fix: sealing: always do cooldown in handleSubmitReplicaUpdateFailed
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4
extern/storage-sealing/input.go
vendored
4
extern/storage-sealing/input.go
vendored
@ -473,6 +473,8 @@ func (m *Sealing) updateInput(ctx context.Context, sp abi.RegisteredSealProof) e
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return matches[i].sector.Number < matches[j].sector.Number // prefer older sectors
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})
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log.Debugw("updateInput matching", "matches", len(matches), "toAssign", len(toAssign), "openSectors", len(m.openSectors), "pieces", len(m.pendingPieces))
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var assigned int
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for _, mt := range matches {
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if m.pendingPieces[mt.deal].assigned {
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@ -506,6 +508,8 @@ func (m *Sealing) updateInput(ctx context.Context, sp abi.RegisteredSealProof) e
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}
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}
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log.Debugw("updateInput matching done", "matches", len(matches), "toAssign", len(toAssign), "assigned", assigned, "openSectors", len(m.openSectors), "pieces", len(m.pendingPieces))
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if len(toAssign) > 0 {
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log.Errorf("we are trying to create a new sector with open sectors %v", m.openSectors)
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if err := m.tryGetDealSector(ctx, sp, expF); err != nil {
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12
extern/storage-sealing/states_failed.go
vendored
12
extern/storage-sealing/states_failed.go
vendored
@ -184,14 +184,14 @@ func (m *Sealing) handleComputeProofFailed(ctx statemachine.Context, sector Sect
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}
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func (m *Sealing) handleSubmitReplicaUpdateFailed(ctx statemachine.Context, sector SectorInfo) error {
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if err := failedCooldown(ctx, sector); err != nil {
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return err
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}
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if sector.ReplicaUpdateMessage != nil {
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mw, err := m.Api.StateSearchMsg(ctx.Context(), *sector.ReplicaUpdateMessage)
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if err != nil {
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// API error
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if err := failedCooldown(ctx, sector); err != nil {
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return err
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}
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return ctx.Send(SectorRetrySubmitReplicaUpdateWait{})
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}
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@ -248,10 +248,6 @@ func (m *Sealing) handleSubmitReplicaUpdateFailed(ctx statemachine.Context, sect
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return ctx.Send(SectorAbortUpgrade{})
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}
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if err := failedCooldown(ctx, sector); err != nil {
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return err
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}
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return ctx.Send(SectorRetrySubmitReplicaUpdate{})
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}
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