).
3. Removes all error paths (these functions can't fail).