Revert #2832 fully
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@ -148,47 +148,24 @@ func (m *Miner) mine(ctx context.Context) {
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default:
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default:
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}
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}
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var base *MiningBase
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prebase, err := m.GetBestMiningCandidate(ctx)
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var onDone func(bool, error)
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if err != nil {
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var injectNulls abi.ChainEpoch
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log.Errorf("failed to get best mining candidate: %s", err)
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m.niceSleep(time.Second * 5)
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continue
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}
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for {
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// Wait until propagation delay period after block we plan to mine on
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prebase, err := m.GetBestMiningCandidate(ctx)
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onDone, injectNulls, err := m.waitFunc(ctx, prebase.TipSet.MinTimestamp())
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if err != nil {
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if err != nil {
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log.Errorf("failed to get best mining candidate: %s", err)
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log.Error(err)
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m.niceSleep(time.Second * 5)
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continue
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continue
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}
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}
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if base != nil && base.TipSet.Height() == prebase.TipSet.Height() && base.NullRounds == prebase.NullRounds {
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base, err := m.GetBestMiningCandidate(ctx)
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break
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if err != nil {
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}
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log.Errorf("failed to get best mining candidate: %s", err)
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if base != nil {
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continue
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onDone(false, nil)
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}
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// TODO: need to change the orchestration here. the problem is that
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// we are waiting *after* we enter this loop and selecta mining
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// candidate, which is almost certain to change in multiminer
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// tests. Instead, we should block before entering the loop, so
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// that when the test 'MineOne' function is triggered, we pull our
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// best mining candidate at that time.
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// Wait until propagation delay period after block we plan to mine on
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onDone, injectNulls, err = m.waitFunc(ctx, prebase.TipSet.MinTimestamp())
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if err != nil {
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log.Error(err)
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continue
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}
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/*// just wait for the beacon entry to become available before we select our final mining base
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_, err = m.api.BeaconGetEntry(ctx, prebase.TipSet.Height()+prebase.NullRounds+1)
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if err != nil {
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log.Errorf("failed getting beacon entry: %s", err)
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continue
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}*/
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base = prebase
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}
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}
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if base.TipSet.Equals(lastBase.TipSet) && lastBase.NullRounds == base.NullRounds {
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if base.TipSet.Equals(lastBase.TipSet) && lastBase.NullRounds == base.NullRounds {
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