stmgr: only persist the migration cache on success
Otherwise, we may end up referencing blocks we never wrote to disk.
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@ -229,10 +229,17 @@ func (sm *StateManager) handleStateForks(ctx context.Context, root cid.Cid, heig
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var err error
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u := sm.stateMigrations[height]
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if u != nil && u.upgrade != nil {
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retCid, err = u.upgrade(ctx, sm, u.cache, cb, root, height, ts)
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// Yes, we clone the cache, even for the final upgrade epoch. Why? Reverts. We may
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// have to migrate multiple times.
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tmpCache := u.cache.Clone()
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retCid, err = u.upgrade(ctx, sm, tmpCache, cb, root, height, ts)
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if err != nil {
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return cid.Undef, err
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}
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// Yes, we update the cache, even for the final upgrade epoch. Why? Reverts. This
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// can save us a _lot_ of time because very few actors will have changed if we
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// do a small revert then need to re-run the migration.
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u.cache.Update(tmpCache)
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}
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return retCid, nil
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@ -279,11 +286,20 @@ func (sm *StateManager) preMigrationWorker(ctx context.Context) {
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wg.Add(1)
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go func() {
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defer wg.Done()
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// Clone the cache so we don't actually _update_ it
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// till we're done. Otherwise, if we fail, the next
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// migration to use the cache may assume that
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// certain blocks exist, even if they don't.
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tmpCache := cache.Clone()
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err := migrationFunc(preCtx, sm, cache, ts.ParentState(), ts.Height(), ts)
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if err != nil {
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log.Errorw("failed to run pre-migration",
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"error", err)
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return
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}
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// Finally, if everything worked, update the cache.
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cache.Update(tmpCache)
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}()
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},
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})
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@ -66,7 +66,7 @@ type versionSpec struct {
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type migration struct {
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upgrade MigrationFunc
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preMigrations []PreMigration
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cache MigrationCache
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cache *nv10.MemMigrationCache
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}
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type StateManager struct {
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