fix: EthGetBalance: lookup balance at correct state
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9fba14b6b1
commit
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@ -2,6 +2,7 @@ package itests
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import (
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"context"
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"strconv"
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"testing"
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"time"
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@ -11,6 +12,7 @@ import (
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"github.com/filecoin-project/go-state-types/abi"
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"github.com/filecoin-project/go-state-types/big"
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"github.com/filecoin-project/lotus/api"
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"github.com/filecoin-project/lotus/chain/types"
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"github.com/filecoin-project/lotus/chain/types/ethtypes"
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"github.com/filecoin-project/lotus/itests/kit"
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@ -95,3 +97,39 @@ func TestEthGetBalanceBuiltinActor(t *testing.T) {
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require.NoError(t, err)
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require.Equal(t, ethtypes.EthBigInt{Int: big.NewInt(10).Int}, ebal)
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}
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func TestEthBalanceCorrectLookup(t *testing.T) {
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blockTime := 100 * time.Millisecond
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client, _, ens := kit.EnsembleMinimal(t, kit.MockProofs(), kit.ThroughRPC())
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ens.InterconnectAll().BeginMining(blockTime)
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ctx, cancel := context.WithTimeout(context.Background(), time.Minute)
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defer cancel()
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_, ethAddr, filAddr := client.EVM().NewAccount()
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val := int64(100)
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smsg, err := client.MpoolPushMessage(ctx, &types.Message{
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To: filAddr,
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From: client.DefaultKey.Address,
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Value: abi.NewTokenAmount(val),
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}, nil)
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require.NoError(t, err)
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ml, err := client.StateWaitMsg(ctx, smsg.Cid(), 3, api.LookbackNoLimit, false)
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require.NoError(t, err)
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require.True(t, ml.Receipt.ExitCode.IsSuccess())
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bal, err := client.EVM().EthGetBalance(ctx, ethAddr, strconv.FormatInt(int64(ml.Height-2), 10))
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require.NoError(t, err)
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require.Equal(t, int64(0), bal.Int64())
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bal, err = client.EVM().EthGetBalance(ctx, ethAddr, strconv.FormatInt(int64(ml.Height-1), 10))
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require.NoError(t, err)
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require.Equal(t, val, bal.Int64())
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bal, err = client.EVM().EthGetBalance(ctx, ethAddr, strconv.FormatInt(int64(ml.Height), 10))
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require.NoError(t, err)
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require.Equal(t, val, bal.Int64())
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}
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@ -636,7 +636,12 @@ func (a *EthModule) EthGetBalance(ctx context.Context, address ethtypes.EthAddre
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return ethtypes.EthBigInt{}, xerrors.Errorf("cannot parse block param: %s", blkParam)
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}
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actor, err := a.StateGetActor(ctx, filAddr, ts.Key())
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st, _, err := a.StateManager.TipSetState(ctx, ts)
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if err != nil {
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return ethtypes.EthBigInt{}, xerrors.Errorf("failed to compute tipset state: %w", err)
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}
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actor, err := a.StateManager.LoadActorRaw(ctx, filAddr, st)
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if xerrors.Is(err, types.ErrActorNotFound) {
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return ethtypes.EthBigIntZero, nil
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} else if err != nil {
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