sectorbuilder: Drop some unused functions
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174f8f3a7e
commit
ca70ac05d7
@ -5,7 +5,6 @@ import (
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"fmt"
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"io"
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"os"
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"sort"
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"strconv"
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"sync"
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"unsafe"
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@ -311,28 +310,6 @@ func (sb *SectorBuilder) SealCommit(sectorID uint64, ticket SealTicket, seed Sea
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return proof, nil
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}
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func (sb *SectorBuilder) SealStatus(sector uint64) (SectorSealingStatus, error) {
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return sectorbuilder.GetSectorSealingStatusByID(sb.handle, sector)
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}
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func (sb *SectorBuilder) GetAllStagedSectors() ([]uint64, error) {
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sectors, err := sectorbuilder.GetAllStagedSectors(sb.handle)
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if err != nil {
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return nil, err
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}
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out := make([]uint64, len(sectors))
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for i, v := range sectors {
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out[i] = v.SectorID
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}
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sort.Slice(out, func(i, j int) bool {
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return out[i] < out[j]
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})
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return out, nil
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}
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func (sb *SectorBuilder) GeneratePoSt(sectorInfo SortedSectorInfo, challengeSeed [CommLen]byte, faults []uint64) ([]byte, error) {
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// Wait, this is a blocking method with no way of interrupting it?
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// does it checkpoint itself?
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