Buch of lint fixes
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@@ -122,8 +122,7 @@ func TestSealAndVerify(t *testing.T) {
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if runtime.NumCPU() < 10 && os.Getenv("CI") == "" { // don't bother on slow hardware
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t.Skip("this is slow")
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}
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os.Setenv("BELLMAN_NO_GPU", "1")
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os.Setenv("RUST_LOG", "info")
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_ = os.Setenv("RUST_LOG", "info")
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build.SectorSizes = []uint64{sectorSize}
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@@ -192,8 +191,7 @@ func TestSealPoStNoCommit(t *testing.T) {
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if runtime.NumCPU() < 10 && os.Getenv("CI") == "" { // don't bother on slow hardware
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t.Skip("this is slow")
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}
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os.Setenv("BELLMAN_NO_GPU", "1")
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os.Setenv("RUST_LOG", "info")
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_ = os.Setenv("RUST_LOG", "info")
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build.SectorSizes = []uint64{sectorSize}
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@@ -255,8 +253,7 @@ func TestSealAndVerify2(t *testing.T) {
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if runtime.NumCPU() < 10 && os.Getenv("CI") == "" { // don't bother on slow hardware
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t.Skip("this is slow")
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}
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os.Setenv("BELLMAN_NO_GPU", "1")
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os.Setenv("RUST_LOG", "info")
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_ = os.Setenv("RUST_LOG", "info")
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build.SectorSizes = []uint64{sectorSize}
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