Tweak handling of bad beneficaries in DeleteActor

This commit is contained in:
Aayush Rajasekaran 2020-11-18 01:52:46 -05:00
parent 8575f5518c
commit 322f34c6c6

View File

@ -281,9 +281,19 @@ func (rt *Runtime) DeleteActor(beneficiary address.Address) {
panic(aerrors.Fatalf("failed to get actor: %s", err))
}
if !act.Balance.IsZero() {
if beneficiary == rt.Receiver() && rt.NetworkVersion() >= network.Version7 {
// TODO: Should be safe to drop the version-check,
// since only the paych actor called this pre-version 7, but let's leave it for now
if rt.NetworkVersion() >= network.Version7 {
beneficiaryId, found := rt.ResolveAddress(beneficiary)
if !found {
rt.Abortf(exitcode.SysErrorIllegalArgument, "beneficiary doesn't exist")
}
if beneficiaryId == rt.Receiver() {
rt.Abortf(exitcode.SysErrorIllegalArgument, "benefactor cannot be beneficiary")
}
}
// Transfer the executing actor's balance to the beneficiary
if err := rt.vm.transfer(rt.Receiver(), beneficiary, act.Balance); err != nil {
panic(aerrors.Fatalf("failed to transfer balance to beneficiary actor: %s", err))