fix(events): properly disable actor events API via cfg
Now EventFilterManager is received as an interface, setting it to `nil` isn't enough for the `== nil` checks inside ActorEventHandler.
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@ -164,9 +164,13 @@ func EventFilterManager(cfg config.EventsConfig) func(helpers.MetricsCtx, repo.L
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func ActorEventHandler(cfg config.EventsConfig) func(helpers.MetricsCtx, repo.LockedRepo, fx.Lifecycle, *filter.EventFilterManager, *store.ChainStore, *stmgr.StateManager, EventHelperAPI, *messagepool.MessagePool, full.StateAPI, full.ChainAPI) (*full.ActorEventHandler, error) {
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return func(mctx helpers.MetricsCtx, r repo.LockedRepo, lc fx.Lifecycle, fm *filter.EventFilterManager, cs *store.ChainStore, sm *stmgr.StateManager, evapi EventHelperAPI, mp *messagepool.MessagePool, stateapi full.StateAPI, chainapi full.ChainAPI) (*full.ActorEventHandler, error) {
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if !cfg.EnableActorEventsAPI || cfg.DisableRealTimeFilterAPI {
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fm = nil
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return full.NewActorEventHandler(
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cs,
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nil, // no EventFilterManager disables API calls
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time.Duration(build.BlockDelaySecs)*time.Second,
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abi.ChainEpoch(cfg.MaxFilterHeightRange),
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), nil
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}
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return full.NewActorEventHandler(
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