finish wiring up actors v2
This commit is contained in:
parent
3e6323a503
commit
c0b316fd9c
@ -41,7 +41,7 @@ func DhtProtocolName(netName dtypes.NetworkName) protocol.ID {
|
||||
|
||||
func UseNewestNetwork() bool {
|
||||
// TODO: Put these in a container we can iterate over
|
||||
if UpgradeBreezeHeight <= 0 && UpgradeSmokeHeight <= 0 {
|
||||
if UpgradeBreezeHeight <= 0 && UpgradeSmokeHeight <= 0 && UpgradeActorsV2 <= 0 {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
|
@ -25,7 +25,7 @@ const UnixfsLinksPerLevel = 1024
|
||||
// Consensus / Network
|
||||
|
||||
const AllowableClockDriftSecs = uint64(1)
|
||||
const NewestNetworkVersion = network.Version3
|
||||
const NewestNetworkVersion = network.Version4
|
||||
const ActorUpgradeNetworkVersion = network.Version4
|
||||
|
||||
// Epochs
|
||||
|
@ -1275,6 +1275,10 @@ func (sm *StateManager) GetNtwkVersion(ctx context.Context, height abi.ChainEpoc
|
||||
return network.Version2
|
||||
}
|
||||
|
||||
if height <= build.UpgradeActorsV2 {
|
||||
return network.Version3
|
||||
}
|
||||
|
||||
return build.NewestNetworkVersion
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user