add function to check entire state tree balance
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4308d37c84
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@ -336,3 +336,15 @@ func (st *StateTree) MutateActor(addr address.Address, f func(*types.Actor) erro
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return st.SetActor(addr, act)
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}
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func (st *StateTree) ForEach(f func(address.Address, *types.Actor) error) error {
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var act types.Actor
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return st.root.ForEach(&act, func(k string) error {
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addr, err := address.NewFromBytes([]byte(k))
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if err != nil {
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return xerrors.Errorf("invalid address (%x) found in state tree key: %w", []byte(k), err)
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}
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return f(addr, &act)
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})
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}
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@ -658,3 +658,21 @@ func MinerHasMinPower(ctx context.Context, sm *StateManager, addr address.Addres
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return ps.MinerNominalPowerMeetsConsensusMinimum(sm.ChainStore().Store(ctx), addr)
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}
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func CheckTotalFIL(ctx context.Context, sm *StateManager, ts *types.TipSet) (abi.TokenAmount, error) {
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str, err := state.LoadStateTree(sm.ChainStore().Store(ctx), ts.ParentState())
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if err != nil {
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return abi.TokenAmount{}, err
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}
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sum := types.NewInt(0)
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err = str.ForEach(func(a address.Address, act *types.Actor) error {
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sum = types.BigAdd(sum, act.Balance)
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return nil
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})
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if err != nil {
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return abi.TokenAmount{}, err
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}
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return sum, nil
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}
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