Add comments to fillersFromRem
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@ -35,7 +35,7 @@ func (sm *StorageMinerAPI) ActorAddress(context.Context) (address.Address, error
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}
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func (sm *StorageMinerAPI) StoreGarbageData(ctx context.Context) error {
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return sm.Miner.StoreGarbageData(ctx)
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return sm.Miner.StoreGarbageData()
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}
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func (sm *StorageMinerAPI) SectorsStatus(ctx context.Context, sid uint64) (api.SectorInfo, error) {
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@ -62,7 +62,6 @@ func (m *Miner) storeGarbage(ctx context.Context, sectorID uint64, existingPiece
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return nil, xerrors.Errorf("serializing PublishStorageDeals params failed: ", aerr)
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}
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// TODO: We may want this to happen after fetching data
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smsg, err := m.api.MpoolPushMessage(ctx, &types.Message{
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To: actors.StorageMarketAddress,
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From: m.worker,
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@ -112,9 +111,12 @@ func (m *Miner) storeGarbage(ctx context.Context, sectorID uint64, existingPiece
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return out, nil
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}
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func (m *Miner) StoreGarbageData(_ context.Context) error {
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ctx := context.TODO()
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func (m *Miner) StoreGarbageData() error {
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go func() {
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ctx := context.TODO() // we can't use the context from command which invokes
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// this, as we run everything here async, and it's cancelled when the
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// command exits
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size := sectorbuilder.UserBytesForSectorSize(m.sb.SectorSize())
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sid, err := m.sb.AcquireSectorId()
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@ -7,13 +7,36 @@ import (
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)
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func fillersFromRem(toFill uint64) ([]uint64, error) {
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toFill += toFill / 127 // convert to in-sector bytes for easier math
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// Convert to in-sector bytes for easier math:
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//
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// Sector size to user bytes ratio is constant, e.g. for 1024B we have 1016B
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// of user-usable data.
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//
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// (1024/1016 = 128/127)
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//
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// Given that we can get sector size by simply adding 1/127 of the user
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// bytes
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//
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// (we convert to sector bytes as they are nice round binary numbers)
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toFill += toFill / 127
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// We need to fill the sector with pieces that are powers of 2. Conveniently
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// computers store numbers in binary, which means we can look at 1s to get
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// all the piece sizes we need to fill the sector. It also means that number
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// of pieces is the number of 1s in the number of remaining bytes to fill
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out := make([]uint64, bits.OnesCount64(toFill))
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for i := range out {
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// Extract the next lowest non-zero bit
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next := bits.TrailingZeros64(toFill)
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psize := uint64(1) << next
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// e.g: if the number is 0b010100, psize will be 0b000100
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// set that bit to 0 by XORing it, so the next iteration looks at the
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// next bit
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toFill ^= psize
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// Add the piece size to the list of pieces we need to create
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out[i] = sectorbuilder.UserBytesForSectorSize(psize)
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}
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return out, nil
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