Commit Graph

6 Commits

Author SHA1 Message Date
Raúl Kripalani
3795cc2bd2 segregate chain and state blockstores.
This paves the way for better object lifetime management.

Concretely, it makes it possible to:
- have different stores backing chain and state data.
- having the same datastore library, but using different parameters.
- attach different caching layers/policies to each class of data, e.g.
  sizing caches differently.
- specifying different retention policies for chain and state data.

This separation is important because:
- access patterns/frequency of chain and state data are different.
- state is derivable from chain, so one could never expunge the chain
  store, and only retain state objects reachable from the last finality
  in the state store.
2021-02-28 22:49:44 +00:00
Aayush Rajasekaran
31ff5230bb Get State API almost working 2020-09-17 05:05:32 -04:00
Steven Allen
cc4d5306eb Progress 2020-09-14 15:43:12 -07:00
Łukasz Magiera
683a58195e More terraforming in chain/ 2020-09-14 14:46:38 +02:00
Steven Allen
d3594835c4 [WIP] Network upgrade support
This patch starts adding support for network upgrades.

* It adds an actors abstraction layer for loading abstract (cross-version) actors.
* It starts switching over to a shared deadline type.
* It adds an abstraction for ADTs (hamt/amt).
* It removes the callback-based API in the StateManager (difficult to abstract
across actor versions).
* It _does not_ actually add support for actors v2. We can do that in a followup
patch but that should be relatively easy.

This patch is heavily WIP and does not compile. Feel free to push changes
directly to this branch.

Notes:

* State tree access now needs a network version, because the HAMT type will change.
* I haven't figured out a nice way to abstract over changes to the _message_
types. However, many of them will be type aliased to actors v0 in actors v2 so
we can likely continue using the v0 versions (or use the v2 versions
everywhere). I've been renaming imports to `v0*` to make it clear that we're
importing types from a _specific_ actors version.

TODO:

* Consider merging incremental improvements? We'd have to get this compiling
again first but we could merge in the new abstractions, and slowly switch over.
* Finish migrating to the new abstractions.
* Remove all actor state types from the public API. See `miner.State.Info()` for
the planned approach here.
* Fix the tests. This is likely going to be a massive pain.
2020-09-11 20:16:29 -07:00
Łukasz Magiera
faebc4c948 WIP Integrating specs-actors with refactored miner state 2020-07-14 13:45:45 +02:00