feat: include previous TS in StateChangedHandler
This commit is contained in:
parent
dd490220d7
commit
b62fef7541
@ -13,6 +13,7 @@ import (
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)
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const NoTimeout = math.MaxInt64
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const NoHeight = abi.ChainEpoch(-1)
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type triggerID = uint64
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@ -26,9 +27,10 @@ type triggerH = abi.ChainEpoch
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type eventData interface{}
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// EventHandler arguments:
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// `ts` is the tipset, in which the `msg` is included.
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// `prevTs` is the previous tipset, eg the "from" tipset for a state change.
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// `ts` is the event tipset, eg the tipset in which the `msg` is included.
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// `curH`-`ts.Height` = `confidence`
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type EventHandler func(data eventData, ts *types.TipSet, curH abi.ChainEpoch) (more bool, err error)
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type EventHandler func(data eventData, prevTs, ts *types.TipSet, curH abi.ChainEpoch) (more bool, err error)
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// CheckFunc is used for atomicity guarantees. If the condition the callbacks
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// wait for has already happened in tipset `ts`
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@ -54,6 +56,7 @@ type handlerInfo struct {
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type queuedEvent struct {
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trigger triggerID
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prevH abi.ChainEpoch
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h abi.ChainEpoch
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data eventData
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@ -112,6 +115,9 @@ func newHCEvents(ctx context.Context, cs eventAPI, tsc *tipSetCache, gcConfidenc
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// Called when there is a change to the head with tipsets to be
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// reverted / applied
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func (e *hcEvents) processHeadChangeEvent(rev, app []*types.TipSet) error {
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e.lk.Lock()
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defer e.lk.Unlock()
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for _, ts := range rev {
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e.handleReverts(ts)
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e.lastTs = ts
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@ -125,7 +131,7 @@ func (e *hcEvents) processHeadChangeEvent(rev, app []*types.TipSet) error {
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// Queue up calls until there have been enough blocks to reach
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// confidence on the state changes
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for tid, data := range stateChanges {
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e.queueForConfidence(tid, data, ts)
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e.queueForConfidence(tid, data, e.lastTs, ts)
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}
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// Check if the head change included any new message calls
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@ -137,11 +143,11 @@ func (e *hcEvents) processHeadChangeEvent(rev, app []*types.TipSet) error {
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// Queue up calls until there have been enough blocks to reach
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// confidence on the message calls
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for tid, data := range newCalls {
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e.queueForConfidence(tid, data, ts)
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e.queueForConfidence(tid, data, nil, ts)
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}
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for at := e.lastTs.Height(); at <= ts.Height(); at++ {
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// Apply any events and timeouts that were queued up until the
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// Apply any queued events and timeouts that were targeted at the
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// current chain height
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e.applyWithConfidence(ts, at)
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e.applyTimeouts(ts)
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@ -170,8 +176,7 @@ func (e *hcEvents) handleReverts(ts *types.TipSet) {
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trigger := e.triggers[event.trigger]
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if err := trigger.revert(e.ctx, ts); err != nil {
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log.Errorf("reverting chain trigger failed: %s", err)
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// log.Errorf("reverting chain trigger (call %s.%d() @H %d, called @ %d) failed: %s", event.msg.To, event.msg.Method, ts.Height(), triggerH, err)
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log.Errorf("reverting chain trigger (@H %d, triggered @ %d) failed: %s", ts.Height(), triggerH, err)
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}
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}
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delete(e.confQueue[triggerH], ts.Height())
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@ -181,9 +186,13 @@ func (e *hcEvents) handleReverts(ts *types.TipSet) {
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// Queue up events until the chain has reached a height that reflects the
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// desired confidence
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func (e *hcEvents) queueForConfidence(trigID uint64, data eventData, ts *types.TipSet) {
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func (e *hcEvents) queueForConfidence(trigID uint64, data eventData, prevTs, ts *types.TipSet) {
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trigger := e.triggers[trigID]
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prevH := NoHeight
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if prevTs != nil {
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prevH = prevTs.Height()
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}
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appliedH := ts.Height()
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triggerH := appliedH + abi.ChainEpoch(trigger.confidence)
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@ -196,6 +205,7 @@ func (e *hcEvents) queueForConfidence(trigID uint64, data eventData, ts *types.T
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byOrigH[appliedH] = append(byOrigH[appliedH], &queuedEvent{
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trigger: trigID,
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prevH: prevH,
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h: appliedH,
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data: data,
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})
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@ -207,7 +217,7 @@ func (e *hcEvents) queueForConfidence(trigID uint64, data eventData, ts *types.T
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func (e *hcEvents) applyWithConfidence(ts *types.TipSet, height abi.ChainEpoch) {
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byOrigH, ok := e.confQueue[height]
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if !ok {
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return // no triggers at thin height
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return // no triggers at this height
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}
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for origH, events := range byOrigH {
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@ -226,10 +236,20 @@ func (e *hcEvents) applyWithConfidence(ts *types.TipSet, height abi.ChainEpoch)
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continue
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}
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more, err := trigger.handle(event.data, triggerTs, height)
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// Previous tipset - this is relevant for example in a state change
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// from one tipset to another
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var prevTs *types.TipSet
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if event.prevH != NoHeight {
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prevTs, err = e.tsc.get(event.prevH)
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if err != nil {
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log.Errorf("chain trigger (@H %d, called @ %d) failed: %s", origH, height, err)
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// log.Errorf("chain trigger (call %s.%d() @H %d, called @ %d) failed: %s", event.msg.To, event.msg.Method, origH, height, err)
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log.Errorf("events: applyWithConfidence didn't find tipset for previous event; wanted %d; current %d", event.prevH, height)
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continue
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}
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}
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more, err := trigger.handle(event.data, prevTs, triggerTs, height)
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if err != nil {
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log.Errorf("chain trigger (@H %d, triggered @ %d) failed: %s", origH, height, err)
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continue // don't revert failed calls
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}
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@ -266,8 +286,7 @@ func (e *hcEvents) applyTimeouts(ts *types.TipSet) {
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log.Errorf("events: applyTimeouts didn't find tipset for event; wanted %d; current %d", ts.Height()-abi.ChainEpoch(trigger.confidence), ts.Height())
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}
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// more, err := trigger.handle(nil, nil, timeoutTs, ts.Height())
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more, err := trigger.handle(nil, timeoutTs, ts.Height())
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more, err := trigger.handle(nil, nil, timeoutTs, ts.Height())
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if err != nil {
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log.Errorf("chain trigger (call @H %d, called @ %d) failed: %s", timeoutTs.Height(), ts.Height(), err)
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continue // don't revert failed calls
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@ -355,7 +374,7 @@ func (we *watcherEvents) checkStateChanges(oldState, newState *types.TipSet) map
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res := make(map[triggerID]eventData)
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for tid, matchFn := range we.matchers {
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ok, data, err := matchFn(we.ctx, oldState, newState)
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ok, data, err := matchFn(oldState, newState)
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if err != nil {
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log.Errorf("event diff fn failed: %s", err)
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continue
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@ -369,14 +388,19 @@ func (we *watcherEvents) checkStateChanges(oldState, newState *types.TipSet) map
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}
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// Used to store the state change
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type stateData interface{}
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type stateChange interface{}
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// Will be checked to ensure it has length 2
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type stateData []stateChange
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// StateChangeHandler arguments:
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// `ts` is the tipset, in which the change occured
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// `oldTs` is the state "from" tipset
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// `newTs` is the state "to" tipset
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// `data` is the old / new state
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// `curH`-`ts.Height` = `confidence`
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type StateChangeHandler func(ctx context.Context, oldState, newState stateData, ts *types.TipSet, curH abi.ChainEpoch) (more bool, err error)
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type StateChangeHandler func(oldTs, newTs *types.TipSet, data stateData, curH abi.ChainEpoch) (more bool, err error)
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type StateMatchFunc func(ctx context.Context, oldState, newState *types.TipSet) (bool, eventData, error)
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type StateMatchFunc func(oldTs, newTs *types.TipSet) (bool, stateData, error)
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// StateChanged registers a callback which is triggered when a specified state
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// change occurs or a timeout is reached.
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@ -400,20 +424,20 @@ type StateMatchFunc func(ctx context.Context, oldState, newState *types.TipSet)
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//
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// * `RevertHandler` is called after apply handler, when we drop the tipset
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// containing the message. The tipset passed as the argument is the tipset
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// that is being dropped. Note that the message dropped may be re-applied
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// that is being dropped. Note that the event dropped may be re-applied
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// in a different tipset in small amount of time.
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//
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// * `StateMatchFunc` is called against each tipset state. If there is a match,
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// the state change is queued up until the confidence interval has elapsed (and
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// `StateChangeHandler` is called)
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func (we *watcherEvents) StateChanged(check CheckFunc, scHnd StateChangeHandler, rev RevertHandler, confidence int, timeout abi.ChainEpoch, mf StateMatchFunc) error {
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hnd := func(data eventData, ts *types.TipSet, height abi.ChainEpoch) (bool, error) {
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states, ok := data.([]interface{})
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if !ok || len(states) != 2 {
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panic("expected 2 element array")
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hnd := func(data eventData, prevTs, ts *types.TipSet, height abi.ChainEpoch) (bool, error) {
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states, ok := data.(stateData)
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if data != nil && (!ok || len(states) != 2) {
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panic("StateChangeHandler: stateData passed to watcher must be a 2 element array: [old state, new state]")
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}
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return scHnd(we.ctx, states[0], states[1], ts, height)
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return scHnd(prevTs, ts, states, height)
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}
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id, err := we.hcApi.onHeadChanged(check, hnd, rev, confidence, timeout)
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@ -557,7 +581,7 @@ type MsgMatchFunc func(msg *types.Message) (bool, error)
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// message is queued up until the confidence interval has elapsed (and
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// `MsgHandler` is called)
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func (me *messageEvents) Called(check CheckFunc, msgHnd MsgHandler, rev RevertHandler, confidence int, timeout abi.ChainEpoch, mf MsgMatchFunc) error {
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hnd := func(data eventData, ts *types.TipSet, height abi.ChainEpoch) (bool, error) {
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hnd := func(data eventData, prevTs, ts *types.TipSet, height abi.ChainEpoch) (bool, error) {
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msg, ok := data.(*types.Message)
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if data != nil && !ok {
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panic("expected msg")
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@ -1004,8 +1004,6 @@ func TestRemoveTriggersOnMessage(t *testing.T) {
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return false, true, nil
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}, func(msg *types.Message, rec *types.MessageReceipt, ts *types.TipSet, curH abi.ChainEpoch) (bool, error) {
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require.Equal(t, false, applied)
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fmt.Println(msg == nil)
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fmt.Println(curH)
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applied = true
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return more, nil
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}, func(_ context.Context, ts *types.TipSet) error {
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@ -1067,3 +1065,244 @@ func TestRemoveTriggersOnMessage(t *testing.T) {
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require.Equal(t, true, applied)
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require.Equal(t, false, reverted)
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}
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func TestStateChanged(t *testing.T) {
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fcs := &fakeCS{
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t: t,
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h: 1,
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msgs: map[cid.Cid]fakeMsg{},
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blkMsgs: map[cid.Cid]cid.Cid{},
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tsc: newTSCache(2*build.ForkLengthThreshold, nil),
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}
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require.NoError(t, fcs.tsc.add(fcs.makeTs(t, nil, 1, dummyCid)))
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events := NewEvents(context.Background(), fcs)
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more := true
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var applied, reverted bool
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var appliedData stateData
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var appliedOldTs *types.TipSet
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var appliedNewTs *types.TipSet
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var appliedH abi.ChainEpoch
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var matchData stateData
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confidence := 3
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timeout := abi.ChainEpoch(20)
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err := events.StateChanged(func(ts *types.TipSet) (d bool, m bool, e error) {
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return false, true, nil
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}, func(oldTs, newTs *types.TipSet, data stateData, curH abi.ChainEpoch) (bool, error) {
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require.Equal(t, false, applied)
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applied = true
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appliedData = data
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appliedOldTs = oldTs
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appliedNewTs = newTs
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appliedH = curH
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return more, nil
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}, func(_ context.Context, ts *types.TipSet) error {
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reverted = true
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return nil
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}, confidence, timeout, func(oldTs, newTs *types.TipSet) (bool, stateData, error) {
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if matchData == nil {
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return false, matchData, nil
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}
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d := matchData
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matchData = nil
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return true, d, nil
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})
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require.NoError(t, err)
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// create few blocks to make sure nothing get's randomly called
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fcs.advance(0, 4, nil) // H=5
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require.Equal(t, false, applied)
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require.Equal(t, false, reverted)
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// create state change (but below confidence threshold)
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matchData = []stateChange{"a", "b"}
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fcs.advance(0, 3, nil)
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require.Equal(t, false, applied)
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require.Equal(t, false, reverted)
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// create additional block so we are above confidence threshold
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fcs.advance(0, 2, nil) // H=10 (confidence=3, apply)
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require.Equal(t, true, applied)
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require.Equal(t, false, reverted)
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applied = false
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// dip below confidence (should not apply again)
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fcs.advance(2, 2, nil) // H=10 (confidence=3, apply)
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require.Equal(t, false, applied)
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require.Equal(t, false, reverted)
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// Change happens from 5 -> 6
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require.Equal(t, abi.ChainEpoch(5), appliedOldTs.Height())
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require.Equal(t, abi.ChainEpoch(6), appliedNewTs.Height())
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// Actually applied (with confidence) at 9
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require.Equal(t, abi.ChainEpoch(9), appliedH)
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// Make sure the state change was correctly passed through
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require.Equal(t, "a", appliedData[0])
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require.Equal(t, "b", appliedData[1])
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}
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func TestStateChangedRevert(t *testing.T) {
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fcs := &fakeCS{
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t: t,
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h: 1,
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msgs: map[cid.Cid]fakeMsg{},
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blkMsgs: map[cid.Cid]cid.Cid{},
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tsc: newTSCache(2*build.ForkLengthThreshold, nil),
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}
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require.NoError(t, fcs.tsc.add(fcs.makeTs(t, nil, 1, dummyCid)))
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events := NewEvents(context.Background(), fcs)
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more := true
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var applied, reverted bool
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var matchData stateData
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confidence := 1
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timeout := abi.ChainEpoch(20)
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err := events.StateChanged(func(ts *types.TipSet) (d bool, m bool, e error) {
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return false, true, nil
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}, func(oldTs, newTs *types.TipSet, data stateData, curH abi.ChainEpoch) (bool, error) {
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require.Equal(t, false, applied)
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applied = true
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return more, nil
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}, func(_ context.Context, ts *types.TipSet) error {
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reverted = true
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return nil
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}, confidence, timeout, func(oldTs, newTs *types.TipSet) (bool, stateData, error) {
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if matchData == nil {
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return false, matchData, nil
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}
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d := matchData
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matchData = nil
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return true, d, nil
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})
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require.NoError(t, err)
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fcs.advance(0, 2, nil) // H=3
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// Make a state change from TS at height 3 to TS at height 4
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matchData = []stateChange{"a", "b"}
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fcs.advance(0, 1, nil) // H=4
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// Haven't yet reached confidence
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require.Equal(t, false, applied)
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require.Equal(t, false, reverted)
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// Advance to reach confidence level
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fcs.advance(0, 1, nil) // H=5
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// Should now have called the handler
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require.Equal(t, true, applied)
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require.Equal(t, false, reverted)
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applied = false
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// Advance 3 more TS
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fcs.advance(0, 3, nil) // H=8
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require.Equal(t, false, applied)
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require.Equal(t, false, reverted)
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// Regress but not so far as to cause a revert
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fcs.advance(3, 1, nil) // H=6
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require.Equal(t, false, applied)
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require.Equal(t, false, reverted)
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// Regress back to state where change happened
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fcs.advance(3, 1, nil) // H=4
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// Expect revert to have happened
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require.Equal(t, false, applied)
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require.Equal(t, true, reverted)
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}
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func TestStateChangedTimeout(t *testing.T) {
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fcs := &fakeCS{
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t: t,
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h: 1,
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msgs: map[cid.Cid]fakeMsg{},
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blkMsgs: map[cid.Cid]cid.Cid{},
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tsc: newTSCache(2*build.ForkLengthThreshold, nil),
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}
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require.NoError(t, fcs.tsc.add(fcs.makeTs(t, nil, 1, dummyCid)))
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events := NewEvents(context.Background(), fcs)
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called := false
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err := events.StateChanged(func(ts *types.TipSet) (d bool, m bool, e error) {
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return false, true, nil
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}, func(oldTs, newTs *types.TipSet, data stateData, curH abi.ChainEpoch) (bool, error) {
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called = true
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require.Nil(t, data)
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require.Equal(t, abi.ChainEpoch(20), newTs.Height())
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require.Equal(t, abi.ChainEpoch(23), curH)
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return false, nil
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}, func(_ context.Context, ts *types.TipSet) error {
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t.Fatal("revert on timeout")
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return nil
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}, 3, 20, func(oldTs, newTs *types.TipSet) (bool, stateData, error) {
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return false, stateData{}, nil
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})
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require.NoError(t, err)
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fcs.advance(0, 21, nil)
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require.False(t, called)
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fcs.advance(0, 5, nil)
|
||||
require.True(t, called)
|
||||
called = false
|
||||
|
||||
// with check func reporting done
|
||||
|
||||
fcs = &fakeCS{
|
||||
t: t,
|
||||
h: 1,
|
||||
|
||||
msgs: map[cid.Cid]fakeMsg{},
|
||||
blkMsgs: map[cid.Cid]cid.Cid{},
|
||||
tsc: newTSCache(2*build.ForkLengthThreshold, nil),
|
||||
}
|
||||
require.NoError(t, fcs.tsc.add(fcs.makeTs(t, nil, 1, dummyCid)))
|
||||
|
||||
events = NewEvents(context.Background(), fcs)
|
||||
|
||||
err = events.StateChanged(func(ts *types.TipSet) (d bool, m bool, e error) {
|
||||
return true, true, nil
|
||||
}, func(oldTs, newTs *types.TipSet, data stateData, curH abi.ChainEpoch) (bool, error) {
|
||||
called = true
|
||||
require.Nil(t, data)
|
||||
require.Equal(t, abi.ChainEpoch(20), newTs.Height())
|
||||
require.Equal(t, abi.ChainEpoch(23), curH)
|
||||
return false, nil
|
||||
}, func(_ context.Context, ts *types.TipSet) error {
|
||||
t.Fatal("revert on timeout")
|
||||
return nil
|
||||
}, 3, 20, func(oldTs, newTs *types.TipSet) (bool, stateData, error) {
|
||||
return false, stateData{}, nil
|
||||
})
|
||||
require.NoError(t, err)
|
||||
|
||||
fcs.advance(0, 21, nil)
|
||||
require.False(t, called)
|
||||
|
||||
fcs.advance(0, 5, nil)
|
||||
require.False(t, called)
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user