synchronize all miners to mine next block
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58923fe2ff
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@ -67,26 +67,33 @@ func runBaselineMiner(t *TestEnvironment) error {
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return err
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return err
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}
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}
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clients := t.IntParam("clients")
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miners := t.IntParam("miners")
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// mine / stop mining
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// mine / stop mining
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mine := true
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mine := true
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done := make(chan struct{})
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done := make(chan struct{})
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go func() {
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go func() {
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defer close(done)
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defer close(done)
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for mine {
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for mine {
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time.Sleep(100 * time.Millisecond)
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//t.RecordMessage("mine one block")
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// synchronize all miners to mine the next block
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t.RecordMessage("synchronizing all miners to mine next block")
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t.SyncClient.MustSignalAndWait(context.Background(), stateMineNext, miners)
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time.Sleep(time.Duration(rand.Intn(int(100 * time.Millisecond))))
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// wait and synchronise
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// wait and synchronise
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if err := miner.MineOne(context.TODO(), func(bool) {
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err := miner.MineOne(context.TODO(), func(bool) {
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// after a block is mined
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// after a block is mined
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}); err != nil {
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})
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if err != nil {
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panic(err)
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panic(err)
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}
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}
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}
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}
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}()
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}()
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// wait for a signal from all clients to stop mining
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// wait for a signal from all clients to stop mining
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clients := t.IntParam("clients")
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err = <-t.SyncClient.MustBarrier(context.Background(), stateStopMining, clients).C
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err = <-t.SyncClient.MustBarrier(context.Background(), stateStopMining, clients).C
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if err != nil {
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if err != nil {
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return err
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return err
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@ -73,6 +73,7 @@ var (
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stateReady = sync.State("ready")
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stateReady = sync.State("ready")
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stateDone = sync.State("done")
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stateDone = sync.State("done")
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stateMineNext = sync.State("mine-next")
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stateStopMining = sync.State("stop-mining")
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stateStopMining = sync.State("stop-mining")
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)
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)
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