sectorbuilder: Drop some unused functions

This commit is contained in:
Łukasz Magiera 2019-11-20 20:59:10 +01:00
parent 174f8f3a7e
commit ca70ac05d7

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@ -5,7 +5,6 @@ import (
"fmt" "fmt"
"io" "io"
"os" "os"
"sort"
"strconv" "strconv"
"sync" "sync"
"unsafe" "unsafe"
@ -311,28 +310,6 @@ func (sb *SectorBuilder) SealCommit(sectorID uint64, ticket SealTicket, seed Sea
return proof, nil return proof, nil
} }
func (sb *SectorBuilder) SealStatus(sector uint64) (SectorSealingStatus, error) {
return sectorbuilder.GetSectorSealingStatusByID(sb.handle, sector)
}
func (sb *SectorBuilder) GetAllStagedSectors() ([]uint64, error) {
sectors, err := sectorbuilder.GetAllStagedSectors(sb.handle)
if err != nil {
return nil, err
}
out := make([]uint64, len(sectors))
for i, v := range sectors {
out[i] = v.SectorID
}
sort.Slice(out, func(i, j int) bool {
return out[i] < out[j]
})
return out, nil
}
func (sb *SectorBuilder) GeneratePoSt(sectorInfo SortedSectorInfo, challengeSeed [CommLen]byte, faults []uint64) ([]byte, error) { func (sb *SectorBuilder) GeneratePoSt(sectorInfo SortedSectorInfo, challengeSeed [CommLen]byte, faults []uint64) ([]byte, error) {
// Wait, this is a blocking method with no way of interrupting it? // Wait, this is a blocking method with no way of interrupting it?
// does it checkpoint itself? // does it checkpoint itself?