feat: sched: Assigner experiments
This commit is contained in:
parent
0c9f697bf6
commit
745476c9ab
@ -157,7 +157,15 @@ func newScheduler(ctx context.Context, assigner string) (*Scheduler, error) {
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case "", "utilization":
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case "", "utilization":
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a = NewLowestUtilizationAssigner()
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a = NewLowestUtilizationAssigner()
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case "spread":
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case "spread":
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a = NewSpreadAssigner()
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a = NewSpreadAssigner(false)
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case "experiment-spread-qcount":
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a = NewSpreadAssigner(true)
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case "experiment-spread-tasks":
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a = NewSpreadTasksAssigner(false)
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case "experiment-spread-tasks-qcount":
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a = NewSpreadTasksAssigner(true)
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case "experiment-random":
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a = NewRandomAssigner()
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default:
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default:
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return nil, xerrors.Errorf("unknown assigner '%s'", assigner)
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return nil, xerrors.Errorf("unknown assigner '%s'", assigner)
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}
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}
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88
storage/sealer/sched_assigner_darts.go
Normal file
88
storage/sealer/sched_assigner_darts.go
Normal file
@ -0,0 +1,88 @@
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package sealer
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import (
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"math/rand"
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"github.com/filecoin-project/lotus/storage/sealer/storiface"
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)
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func NewRandomAssigner() Assigner {
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return &AssignerCommon{
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WindowSel: RandomWS,
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}
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}
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func RandomWS(sh *Scheduler, queueLen int, acceptableWindows [][]int, windows []SchedWindow) int {
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scheduled := 0
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rmQueue := make([]int, 0, queueLen)
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for sqi := 0; sqi < queueLen; sqi++ {
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task := (*sh.SchedQueue)[sqi]
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//bestAssigned := math.MaxInt // smaller = better
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type choice struct {
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selectedWindow int
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needRes storiface.Resources
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info storiface.WorkerInfo
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bestWid storiface.WorkerID
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}
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choices := make([]choice, 0, len(acceptableWindows[task.IndexHeap]))
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for i, wnd := range acceptableWindows[task.IndexHeap] {
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wid := sh.OpenWindows[wnd].Worker
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w := sh.Workers[wid]
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res := w.Info.Resources.ResourceSpec(task.Sector.ProofType, task.TaskType)
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log.Debugf("SCHED try assign sqi:%d sector %d to window %d (awi:%d)", sqi, task.Sector.ID.Number, wnd, i)
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if !windows[wnd].Allocated.CanHandleRequest(task.SealTask(), res, wid, "schedAssign", w.Info) {
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continue
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}
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choices = append(choices, choice{
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selectedWindow: wnd,
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needRes: res,
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info: w.Info,
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bestWid: wid,
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})
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}
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if len(choices) == 0 {
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// all windows full
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continue
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}
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// chose randomly
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randIndex := rand.Intn(len(choices))
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selectedWindow := choices[randIndex].selectedWindow
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needRes := choices[randIndex].needRes
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info := choices[randIndex].info
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bestWid := choices[randIndex].bestWid
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log.Debugw("SCHED ASSIGNED",
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"assigner", "darts",
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"sqi", sqi,
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"sector", task.Sector.ID.Number,
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"task", task.TaskType,
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"window", selectedWindow,
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"worker", bestWid,
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"choices", len(choices))
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windows[selectedWindow].Allocated.Add(task.SealTask(), info.Resources, needRes)
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windows[selectedWindow].Todo = append(windows[selectedWindow].Todo, task)
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rmQueue = append(rmQueue, sqi)
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scheduled++
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}
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if len(rmQueue) > 0 {
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for i := len(rmQueue) - 1; i >= 0; i-- {
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sh.SchedQueue.Remove(rmQueue[i])
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}
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}
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return scheduled
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}
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@ -6,76 +6,84 @@ import (
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"github.com/filecoin-project/lotus/storage/sealer/storiface"
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"github.com/filecoin-project/lotus/storage/sealer/storiface"
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)
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)
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func NewSpreadAssigner() Assigner {
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func NewSpreadAssigner(queued bool) Assigner {
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return &AssignerCommon{
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return &AssignerCommon{
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WindowSel: SpreadWS,
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WindowSel: SpreadWS(queued),
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}
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}
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}
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}
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func SpreadWS(sh *Scheduler, queueLen int, acceptableWindows [][]int, windows []SchedWindow) int {
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func SpreadWS(queued bool) func(sh *Scheduler, queueLen int, acceptableWindows [][]int, windows []SchedWindow) int {
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scheduled := 0
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return func(sh *Scheduler, queueLen int, acceptableWindows [][]int, windows []SchedWindow) int {
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rmQueue := make([]int, 0, queueLen)
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scheduled := 0
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workerAssigned := map[storiface.WorkerID]int{}
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rmQueue := make([]int, 0, queueLen)
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workerAssigned := map[storiface.WorkerID]int{}
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for sqi := 0; sqi < queueLen; sqi++ {
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for sqi := 0; sqi < queueLen; sqi++ {
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task := (*sh.SchedQueue)[sqi]
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task := (*sh.SchedQueue)[sqi]
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selectedWindow := -1
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selectedWindow := -1
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var needRes storiface.Resources
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var needRes storiface.Resources
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var info storiface.WorkerInfo
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var info storiface.WorkerInfo
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var bestWid storiface.WorkerID
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var bestWid storiface.WorkerID
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bestAssigned := math.MaxInt // smaller = better
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bestAssigned := math.MaxInt // smaller = better
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for i, wnd := range acceptableWindows[task.IndexHeap] {
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for i, wnd := range acceptableWindows[task.IndexHeap] {
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wid := sh.OpenWindows[wnd].Worker
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wid := sh.OpenWindows[wnd].Worker
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w := sh.Workers[wid]
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w := sh.Workers[wid]
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res := w.Info.Resources.ResourceSpec(task.Sector.ProofType, task.TaskType)
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res := w.Info.Resources.ResourceSpec(task.Sector.ProofType, task.TaskType)
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log.Debugf("SCHED try assign sqi:%d sector %d to window %d (awi:%d)", sqi, task.Sector.ID.Number, wnd, i)
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log.Debugf("SCHED try assign sqi:%d sector %d to window %d (awi:%d)", sqi, task.Sector.ID.Number, wnd, i)
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if !windows[wnd].Allocated.CanHandleRequest(task.SealTask(), res, wid, "schedAssign", w.Info) {
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if !windows[wnd].Allocated.CanHandleRequest(task.SealTask(), res, wid, "schedAssign", w.Info) {
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continue
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}
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wu, found := workerAssigned[wid]
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if !found && queued {
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wu = w.TaskCounts()
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workerAssigned[wid] = wu
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}
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if wu >= bestAssigned {
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continue
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}
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info = w.Info
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needRes = res
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bestWid = wid
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selectedWindow = wnd
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bestAssigned = wu
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}
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if selectedWindow < 0 {
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// all windows full
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continue
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continue
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}
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}
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wu, _ := workerAssigned[wid]
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log.Debugw("SCHED ASSIGNED",
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if wu >= bestAssigned {
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"assigner", "spread",
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continue
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"spread-queued", queued,
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"sqi", sqi,
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"sector", task.Sector.ID.Number,
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"task", task.TaskType,
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"window", selectedWindow,
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"worker", bestWid,
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"assigned", bestAssigned)
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workerAssigned[bestWid]++
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windows[selectedWindow].Allocated.Add(task.SealTask(), info.Resources, needRes)
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windows[selectedWindow].Todo = append(windows[selectedWindow].Todo, task)
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rmQueue = append(rmQueue, sqi)
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scheduled++
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}
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if len(rmQueue) > 0 {
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for i := len(rmQueue) - 1; i >= 0; i-- {
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sh.SchedQueue.Remove(rmQueue[i])
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}
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}
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info = w.Info
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needRes = res
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bestWid = wid
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selectedWindow = wnd
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bestAssigned = wu
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}
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}
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if selectedWindow < 0 {
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return scheduled
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// all windows full
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continue
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}
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log.Debugw("SCHED ASSIGNED",
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"sqi", sqi,
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"sector", task.Sector.ID.Number,
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"task", task.TaskType,
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"window", selectedWindow,
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"worker", bestWid,
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"assigned", bestAssigned)
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workerAssigned[bestWid]++
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windows[selectedWindow].Allocated.Add(task.SealTask(), info.Resources, needRes)
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windows[selectedWindow].Todo = append(windows[selectedWindow].Todo, task)
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rmQueue = append(rmQueue, sqi)
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scheduled++
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}
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}
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if len(rmQueue) > 0 {
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for i := len(rmQueue) - 1; i >= 0; i-- {
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sh.SchedQueue.Remove(rmQueue[i])
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}
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}
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return scheduled
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}
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}
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98
storage/sealer/sched_assigner_spread_tasks.go
Normal file
98
storage/sealer/sched_assigner_spread_tasks.go
Normal file
@ -0,0 +1,98 @@
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package sealer
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import (
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"math"
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"github.com/filecoin-project/lotus/storage/sealer/sealtasks"
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"github.com/filecoin-project/lotus/storage/sealer/storiface"
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)
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func NewSpreadTasksAssigner(queued bool) Assigner {
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return &AssignerCommon{
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WindowSel: SpreadTasksWS(queued),
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}
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}
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type widTask struct {
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wid storiface.WorkerID
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tt sealtasks.TaskType
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}
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func SpreadTasksWS(queued bool) func(sh *Scheduler, queueLen int, acceptableWindows [][]int, windows []SchedWindow) int {
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return func(sh *Scheduler, queueLen int, acceptableWindows [][]int, windows []SchedWindow) int {
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scheduled := 0
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rmQueue := make([]int, 0, queueLen)
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workerAssigned := map[widTask]int{}
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for sqi := 0; sqi < queueLen; sqi++ {
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task := (*sh.SchedQueue)[sqi]
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selectedWindow := -1
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var needRes storiface.Resources
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var info storiface.WorkerInfo
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var bestWid widTask
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bestAssigned := math.MaxInt // smaller = better
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for i, wnd := range acceptableWindows[task.IndexHeap] {
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wid := sh.OpenWindows[wnd].Worker
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w := sh.Workers[wid]
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res := w.Info.Resources.ResourceSpec(task.Sector.ProofType, task.TaskType)
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log.Debugf("SCHED try assign sqi:%d sector %d to window %d (awi:%d)", sqi, task.Sector.ID.Number, wnd, i)
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if !windows[wnd].Allocated.CanHandleRequest(task.SealTask(), res, wid, "schedAssign", w.Info) {
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continue
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}
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wt := widTask{wid: wid, tt: task.TaskType}
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wu, found := workerAssigned[wt]
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if !found && queued {
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st := task.SealTask()
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wu = w.TaskCount(&st)
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workerAssigned[wt] = wu
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}
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if wu >= bestAssigned {
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continue
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}
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info = w.Info
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needRes = res
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bestWid = wt
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selectedWindow = wnd
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bestAssigned = wu
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}
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if selectedWindow < 0 {
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// all windows full
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continue
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}
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log.Debugw("SCHED ASSIGNED",
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"assigner", "spread-tasks",
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"spread-queued", queued,
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"sqi", sqi,
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"sector", task.Sector.ID.Number,
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"task", task.TaskType,
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"window", selectedWindow,
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"worker", bestWid,
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"assigned", bestAssigned)
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workerAssigned[bestWid]++
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windows[selectedWindow].Allocated.Add(task.SealTask(), info.Resources, needRes)
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windows[selectedWindow].Todo = append(windows[selectedWindow].Todo, task)
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rmQueue = append(rmQueue, sqi)
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scheduled++
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}
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if len(rmQueue) > 0 {
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for i := len(rmQueue) - 1; i >= 0; i-- {
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sh.SchedQueue.Remove(rmQueue[i])
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}
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}
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return scheduled
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}
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}
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@ -74,6 +74,7 @@ func LowestUtilizationWS(sh *Scheduler, queueLen int, acceptableWindows [][]int,
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}
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}
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log.Debugw("SCHED ASSIGNED",
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log.Debugw("SCHED ASSIGNED",
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"assigner", "util",
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"sqi", sqi,
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"sqi", sqi,
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"sector", task.Sector.ID.Number,
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"sector", task.Sector.ID.Number,
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"task", task.TaskType,
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"task", task.TaskType,
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@ -170,6 +170,19 @@ func (a *ActiveResources) utilization(wr storiface.WorkerResources) float64 { //
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return max
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return max
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}
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}
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func (a *ActiveResources) taskCount(tt *sealtasks.SealTaskType) int {
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// nil means all tasks
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if tt == nil {
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var count int
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for _, c := range a.taskCounters {
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count += c
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}
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return count
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}
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return a.taskCounters[*tt]
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}
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func (wh *WorkerHandle) Utilization() float64 {
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func (wh *WorkerHandle) Utilization() float64 {
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wh.lk.Lock()
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wh.lk.Lock()
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u := wh.active.utilization(wh.Info.Resources)
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u := wh.active.utilization(wh.Info.Resources)
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@ -183,3 +196,31 @@ func (wh *WorkerHandle) Utilization() float64 {
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return u
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return u
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}
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}
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func (wh *WorkerHandle) TaskCounts() int {
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wh.lk.Lock()
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u := wh.active.taskCount(nil)
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u += wh.preparing.taskCount(nil)
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wh.lk.Unlock()
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wh.wndLk.Lock()
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for _, window := range wh.activeWindows {
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u += window.Allocated.taskCount(nil)
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}
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wh.wndLk.Unlock()
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return u
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}
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func (wh *WorkerHandle) TaskCount(tt *sealtasks.SealTaskType) int {
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wh.lk.Lock()
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u := wh.active.taskCount(tt)
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u += wh.preparing.taskCount(tt)
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wh.lk.Unlock()
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wh.wndLk.Lock()
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for _, window := range wh.activeWindows {
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u += window.Allocated.taskCount(tt)
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}
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wh.wndLk.Unlock()
|
||||||
|
|
||||||
|
return u
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user