Remove LOTUS_DISABLE_V2_ACTOR_MIGRATION envvar
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@@ -18,7 +18,7 @@ func TestProtocolCodenames(t *testing.T) {
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t.Fatal("expected breeze codename")
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}
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if height := build.UpgradeActorsV2Height + 1; GetProtocolCodename(height) != "actorsv2" {
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if height := build.UpgradeActorsV2Height + 1; GetProtocolCodename(abi.ChainEpoch(height)) != "actorsv2" {
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t.Fatal("expected actorsv2 codename")
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}
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