fix: lint

This commit is contained in:
Andrew Jackson (Ajax) 2023-11-28 19:22:26 -06:00
parent cef565f08b
commit 41dcd56334

View File

@ -73,8 +73,10 @@ func TestPadChunkRandEqFFI(t *testing.T) {
for i := 0; i < 200; i++ {
var input [127]byte
rand.Read(input[:])
_, err := rand.Read(input[:])
if err != nil {
panic(err)
}
var buf [128]byte
fr32.Pad(input[:], buf[:])
@ -110,8 +112,10 @@ func TestRoundtrip(t *testing.T) {
func TestRoundtripChunkRand(t *testing.T) {
for i := 0; i < 200; i++ {
var input [127]byte
rand.Read(input[:])
_, err := rand.Read(input[:])
if err != nil {
panic(err)
}
var buf [128]byte
copy(buf[:], input[:])
@ -128,8 +132,10 @@ func TestRoundtrip16MRand(t *testing.T) {
up := abi.PaddedPieceSize(16 << 20).Unpadded()
input := make([]byte, up)
rand.Read(input[:])
_, err := rand.Read(input[:])
if err != nil {
panic(err)
}
buf := make([]byte, 16<<20)
fr32.Pad(input, buf)