fix(sync): enforce ForkLengthThreshold for synced chain (#5182)
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@ -1449,7 +1449,7 @@ func (syncer *Syncer) syncFork(ctx context.Context, incoming *types.TipSet, know
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return nil, ErrForkCheckpoint
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}
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// TODO: Does this mean we always ask for ForkLengthThreshold blocks from the network, even if we just need, like, 2?
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// TODO: Does this mean we always ask for ForkLengthThreshold blocks from the network, even if we just need, like, 2? Yes.
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// Would it not be better to ask in smaller chunks, given that an ~ForkLengthThreshold is very rare?
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tips, err := syncer.Exchange.GetBlocks(ctx, incoming.Parents(), int(build.ForkLengthThreshold))
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if err != nil {
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@ -1460,6 +1460,10 @@ func (syncer *Syncer) syncFork(ctx context.Context, incoming *types.TipSet, know
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if err != nil {
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return nil, xerrors.Errorf("failed to load next local tipset: %w", err)
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}
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// Track the fork length on our side of the synced chain to enforce
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// `ForkLengthThreshold`. Initialized to 1 because we already walked back
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// one tipset from `known` (our synced head).
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forkLengthInHead := 1
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for cur := 0; cur < len(tips); {
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if nts.Height() == 0 {
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@ -1476,6 +1480,13 @@ func (syncer *Syncer) syncFork(ctx context.Context, incoming *types.TipSet, know
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if nts.Height() < tips[cur].Height() {
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cur++
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} else {
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// Walk back one block in our synced chain to try to meet the fork's
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// height.
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forkLengthInHead++
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if forkLengthInHead > int(build.ForkLengthThreshold) {
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return nil, ErrForkTooLong
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}
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// We will be forking away from nts, check that it isn't checkpointed
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if nts.Key() == chkpt {
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return nil, ErrForkCheckpoint
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