Bugfix: Use current startup network versions
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@ -28,7 +28,7 @@ const UnixfsLinksPerLevel = 1024
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const AllowableClockDriftSecs = uint64(1)
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const AllowableClockDriftSecs = uint64(1)
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// TODO: This is still terrible...What's the impact of updating this before mainnet actually upgrades
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// TODO: This is still terrible...What's the impact of updating this before mainnet actually upgrades
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const NewestNetworkVersion = network.Version13
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const NewestNetworkVersion = network.Version14
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// Epochs
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// Epochs
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const ForkLengthThreshold = Finality
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const ForkLengthThreshold = Finality
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@ -134,9 +134,6 @@ func NewStateManager(cs *store.ChainStore, exec Executor, sys vm.SyscallBuilder,
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})
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})
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lastVersion = upgrade.Network
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lastVersion = upgrade.Network
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}
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}
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} else {
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// Otherwise, go directly to the latest version.
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lastVersion = build.NewestNetworkVersion
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}
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}
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return &StateManager{
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return &StateManager{
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@ -4698,7 +4698,7 @@ Inputs:
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]
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]
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```
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```
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Response: `13`
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Response: `14`
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### StateReadState
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### StateReadState
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StateReadState returns the indicated actor's state.
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StateReadState returns the indicated actor's state.
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@ -4948,7 +4948,7 @@ Inputs:
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]
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]
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```
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```
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Response: `13`
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Response: `14`
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### StateReadState
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### StateReadState
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StateReadState returns the indicated actor's state.
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StateReadState returns the indicated actor's state.
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