initialize system actor for nv16 at genesis
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@ -3,11 +3,16 @@ package genesis
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import (
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"context"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/go-state-types/big"
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"github.com/filecoin-project/lotus/chain/actors"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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"github.com/filecoin-project/lotus/chain/actors/builtin/system"
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"github.com/filecoin-project/specs-actors/v8/actors/builtin/manifest"
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system8 "github.com/filecoin-project/specs-actors/v8/actors/builtin/system"
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cbor "github.com/ipfs/go-ipld-cbor"
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bstore "github.com/filecoin-project/lotus/blockstore"
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@ -22,6 +27,21 @@ func SetupSystemActor(ctx context.Context, bs bstore.Blockstore, av actors.Versi
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return nil, err
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}
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if av >= actors.Version8 {
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mfCid, ok := actors.GetManifest(av)
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if !ok {
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return nil, xerrors.Errorf("missing manifest for actors version %d", av)
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}
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mf := manifest.Manifest{}
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if err := cst.Get(ctx, mfCid, &mf); err != nil {
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return nil, xerrors.Errorf("loading manifest for actors version %d: %w", av, err)
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}
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st8 := st.GetState().(*system8.State)
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st8.BuiltinActors = mf.Data
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}
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statecid, err := cst.Put(ctx, st.GetState())
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if err != nil {
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return nil, err
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