sealing: Handle events based on current state
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ffdd436b52
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@ -2,7 +2,6 @@ package sealing
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import (
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"context"
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"fmt"
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"reflect"
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"golang.org/x/xerrors"
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@ -32,13 +31,30 @@ func (m *Sealing) Plan(events []statemachine.Event, user interface{}) (interface
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var fsmPlanners = []func(events []statemachine.Event, state *SectorInfo) error {
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api.UndefinedSectorState: planOne(on(SectorStart{}, api.Packing)),
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api.Packing: planOne(on(SectorPacked{}, api.Unsealed)),
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api.Unsealed: planOne(on(SectorSealed{}, api.PreCommitting)),
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api.PreCommitting: planOne(on(SectorPreCommitted{}, api.PreCommitted)),
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api.PreCommitted: planOne(on(SectorSeedReady{}, api.Committing)),
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api.Unsealed: planOne(
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on(SectorSealed{}, api.PreCommitting),
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on(SectorSealFailed{}, api.SealFailed),
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),
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api.PreCommitting: planOne(
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on(SectorPreCommitted{}, api.PreCommitted),
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on(SectorPreCommitFailed{}, api.PreCommitFailed),
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),
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api.PreCommitted: planOne(
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on(SectorSeedReady{}, api.Committing),
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on(SectorPreCommitFailed{}, api.PreCommitFailed),
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),
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api.Committing: planCommitting,
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api.CommitWait: planOne(on(SectorProving{}, api.Proving)),
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api.Proving: final,
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api.Proving: planOne(
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on(SectorFaultReported{}, api.FaultReported),
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on(SectorFaulty{}, api.Faulty),
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),
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api.Faulty: planOne(
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on(SectorFaultReported{}, api.FaultReported),
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),
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api.FaultedFinal: final,
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}
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func (m *Sealing) plan(events []statemachine.Event, state *SectorInfo) (func(statemachine.Context, SectorInfo) error, error) {
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@ -54,56 +70,6 @@ func (m *Sealing) plan(events []statemachine.Event, state *SectorInfo) (func(sta
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return nil, xerrors.Errorf("running planner for state %s failed: %w", api.SectorStates[state.State], err)
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}
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for _, event := range events {
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if err, ok := event.User.(error); ok {
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state.LastErr = fmt.Sprintf("%+v", err)
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}
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switch event := event.User.(type) {
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case SectorRestart:
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// noop
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case SectorFatalError:
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log.Errorf("Fatal error on sector %d: %+v", state.SectorID, event.error)
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// TODO: Do we want to mark the state as unrecoverable?
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// I feel like this should be a softer error, where the user would
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// be able to send a retry event of some kind
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return nil, nil
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// // TODO: Incoming
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// TODO: for those - look at dealIDs matching chain
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// // Unsealed
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case SectorSealFailed:
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// TODO: try to find out the reason, maybe retry
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state.State = api.SealFailed
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// // PreCommit
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case SectorPreCommitFailed:
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// TODO: try to find out the reason, maybe retry
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state.State = api.PreCommitFailed
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// // Commit
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case SectorSealCommitFailed:
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// TODO: try to find out the reason, maybe retry
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state.State = api.SealCommitFailed
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case SectorCommitFailed:
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// TODO: try to find out the reason, maybe retry
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state.State = api.SealFailed
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case SectorFaultReported:
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state.FaultReportMsg = &event.reportMsg
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state.State = api.FaultReported
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case SectorFaultedFinal:
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state.State = api.FaultedFinal
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// // Debug triggers
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case SectorForceState:
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state.State = event.state
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}
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}
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/////
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// Now decide what to do next
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@ -190,8 +156,10 @@ func (m *Sealing) plan(events []statemachine.Event, state *SectorInfo) (func(sta
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func planCommitting(events []statemachine.Event, state *SectorInfo) error {
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for _, event := range events {
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switch e := event.User.(type) {
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case SectorRestart:
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// noop
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case globalMutator:
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if e.applyGlobal(state) {
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return nil
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}
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case SectorCommitted: // the normal case
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e.apply(state)
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state.State = api.CommitWait
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@ -204,6 +172,10 @@ func planCommitting(events []statemachine.Event, state *SectorInfo) error {
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e.apply(state)
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state.State = api.Committing
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return nil
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case SectorSealCommitFailed:
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state.State = api.SealCommitFailed
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case SectorSealFailed:
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state.State = api.CommitFailed
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default:
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return xerrors.Errorf("planCommitting got event of unknown type %T, events: %+v", event.User, events)
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}
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@ -245,6 +217,12 @@ func on(mut mutator, next api.SectorState) func() (mutator, api.SectorState) {
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func planOne(ts ...func() (mut mutator, next api.SectorState)) func(events []statemachine.Event, state *SectorInfo) error {
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return func(events []statemachine.Event, state *SectorInfo) error {
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if len(events) != 1 {
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for _, event := range events {
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if gm, ok := event.User.(globalMutator); !ok {
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gm.applyGlobal(state)
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return nil
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}
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}
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return xerrors.Errorf("planner for state %s only has a plan for a single event only, got %+v", api.SectorStates[state.State], events)
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}
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@ -1,15 +1,45 @@
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package sealing
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import (
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"github.com/ipfs/go-cid"
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"github.com/filecoin-project/lotus/api"
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"github.com/ipfs/go-cid"
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)
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type mutator interface {
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apply(state *SectorInfo)
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}
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// globalMutator is an event which can apply in every state
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type globalMutator interface {
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// applyGlobal applies the event to the state. If if returns true,
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// event processing should be interrupted
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applyGlobal(state *SectorInfo) bool
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}
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// Global events
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type SectorRestart struct{}
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func (evt SectorRestart) applyGlobal(*SectorInfo) bool { return false }
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type SectorFatalError struct{ error }
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func (evt SectorFatalError) applyGlobal(state *SectorInfo) bool {
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log.Errorf("Fatal error on sector %d: %+v", state.SectorID, evt.error)
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// TODO: Do we want to mark the state as unrecoverable?
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// I feel like this should be a softer error, where the user would
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// be able to send a retry event of some kind
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return true
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}
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type SectorForceState struct {
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state api.SectorState
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}
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func (evt SectorForceState) applyGlobal(state *SectorInfo) bool {
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state.State = evt.state
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return true
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}
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// Normal path
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type SectorStart struct {
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id uint64
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pieces []Piece
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@ -19,10 +49,6 @@ func (evt SectorStart) apply(state *SectorInfo) {
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state.Pieces = evt.pieces
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}
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type SectorRestart struct{}
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type SectorFatalError struct{ error }
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type SectorPacked struct{ pieces []Piece }
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func (evt SectorPacked) apply(state *SectorInfo) {
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state.Pieces = append(state.Pieces, evt.pieces...)
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@ -40,8 +66,10 @@ func (evt SectorSealed) apply(state *SectorInfo) {
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}
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type SectorSealFailed struct{ error }
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func (evt SectorSealFailed) apply(*SectorInfo) {}
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type SectorPreCommitFailed struct{ error }
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func (evt SectorPreCommitFailed) apply(*SectorInfo) {}
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type SectorPreCommitted struct {
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message cid.Cid
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@ -71,9 +99,12 @@ func (evt SectorCommitted) apply(state *SectorInfo) {
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type SectorProving struct{}
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func (evt SectorProving) apply(*SectorInfo) {}
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type SectorFaultReported struct{ reportMsg cid.Cid }
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type SectorFaultedFinal struct{}
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type SectorFaulty struct{}
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func (evt SectorFaulty) apply(state *SectorInfo) {}
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type SectorForceState struct {
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state api.SectorState
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type SectorFaultReported struct{ reportMsg cid.Cid }
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func (evt SectorFaultReported) apply(state *SectorInfo) {
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state.FaultReportMsg = &evt.reportMsg
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}
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type SectorFaultedFinal struct{}
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@ -173,6 +173,8 @@ func (m *Sealing) handleCommitting(ctx statemachine.Context, sector SectorInfo)
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GasPrice: types.NewInt(1),
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}
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// TODO: check seed / ticket are up to date
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smsg, err := m.api.MpoolPushMessage(ctx.Context(), msg)
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if err != nil {
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return ctx.Send(SectorCommitFailed{xerrors.Errorf("pushing message to mpool: %w", err)})
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