Use continue instead of goto

This commit is contained in:
Łukasz Magiera 2020-09-24 16:03:24 +02:00
parent a4ade158f4
commit 43323b2188

View File

@ -171,7 +171,7 @@ minerLoop:
if err != nil {
log.Errorf("failed to get best mining candidate: %s", err)
if !m.niceSleep(time.Second * 5) {
goto minerLoop
continue minerLoop
}
continue
}
@ -203,7 +203,7 @@ minerLoop:
if err != nil {
log.Errorf("failed getting beacon entry: %s", err)
if !m.niceSleep(time.Second) {
goto minerLoop
continue minerLoop
}
continue
}
@ -214,7 +214,7 @@ minerLoop:
if base.TipSet.Equals(lastBase.TipSet) && lastBase.NullRounds == base.NullRounds {
log.Warnf("BestMiningCandidate from the previous round: %s (nulls:%d)", lastBase.TipSet.Cids(), lastBase.NullRounds)
if !m.niceSleep(time.Duration(build.BlockDelaySecs) * time.Second) {
goto minerLoop
continue minerLoop
}
continue
}
@ -225,7 +225,7 @@ minerLoop:
if err != nil {
log.Errorf("mining block failed: %+v", err)
if !m.niceSleep(time.Second) {
goto minerLoop
continue minerLoop
}
onDone(false, 0, err)
continue